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Add ShortName to RulesetInfo #1684
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smoogipoo
requested changes
Dec 11, 2017
osu.Game/Rulesets/Ruleset.cs
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.Where(mod => mod != null) | ||
// Filter out all null mods | ||
.SelectMany(mod => (mod as MultiMod)?.Mods ?? new[] { mod }); | ||
// Resolve MultiMods as their .Mods property |
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@@ -93,6 +93,8 @@ public override IEnumerable<Mod> GetModsFor(ModType type) | |||
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public override string Description => "osu!catch"; | |||
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public override string ShortName => "fruits"; |
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smoogipoo
previously requested changes
Dec 11, 2017
osu.Game/osu.Game.csproj
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@@ -285,6 +285,10 @@ | |||
<Compile Include="Migrations\20171119065731_AddBeatmapOnlineIDUniqueConstraint.Designer.cs"> | |||
<DependentUpon>20171119065731_AddBeatmapOnlineIDUniqueConstraint.cs</DependentUpon> | |||
</Compile> | |||
<Compile Include="Migrations\20171209034410_AddRulesetInfoShortName.cs" /> | |||
<Compile Include="Migrations\20171209034410_AddRulesetInfoShortName.designer.cs"> |
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smoogipoo
approved these changes
Dec 11, 2017
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We have decided that when communicating with the API - and in general referring to rulesets - it should be done so using a ShortName, or acronym, rather than ID.
This adds the ShortName field to the client-side database.