A GUI enabled, multi-player, network facilitated Big Two Card Game in Java using Object Oriented Programming and multi-threading.
- Compile all the .java files to bytecode (.class).
- Start the Server (BigTwoServer.java).
- Start 4 clients (BigTwoClient.java).
- Play your cards according to the rules.
- Graphic User Interface using Java Swing Library
- Object Oriented Programming Principles to model entities
- Multi-threading to handle clients from a single server
- Error handling
Rules for this game can be found here