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The issue to fix: I have set aiming to left controller in Medieval Dynasty and the direction is off. When I switch to HMD aiming the UI is perfectly centered but with the controller I need to Aim towards top right instead of straight ahead to get the UI and thus the crosshair centered.
The framework already has adjustable UI position which is great but it only changes position and not rotation so if you could add rotational settings too or a way to recenter the rotation to the current rotation of the controller that would be amazing. That way one could simply aim at what feels like straight ahead and then align the cross hair to that point. Could also be useful for FPS games to optimize controller aiming to ones liking.
All the best, and thanks so much for making VR what it is today!
The text was updated successfully, but these errors were encountered:
conman588
changed the title
Recenter/Adjust Controller Aim Rotation
[Feature Request] Recenter/Adjust Controller Aim Rotation
Jan 4, 2024
conman588
changed the title
[Feature Request] Recenter/Adjust Controller Aim Rotation
[FEATURE REQUEST] Recenter/Adjust Controller Aim Rotation
Jan 4, 2024
What would also be useful for aiming with a crosshair is if you could switch between center, left eye and right eye for the UI horizontal offset. That way users can align the cross hair with whatever their dominant eye is and actually shoot where they aim without tweaking.
Also needed for some other games. where "perfect" alignment with ingame gun feels awkward as a holding position in your hands. Also in use with gunstocks it is needed to configure it right to the gunstock orientation.
The issue to fix: I have set aiming to left controller in Medieval Dynasty and the direction is off. When I switch to HMD aiming the UI is perfectly centered but with the controller I need to Aim towards top right instead of straight ahead to get the UI and thus the crosshair centered.
The framework already has adjustable UI position which is great but it only changes position and not rotation so if you could add rotational settings too or a way to recenter the rotation to the current rotation of the controller that would be amazing. That way one could simply aim at what feels like straight ahead and then align the cross hair to that point. Could also be useful for FPS games to optimize controller aiming to ones liking.
All the best, and thanks so much for making VR what it is today!
The text was updated successfully, but these errors were encountered: