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Updated to latest release. No big changes pkgsrc-wise. From ChangeLog:
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solarus-1.0.4 (2013-06-26)

Bug fixes for the 1.0 release.

Solarus changes:

* Don't die if a script tries so show a missing string (TritonDataCenter#237).
* Don't die if a treasure has a variant unexistent in the item sprite.
* Fix customization of joypad commands.

solarus-1.0.3 (2013-06-25)

Bug fixes for the 1.0 release.

Solarus changes:

* Fix blocks not completely moved since Solarus 1.0.2.

solarus-1.0.2 (2013-06-22)

Bug fixes for the 1.0 release.

Solarus changes:

* Fix a crash when a treasure callback changes the hero's state (TritonDataCenter#224).
* Fix a crash when a victory callback changes the hero's state.
* Fix a crash due to invalid sprite frame when animation is changed (TritonDataCenter#26).
* Fix an assertion error with FollowMovement of pickables.
* Fix the fullscreen mode not working on Mac OS X 10.7+ (TritonDataCenter#213, TritonDataCenter#220).
* Fix pickable treasures that could be obtained twice sometimes.
* Fix fade-in/fade-out effects on sprites that did not work (TritonDataCenter#221).
* Fix sol.audio.play_music() that failed with "none" or "same" (TritonDataCenter#201).
* Fix item:set_sound_when_brandish() that did not work.
* Fix diagonal movement that could bypass sensors since Solarus 1.0.1.
* Fix circle movement not working after entity:set_enabled(true).
* Fix detection of movement finished for NPCs.
* Fix memory issues with menus (TritonDataCenter#210).
* Fix handling of nil parameter in boolean setters (TritonDataCenter#225).
* Fix hangling the default language.
* Correctly suspend timers when set_suspended_with_map is called.
* When a sprite is suspended, suspend its transitions (TritonDataCenter#226).
* Don't die if a music or a sound cannot be found.
* Don't die if an image cannot be found.
* Don't die if running a savegame without starting location specified.
* Don't die if a script refers to a non-existing equipment item.
* Don't die if the self parameter is missing when calling a method (TritonDataCenter#219).
* Fix dangling pointers after removing some kind of entities.

Solarus Quest Editor changes:

* Editor: allow to create map entities from the quest tree (TritonDataCenter#208).
* Editor: fix a typo in the bomb flower sprite (TritonDataCenter#214).
* Editor: fix a possible NullPointerException when opening an invalid map.

Documentation changes:

* Documentation: add the syntax specification of maps and tilesets.
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rodent committed Jul 7, 2013
1 parent ad774df commit 5db3bfe
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7 changes: 4 additions & 3 deletions games/solarus/Makefile
Original file line number Diff line number Diff line change
@@ -1,6 +1,7 @@
# $NetBSD: Makefile,v 1.1 2013/07/02 11:52:27 rodent Exp $
# $NetBSD: Makefile,v 1.2 2013/07/07 17:41:31 rodent Exp $

DISTNAME= solarus-1.0.1-src
VERSION= 1.0.4
DISTNAME= solarus-${VERSION}-src
PKGNAME= ${DISTNAME:S/-src//1}
CATEGORIES= games
MASTER_SITES= http://www.solarus-games.org/downloads/solarus/
Expand All @@ -10,7 +11,7 @@ HOMEPAGE= http://www.solarus-games.org/solarus/
COMMENT= Open-source Zelda-like 2D game engine licensed under GPL
LICENSE= gnu-gpl-v3

WRKSRC= ${WRKDIR}/solarus-1.0.1
WRKSRC= ${WRKDIR}/solarus-${VERSION}
USE_CMAKE= yes
USE_LANGUAGES= c c++

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8 changes: 4 additions & 4 deletions games/solarus/distinfo
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@@ -1,5 +1,5 @@
$NetBSD: distinfo,v 1.1 2013/07/02 11:52:27 rodent Exp $
$NetBSD: distinfo,v 1.2 2013/07/07 17:41:31 rodent Exp $

SHA1 (solarus-1.0.1-src.tar.gz) = 7c8c138b3c654651e6acf30908f3d4703037a858
RMD160 (solarus-1.0.1-src.tar.gz) = f40eff74280e9cd1e433cff65f2950effbf146cf
Size (solarus-1.0.1-src.tar.gz) = 675740 bytes
SHA1 (solarus-1.0.4-src.tar.gz) = 793311c59b374f4e07ce8ee277fce2ab079e7b1c
RMD160 (solarus-1.0.4-src.tar.gz) = 5383513f7d118812823c6e0644758b24ce3105d1
Size (solarus-1.0.4-src.tar.gz) = 702674 bytes

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