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Sounds made in the main Game state linger if they are still playing after the user selects Exit.
Implement an easy to add solution which will silence all registered sounds.
There may be exceptions where one would want to have sounds not be silenced between states. That'd be another enhancement or a one off change.
The text was updated successfully, but these errors were encountered:
#8 All active sounds are stopped between main states.
6850b39
puzzud
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Sounds made in the main Game state linger if they are still playing after the user selects Exit.
Implement an easy to add solution which will silence all registered sounds.
There may be exceptions where one would want to have sounds not be silenced between states. That'd be another enhancement or a one off change.
The text was updated successfully, but these errors were encountered: