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chat-handler.go
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chat-handler.go
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/*
* Copyright (c) 2018. Abstrium SAS <team (at) pydio.com>
* This file is part of Pydio Cells.
*
* Pydio Cells is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Pydio Cells is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with Pydio Cells. If not, see <http://www.gnu.org/licenses/>.
*
* The latest code can be found at <https://pydio.com>.
*/
package websocket
import (
"bytes"
"fmt"
"strings"
"time"
json "github.com/pydio/cells/x/jsonx"
"context"
"github.com/micro/protobuf/jsonpb"
"github.com/pydio/melody"
"go.uber.org/zap"
"github.com/pydio/cells/common"
"github.com/pydio/cells/common/auth"
"github.com/pydio/cells/common/log"
defaults "github.com/pydio/cells/common/micro"
"github.com/pydio/cells/common/proto/chat"
"github.com/pydio/cells/common/views"
)
const (
SessionRoomKey = "room"
)
type ChatHandler struct {
Websocket *melody.Melody
Pool *views.ClientsPool
}
// NewChatHandler creates a new ChatHandler
func NewChatHandler(serviceCtx context.Context) *ChatHandler {
w := &ChatHandler{}
w.Pool = views.NewClientsPool(true)
w.initHandlers(serviceCtx)
return w
}
// BroadcastChatMessage sends chat message to connected sessions
func (c *ChatHandler) BroadcastChatMessage(ctx context.Context, msg *chat.ChatEvent) error {
marshaller := &jsonpb.Marshaler{}
buff := bytes.NewBuffer([]byte{})
var compareRoomId string
if msg.Message != nil {
if msg.Details == "DELETE" {
wsMessage := &chat.WebSocketMessage{
Type: chat.WsMessageType_DELETE_MSG,
Message: msg.Message,
}
marshaller.Marshal(buff, wsMessage)
} else {
marshaller.Marshal(buff, msg.Message)
}
compareRoomId = msg.Message.RoomUuid
} else if msg.Room != nil {
compareRoomId = msg.Room.Uuid
wsMessage := &chat.WebSocketMessage{
Type: chat.WsMessageType_ROOM_UPDATE,
Room: msg.Room,
}
marshaller.Marshal(buff, wsMessage)
} else {
return fmt.Errorf("Event should provide at least a Msg or a Room")
}
return c.Websocket.BroadcastFilter(buff.Bytes(), func(session *melody.Session) bool {
if session.IsClosed() {
log.Logger(ctx).Error("Session is closed")
return false
}
return c.roomsHaveValue(session, compareRoomId)
})
}
func (c *ChatHandler) getChatClient() chat.ChatServiceClient {
return chat.NewChatServiceClient(common.ServiceGrpcNamespace_+common.ServiceChat, defaults.NewClient())
}
func (c *ChatHandler) initHandlers(serviceCtx context.Context) {
c.Websocket = melody.New()
c.Websocket.Config.MaxMessageSize = 2048
c.Websocket.HandleError(func(session *melody.Session, i error) {
if !strings.Contains(i.Error(), "close 1000 (normal)") {
log.Logger(serviceCtx).Debug("HandleError", zap.Error(i))
}
ClearSession(session)
})
c.Websocket.HandleClose(func(session *melody.Session, i int, i2 string) error {
ClearSession(session)
return nil
})
c.Websocket.HandleMessage(func(session *melody.Session, payload []byte) {
msg := &Message{}
e := json.Unmarshal(payload, msg)
if e == nil {
switch msg.Type {
case MsgSubscribe:
if msg.JWT == "" {
session.CloseWithMsg(NewErrorMessageString("Empty JWT"))
log.Logger(serviceCtx).Debug("empty jwt")
return
}
ctx := context.Background()
verifier := auth.DefaultJWTVerifier()
_, claims, e := verifier.Verify(ctx, msg.JWT)
if e != nil {
log.Logger(serviceCtx).Error("invalid jwt received from websocket connection")
session.CloseWithMsg(NewErrorMessage(e))
return
}
UpdateSessionFromClaims(session, claims, c.Pool)
return
case MsgUnsubscribe:
ClearSession(session)
return
}
}
chatMsg := &chat.WebSocketMessage{}
buff := bytes.NewBuffer(payload)
e = jsonpb.Unmarshal(buff, chatMsg)
marshaller := &jsonpb.Marshaler{}
if e == nil {
// SAVE CTX IN SESSION?
ctx := context.Background()
log.Logger(serviceCtx).Debug("Got Message", zap.Any("msg", chatMsg))
var userName string
if userData, ok := session.Get(SessionUsernameKey); !ok && userData != nil {
log.Logger(ctx).Error("Chat Message requires ws subscription first")
return
} else {
userName, ok = userData.(string)
if !ok {
log.Logger(ctx).Error("Chat Message requires ws subscription first")
return
}
}
switch chatMsg.Type {
case chat.WsMessageType_JOIN:
var isPing bool
if chatMsg.Message != nil && chatMsg.Message.Message == "PING" {
isPing = true
}
foundRoom, e1 := c.findOrCreateRoom(ctx, chatMsg.Room, !isPing)
log.Logger(serviceCtx).Debug("JOIN", zap.Any("msg", chatMsg), zap.Any("r", foundRoom), zap.Error(e1))
if e1 == nil {
session = c.roomsWithValue(session, foundRoom.Uuid)
}
if foundRoom == nil {
break
}
c.heartbeat(userName, foundRoom)
session = c.roomsWithValue(session, foundRoom.Uuid)
// Update Room Users
if save := c.appendUserToRoom(foundRoom, userName); save {
chatClient := c.getChatClient()
_, e := chatClient.PutRoom(ctx, &chat.PutRoomRequest{Room: foundRoom})
if e != nil {
log.Logger(ctx).Error("Error while putting room", zap.Error(e))
}
}
case chat.WsMessageType_LEAVE:
foundRoom, e1 := c.findOrCreateRoom(ctx, chatMsg.Room, false)
if e1 == nil && foundRoom != nil {
if save := c.removeUserFromRoom(foundRoom, userName); save {
c.getChatClient().PutRoom(ctx, &chat.PutRoomRequest{Room: foundRoom})
log.Logger(serviceCtx).Debug("LEAVE", zap.Any("msg", chatMsg), zap.Any("r", foundRoom))
}
session = c.roomsWithoutValue(session, foundRoom.Uuid)
}
case chat.WsMessageType_HISTORY:
// Must arrive AFTER a JOIN message
foundRoom, e1 := c.findOrCreateRoom(ctx, chatMsg.Room, false)
if e1 != nil {
break
}
chatClient := c.getChatClient()
// List existing Messages
stream, e2 := chatClient.ListMessages(ctx, &chat.ListMessagesRequest{RoomUuid: foundRoom.Uuid})
if e2 == nil {
defer stream.Close()
for {
resp, e3 := stream.Recv()
if e3 != nil {
break
}
b := bytes.NewBuffer([]byte{})
marshaller.Marshal(b, resp.Message)
session.Write(b.Bytes())
}
}
case chat.WsMessageType_POST:
log.Logger(serviceCtx).Debug("POST", zap.Any("msg", chatMsg))
message := chatMsg.Message
message.Author = userName
message.Timestamp = time.Now().Unix()
_, e := c.getChatClient().PostMessage(ctx, &chat.PostMessageRequest{
Messages: []*chat.ChatMessage{message},
})
if e != nil {
log.Logger(ctx).Error("Error while posting message", zap.Any("msg", message), zap.Error(e))
}
case chat.WsMessageType_DELETE_MSG:
log.Logger(serviceCtx).Debug("Delete", zap.Any("msg", chatMsg))
message := chatMsg.Message
if message.Author == userName {
_, e := c.getChatClient().DeleteMessage(ctx, &chat.DeleteMessageRequest{
Messages: []*chat.ChatMessage{message},
})
if e != nil {
log.Logger(ctx).Error("Error while deleting message", zap.Any("msg", message), zap.Error(e))
}
}
}
} else {
log.Logger(serviceCtx).Debug("Could not unmarshal message", zap.Error(e))
}
})
}
func (c *ChatHandler) roomsHaveValue(session *melody.Session, roomUuid string) bool {
if key, ok := session.Get(SessionRoomKey); ok && key != nil {
rooms := key.([]string)
for _, v := range rooms {
if v == roomUuid {
return true
}
}
log.Logger(context.Background()).Debug("looking for rooms in session", zap.Any("rooms", rooms), zap.String("search", roomUuid))
}
return false
}
func (c *ChatHandler) roomsWithValue(session *melody.Session, roomUuid string) *melody.Session {
var rooms []string
if key, ok := session.Get(SessionRoomKey); ok && key != nil {
rooms = key.([]string)
}
found := false
for _, v := range rooms {
if v == roomUuid {
found = true
}
}
if !found {
rooms = append(rooms, roomUuid)
log.Logger(context.Background()).Debug("storing rooms to session", zap.Any("room", roomUuid), zap.Any("rooms", rooms))
session.Set(SessionRoomKey, rooms)
} else {
log.Logger(context.Background()).Debug("rooms to session already found", zap.Any("room", roomUuid), zap.Any("rooms", rooms))
}
return session
}
func (c *ChatHandler) roomsWithoutValue(session *melody.Session, roomUuid string) *melody.Session {
var rooms []string
if key, ok := session.Get(SessionRoomKey); ok && key != nil {
rooms = key.([]string)
}
var newRooms []string
for _, k := range rooms {
if k != roomUuid {
newRooms = append(newRooms, k)
}
}
log.Logger(context.Background()).Debug("removing room from session", zap.Any("room", roomUuid), zap.Any("rooms", newRooms))
session.Set(SessionRoomKey, newRooms)
return session
}
func (c *ChatHandler) findOrCreateRoom(ctx context.Context, room *chat.ChatRoom, createIfNotExists bool) (*chat.ChatRoom, error) {
chatClient := c.getChatClient()
s, e := chatClient.ListRooms(ctx, &chat.ListRoomsRequest{
ByType: room.Type,
TypeObject: room.RoomTypeObject,
})
if e != nil {
return nil, e
}
defer s.Close()
for {
resp, rE := s.Recv()
if rE != nil {
break
}
if resp == nil {
continue
}
return resp.Room, nil
}
if !createIfNotExists {
return nil, nil
}
// if not returned yet, create
resp, e1 := chatClient.PutRoom(ctx, &chat.PutRoomRequest{Room: room})
if e1 != nil {
return nil, e1
}
if resp.Room == nil {
return nil, fmt.Errorf("nil room in response, this is not normal")
}
return resp.Room, nil
}
func (c *ChatHandler) appendUserToRoom(room *chat.ChatRoom, userName string) bool {
uniq := map[string]string{}
for _, u := range room.Users {
uniq[u] = u
}
if _, already := uniq[userName]; already {
return false
}
uniq[userName] = userName
room.Users = []string{}
for _, name := range uniq {
room.Users = append(room.Users, name)
}
return true
}
func (c *ChatHandler) removeUserFromRoom(room *chat.ChatRoom, userName string) bool {
users := []string{}
var found bool
for _, u := range room.Users {
if u == userName {
found = true
} else {
users = append(users, u)
}
}
room.Users = users
return found
}