Cross (X) Plattform (Linux/Mac/Win) Simulator for input devices to simulate mouse moves/clicks/scrolls or keyboard keystrokes.
This program is published under the terms of the LGPL (http://www.gnu.org/licenses/) ####How to use For a detailed example see main.cpp
XInputSimulator &sim = XInputSimulator::getInstance();
sim.mouseMoveTo(500,400); //set mouse to screen cords 500x400
sim.mouseMoveRelative(400, -100); //move frome there 400px in x to the right and -100px in y upwards
sim.mouseDown(XInputSimulator::LEFT_MOUSE_BUTTON); //press left mouse and hold
sim.mouseMoveRelative(0, 300); //drag/mark with pressed mousebutton 300px down
sim.mouseUp(XInputSimulator::LEFT_MOUSE_BUTTON); //release the mousebutton press
building for Linux use -lX11 -lXtst
building for Mac use -framework ApplicationServices Carbon CoreFoundation
building for Win use User32.lib
for cmake there is a CMakeLists.txt file -simply type (for all platforms):
>$ mkdir build
>$ cd build
>$ cmake ../XInputSimulator/
>$ cmake --build .
for xcode you can generate a project by
>$ mkdir build
>$ cd build
>$ cmake -G Xcode ../XInputSimulator/
####Status early Alpha 2013-07-16: Linux, Mac and Win part with following functions
mouseMoveTo
mouseMoveRelative
mouseDown
mouseUp
mouseClick
mouseScrollY //up and down
mouseScrollX //left an right
be aware that some glitches might appear and the interface might be changing every minute due to the early state of development. There is not much testing going on apart from the main.cpp. Feel free to file bugreports, wishes or patches :)