windows | mac os x | ubuntu | |
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master |
dpkg --add-architecture i386 apt-get update apt-get install build-essential gcc-multilib p7zip-full g++-multilib libboost-dev:i386 libboost-program-options-dev:i386 python p7zip p7zip-full
!currently not supported!
xcode 5.1 and console utils have to installed on the system
all dependencies are includes in the repository and will be build
git clone https://gitlab.q3df.org/megadaddeln/recordsystem2.git cd recordsystem2 git submodule update --init --recursive
create_projects.bat build_projects.bat <Debug|Release>
./create_projects.sh ./build_projects.sh <Debug|Release>
./create_projects.sh ./build_projects.sh <Debug|Release> # or you can open the xcode project and build from there
git clone https://gitlab.q3df.org/megadaddeln/recordsystem2.git cd recordsystem2 git submodule update --init create_projects.bat
now you can open the generated recordsystem.sln solution!>
# DEAMON cd <git-repo>/build/<Debug|Releas>/ mklink qagamex86.dll current_client_version.dll # for proxymod self update ./recordsystemd.exe # after starting you have to set the apikey (debug currently) # type following command into the daemon console: set apikey "secretkey" # IOQ3DED PROXYMOD cd <q3-directory-root> mkdir defrag\q3df_proxymod xcopy <git-repo>\build\<Debug|Release>\qagamex86.dll defrag/q3df_proxymod/qagamex86.dll mklink defrag/q3df_proxymod/qagamex86.so defrag/qagamex86.dll ioq3ded.x86.exe +set fs_game defrag +set vm_game 0 +set rs_api_key "secretkey" +map st1
# DEAMON cd <git-repo>/out/<Debug|Releas>/ ln -s lib.target/libqagamei386.so current_client_version.so # for proxymod self update ./recordsystemd # after starting you have to set the apikey (debug currently) # type following command into the daemon console: set apikey "secretkey" # IOQ3DED PROXYMOD cd <q3-directory-root> mkdir defrag/q3df_proxymod cp <git-repo>/out/<Debug|Release>/lib.target/libqagamex86.so defrag/q3df_proxymod/qagamei386.so ln -s defrag/q3df_proxymod/qagamei386.so defrag/qagamei386.so ./ioq3ded.i386 +set fs_game defrag +set vm_game 0 +set rs_api_key "secretkey" +map st1