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Crashhandler allthreads #6013

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merged 3 commits into from
Jan 8, 2018
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@NathanW2 NathanW2 commented Jan 8, 2018

So it turns out that if you only suspend the thread with the crash on it and that isn't the main thread you might end up spamming the user with crash dialogs. Consider a crash in the threaded render logic, each time you pan, for each renderer, it might throw a dialog. Gross.

This now blocks all threads once we get to this point. This is what debuggers do so I think it's only wise we do the same.

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