This project is a pretty simple OpenCV based implementation of ADAS in the game BeamNG.drive.
- NumPy is great!
- And so is SciPy! I use it for uni-variate spline fitting, as well as for the digital filters.
- vgamepad is the tool used for all steering commands. Works really well!
- How could I forget about the centerpiece, OpenCV, which I use for image capture, some manipulation tasks, drawing, and display
- The wonderful code from the Udacity Self-Driving Car Engineer Nanodegree was a huge help in getting oriented on lane detection.
- M. Aly, “Real time detection of Lane markers in urban streets,” 2008 IEEE Intelligent Vehicles Symposium, Jun. 2008. doi:10.1109/ivs.2008.4621152