A WIP 3D game engine
Current Features
- 3D rendering
- Scripting with AngelScript
- Editor
- Scene serialisation
Building
Prerequisites
- Premake5
- A C++11 compiler
- A GPU with OpenGL 4.2+
Unix
The run.sh file will build the project. If the build is successful, then it will run the editor executable.
./run.shMacOS is currently untested, but it likely will not work due to Apple's shaky support of OpenGL.
Windows
Generate Visual Studio/CodeLite project using Premake5, open the project and click "build".
premake5 vs2019
