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A WIP 3D game engine

Current Features

  • 3D rendering
  • Scripting with AngelScript
  • Editor
  • Scene serialisation

Building

Prerequisites

  • Premake5
  • A C++11 compiler
  • A GPU with OpenGL 4.2+

Unix

The run.sh file will build the project. If the build is successful, then it will run the editor executable.

./run.sh

MacOS is currently untested, but it likely will not work due to Apple's shaky support of OpenGL.

Windows

Generate Visual Studio/CodeLite project using Premake5, open the project and click "build".

premake5 vs2019