Pass arguments to webr::canvas()
graphics device during captureR()
#399
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Fixes #390.
@coatless What do you think of this implementation? Here in addition to accepting
captureGraphics: true
orfalse
, optional arguments can be passed to the graphics device in the following way:Passing an object here implies
capture: true
. This should allow for evaluation-level setting of graphics device options without having to start the device manually in the provided R code.