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// Part of this file was originally taken from menubar crate | ||
// https://github.com/madsmtm/menubar/blob/master/LICENSE-MIT | ||
// which is licensed under Apache 2.0 license. | ||
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#![allow(unused)] | ||
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use icrate::AppKit::NSApplication; | ||
use icrate::Foundation::MainThreadMarker; | ||
use objc2::rc::Id; | ||
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use super::menubar::MenuBar; | ||
use crate::ui::appkit::menu::MenuWrapper; | ||
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/// Helper to make various functions on the global application object safe. | ||
pub struct InitializedApplication { | ||
app: Id<NSApplication>, | ||
} | ||
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impl InitializedApplication { | ||
/// # Safety | ||
/// | ||
/// This must not be called before `applicationDidFinishLaunching`. | ||
/// | ||
/// In `winit`, this is at or after | ||
/// `winit::event::StartCause::Init` has been emitted. | ||
#[doc(alias = "sharedApplication")] | ||
pub unsafe fn new(_mtm: MainThreadMarker) -> Self { | ||
Self { | ||
app: NSApplication::sharedApplication(), | ||
} | ||
} | ||
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/// Setting the menubar to `null` does not work properly, so we don't allow | ||
/// that functionality here! | ||
pub fn set_menubar(&self, menubar: MenuBar) -> MenuWrapper { | ||
let menu = menubar.into_raw(); | ||
unsafe { self.app.setMainMenu(Some(&menu.0)) }; | ||
menu | ||
} | ||
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/// Set the global window menu. | ||
/// | ||
/// The "Window: menu has items and keyboard shortcuts for entering | ||
/// fullscreen, managing tabs (e.g. "Show Next Tab") and a list of the | ||
/// application's windows. | ||
/// | ||
/// Should be called before [`set_menubar`], otherwise the window menu | ||
/// won't be properly populated. | ||
/// | ||
/// Un-setting the window menu (to `null`) does not work properly, so we | ||
/// don't expose that functionality here. | ||
/// | ||
/// Additionally, you can have luck setting the window menu more than once, | ||
/// though this is not recommended. | ||
pub fn set_window_menu(&self, menu: &MenuWrapper) { | ||
unsafe { self.app.setWindowsMenu(Some(&menu.0)) } | ||
} | ||
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/// Returns the first menu set with [`set_services_menu`] | ||
/// | ||
/// Corresponds to the `systemMenu = "services"` key in storyboards. | ||
pub fn services_menu(&self) -> Option<MenuWrapper> { | ||
unsafe { self.app.servicesMenu() }.map(MenuWrapper) | ||
} | ||
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/// Set the global services menu. | ||
/// | ||
/// The user can have a number of system configured services and | ||
/// corresponding keyboard shortcuts that can be accessed from this menu. | ||
/// | ||
/// Un-setting the services menu (to `null`) does not work properly, so we | ||
/// don't expose that functionality here. | ||
/// | ||
/// Additionally, you can sometimes have luck setting the services menu | ||
/// more than once, but this is really flaky. | ||
pub fn set_services_menu(&self, menu: &MenuWrapper) { | ||
// TODO: Is it safe to immutably set this? | ||
// TODO: The menu should (must?) not contain any items! | ||
// TODO: Setting this and pressing the close button doesn't work in winit | ||
unsafe { self.app.setServicesMenu(Some(&menu.0)) } | ||
} | ||
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/// Set the global menu that should have the spotlight Help Search | ||
/// functionality at the top of it. | ||
/// | ||
/// If this is set to `None`, the system will place the search bar somewhere | ||
/// else, usually on an item named "Help" (unknown if localization applies). | ||
/// To prevent this, specify a menu that does not appear anywhere. | ||
pub fn set_help_menu(&self, menu: Option<&MenuWrapper>) { | ||
// TODO: Is it safe to immutably set this? | ||
unsafe { self.app.setHelpMenu(menu.map(|menu| &*menu.0)) } | ||
} | ||
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// pub fn apple_menu(&self) -> Option<MenuWrapper> { | ||
// let menu: Option<Id<NSMenu>> = unsafe { msg_send_id![&self.app, appleMenu] }; | ||
// menu.map(MenuWrapper) | ||
// } | ||
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// pub fn set_apple_menu(&self, menu: Option<&MenuWrapper>) { | ||
// let menu: Option<&NSMenu> = menu.map(|menu| &*menu.0); | ||
// unsafe { msg_send![&self.app, setAppleMenu: menu] } | ||
// } | ||
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// TODO: applicationDockMenu (the application delegate should implement this function) | ||
// pub fn menubar_visible(&self) -> bool { | ||
// unsafe { NSMenu::menuBarVisible() } | ||
// } | ||
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// pub fn set_menubar_visible(&self, visible: bool) { | ||
// unsafe { NSMenu::setMenuBarVisible(visible) } | ||
// } | ||
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// Only available on the global menu bar object | ||
// #[doc(alias = "menuBarHeight")] | ||
// pub fn global_height(&self) -> f64 { | ||
// let height: CGFloat = unsafe { msg_send![self, menuBarHeight] }; | ||
// height | ||
// } | ||
} | ||
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#[cfg(test)] | ||
mod tests { | ||
use super::*; | ||
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fn init_app() -> InitializedApplication { | ||
unimplemented!() | ||
} | ||
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fn create_menu() -> MenuWrapper { | ||
unimplemented!() | ||
} | ||
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#[test] | ||
#[ignore = "not implemented"] | ||
fn test_services_menu() { | ||
let app = init_app(); | ||
let menu1 = create_menu(); | ||
let menu2 = create_menu(); | ||
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assert!(app.services_menu().is_none()); | ||
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app.set_services_menu(&menu1); | ||
assert_eq!(app.services_menu().unwrap(), menu1); | ||
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app.set_services_menu(&menu2); | ||
assert_eq!(app.services_menu().unwrap(), menu2); | ||
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// At this point `menu1` still shows as a services menu... | ||
} | ||
} |
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