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http_client.go
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http_client.go
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// Copyright 2017 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package internal
import (
"bytes"
"context"
"encoding/json"
"fmt"
"io"
"io/ioutil"
"math"
"net/http"
"strconv"
"time"
"google.golang.org/api/option"
"google.golang.org/api/transport"
)
// HTTPClient is a convenient API to make HTTP calls.
//
// This API handles repetitive tasks such as entity serialization and deserialization
// when making HTTP calls. It provides a convenient mechanism to set headers and query
// parameters on outgoing requests, while enforcing that an explicit context is used per request.
// Responses returned by HTTPClient can be easily unmarshalled as JSON.
//
// HTTPClient also handles automatically retrying failed HTTP requests.
type HTTPClient struct {
Client *http.Client
RetryConfig *RetryConfig
ErrParser ErrorParser // Deprecated. Use CreateErrFn instead.
CreateErrFn CreateErrFn
SuccessFn SuccessFn
Opts []HTTPOption
}
// SuccessFn is a function that checks if a Response indicates success.
type SuccessFn func(r *Response) bool
// CreateErrFn is a function that creates an error from a given Response.
type CreateErrFn func(r *Response) error
// NewHTTPClient creates a new HTTPClient using the provided client options and the default
// RetryConfig.
//
// NewHTTPClient returns the created HTTPClient along with the target endpoint URL. The endpoint
// is obtained from the client options passed into the function.
func NewHTTPClient(ctx context.Context, opts ...option.ClientOption) (*HTTPClient, string, error) {
hc, endpoint, err := transport.NewHTTPClient(ctx, opts...)
if err != nil {
return nil, "", err
}
return WithDefaultRetryConfig(hc), endpoint, nil
}
// WithDefaultRetryConfig creates a new HTTPClient using the provided client and the default
// RetryConfig.
//
// The default RetryConfig retries requests on all low-level network errors as well as on HTTP
// InternalServerError (500) and ServiceUnavailable (503) errors. Repeatedly failing requests are
// retried up to 4 times with exponential backoff. Retry delay is never longer than 2 minutes.
func WithDefaultRetryConfig(hc *http.Client) *HTTPClient {
twoMinutes := time.Duration(2) * time.Minute
return &HTTPClient{
Client: hc,
RetryConfig: &RetryConfig{
MaxRetries: 4,
CheckForRetry: retryNetworkAndHTTPErrors(
http.StatusInternalServerError,
http.StatusServiceUnavailable,
),
ExpBackoffFactor: 0.5,
MaxDelay: &twoMinutes,
},
}
}
// Request contains all the parameters required to construct an outgoing HTTP request.
type Request struct {
Method string
URL string
Body HTTPEntity
Opts []HTTPOption
SuccessFn SuccessFn
CreateErrFn CreateErrFn
}
// Response contains information extracted from an HTTP response.
type Response struct {
Status int
Header http.Header
Body []byte
errParser ErrorParser
}
// Do executes the given Request, and returns a Response.
//
// If a RetryConfig is specified on the client, Do attempts to retry failing requests.
//
// If SuccessFn is set on the client or on the request, the response is validated against that
// function. If this validation fails, returns an error. These errors are created using the
// CreateErrFn on the client or on the request. If neither is set, CreatePlatformError is
// used as the default error function.
func (c *HTTPClient) Do(ctx context.Context, req *Request) (*Response, error) {
var result *attemptResult
var err error
for retries := 0; ; retries++ {
result, err = c.attempt(ctx, req, retries)
if err != nil {
return nil, err
}
if !result.Retry {
break
}
if err = result.waitForRetry(ctx); err != nil {
return nil, err
}
}
return c.handleResult(req, result)
}
// DoAndUnmarshal behaves similar to Do, but additionally unmarshals the response payload into
// the given pointer.
//
// Unmarshal takes place only if the response does not represent an error (as determined by
// the Do function) and v is not nil. If the unmarshal fails, an error is returned even if the
// original response indicated success.
func (c *HTTPClient) DoAndUnmarshal(ctx context.Context, req *Request, v interface{}) (*Response, error) {
resp, err := c.Do(ctx, req)
if err != nil {
return nil, err
}
if v != nil {
if err := json.Unmarshal(resp.Body, v); err != nil {
return nil, fmt.Errorf("error while parsing response: %v", err)
}
}
return resp, nil
}
func (c *HTTPClient) attempt(ctx context.Context, req *Request, retries int) (*attemptResult, error) {
hr, err := req.buildHTTPRequest(c.Opts)
if err != nil {
return nil, err
}
resp, err := c.Client.Do(hr.WithContext(ctx))
result := &attemptResult{}
if err != nil {
result.Err = err
} else {
// Read the response body here forcing any I/O errors to occur so that retry logic will
// cover them as well.
ir, err := newResponse(resp, c.ErrParser)
result.Resp = ir
result.Err = err
}
// If a RetryConfig is available, always consult it to determine if the request should be retried
// or not. Even if there was a network error, we may not want to retry the request based on the
// RetryConfig that is in effect.
if c.RetryConfig != nil {
delay, retry := c.RetryConfig.retryDelay(retries, resp, result.Err)
result.RetryAfter = delay
result.Retry = retry
}
return result, nil
}
func (c *HTTPClient) handleResult(req *Request, result *attemptResult) (*Response, error) {
if result.Err != nil {
return nil, fmt.Errorf("error while making http call: %v", result.Err)
}
if !c.success(req, result.Resp) {
return nil, c.newError(req, result.Resp)
}
return result.Resp, nil
}
func (c *HTTPClient) success(req *Request, resp *Response) bool {
var successFn SuccessFn
if req.SuccessFn != nil {
successFn = req.SuccessFn
} else if c.SuccessFn != nil {
successFn = c.SuccessFn
}
if successFn != nil {
return successFn(resp)
}
// TODO: Default to HasSuccessStatusCode
return true
}
func (c *HTTPClient) newError(req *Request, resp *Response) error {
createErr := CreatePlatformError
if req.CreateErrFn != nil {
createErr = req.CreateErrFn
} else if c.CreateErrFn != nil {
createErr = c.CreateErrFn
}
return createErr(resp)
}
type attemptResult struct {
Resp *Response
Err error
Retry bool
RetryAfter time.Duration
}
func (r *attemptResult) waitForRetry(ctx context.Context) error {
if r.RetryAfter > 0 {
select {
case <-ctx.Done():
case <-time.After(r.RetryAfter):
}
}
return ctx.Err()
}
func (r *Request) buildHTTPRequest(opts []HTTPOption) (*http.Request, error) {
var data io.Reader
if r.Body != nil {
b, err := r.Body.Bytes()
if err != nil {
return nil, err
}
data = bytes.NewBuffer(b)
opts = append(opts, WithHeader("Content-Type", r.Body.Mime()))
}
req, err := http.NewRequest(r.Method, r.URL, data)
if err != nil {
return nil, err
}
opts = append(opts, r.Opts...)
for _, o := range opts {
o(req)
}
return req, nil
}
// HTTPEntity represents a payload that can be included in an outgoing HTTP request.
type HTTPEntity interface {
Bytes() ([]byte, error)
Mime() string
}
type jsonEntity struct {
Val interface{}
}
// NewJSONEntity creates a new HTTPEntity that will be serialized into JSON.
func NewJSONEntity(v interface{}) HTTPEntity {
return &jsonEntity{Val: v}
}
func (e *jsonEntity) Bytes() ([]byte, error) {
return json.Marshal(e.Val)
}
func (e *jsonEntity) Mime() string {
return "application/json"
}
func newResponse(resp *http.Response, errParser ErrorParser) (*Response, error) {
defer resp.Body.Close()
b, err := ioutil.ReadAll(resp.Body)
if err != nil {
return nil, err
}
return &Response{
Status: resp.StatusCode,
Body: b,
Header: resp.Header,
errParser: errParser,
}, nil
}
// CheckStatus checks whether the Response status code has the given HTTP status code.
//
// Returns an error if the status code does not match. If an ErrorParser is specified, uses that to
// construct the returned error message. Otherwise includes the full response body in the error.
//
// Deprecated. Directly verify the Status field on the Response instead.
func (r *Response) CheckStatus(want int) error {
if r.Status == want {
return nil
}
var msg string
if r.errParser != nil {
msg = r.errParser(r.Body)
}
if msg == "" {
msg = string(r.Body)
}
return fmt.Errorf("http error status: %d; reason: %s", r.Status, msg)
}
// Unmarshal checks if the Response has the given HTTP status code, and if so unmarshals the
// response body into the variable pointed by v.
//
// Unmarshal uses https://golang.org/pkg/encoding/json/#Unmarshal internally, and hence v has the
// same requirements as the json package.
//
// Deprecated. Use DoAndUnmarshal function instead.
func (r *Response) Unmarshal(want int, v interface{}) error {
if err := r.CheckStatus(want); err != nil {
return err
}
return json.Unmarshal(r.Body, v)
}
// ErrorParser is a function that is used to construct custom error messages.
//
// Deprecated. Use SuccessFn and CreateErrFn instead.
type ErrorParser func([]byte) string
// HTTPOption is an additional parameter that can be specified to customize an outgoing request.
type HTTPOption func(*http.Request)
// WithHeader creates an HTTPOption that will set an HTTP header on the request.
func WithHeader(key, value string) HTTPOption {
return func(r *http.Request) {
r.Header.Set(key, value)
}
}
// WithQueryParam creates an HTTPOption that will set a query parameter on the request.
func WithQueryParam(key, value string) HTTPOption {
return func(r *http.Request) {
q := r.URL.Query()
q.Add(key, value)
r.URL.RawQuery = q.Encode()
}
}
// WithQueryParams creates an HTTPOption that will set all the entries of qp as query parameters
// on the request.
func WithQueryParams(qp map[string]string) HTTPOption {
return func(r *http.Request) {
q := r.URL.Query()
for k, v := range qp {
q.Add(k, v)
}
r.URL.RawQuery = q.Encode()
}
}
// HasSuccessStatus returns true if the response status code is in the 2xx range.
func HasSuccessStatus(r *Response) bool {
return r.Status >= http.StatusOK && r.Status < http.StatusNotModified
}
// CreatePlatformError parses the response payload as a GCP error response
// and create an error from the details extracted.
//
// If the response failes to parse, or otherwise doesn't provide any useful details
// CreatePlatformError creates an error with some sensible defaults.
func CreatePlatformError(resp *Response) error {
var gcpError struct {
Error struct {
Status string `json:"status"`
Message string `json:"message"`
} `json:"error"`
}
json.Unmarshal(resp.Body, &gcpError) // ignore any json parse errors at this level
code := gcpError.Error.Status
if code == "" {
code = "UNKNOWN"
}
message := gcpError.Error.Message
if message == "" {
message = fmt.Sprintf(
"unexpected http response with status: %d; body: %s", resp.Status, string(resp.Body))
}
return Error(code, message)
}
// RetryConfig specifies how the HTTPClient should retry failing HTTP requests.
//
// A request is never retried more than MaxRetries times. If CheckForRetry is nil, all network
// errors, and all 400+ HTTP status codes are retried. If an HTTP error response contains the
// Retry-After header, it is always respected. Otherwise retries are delayed with exponential
// backoff. Set ExpBackoffFactor to 0 to disable exponential backoff, and retry immediately
// after each error.
//
// If MaxDelay is set, retries delay gets capped by that value. If the Retry-After header
// requires a longer delay than MaxDelay, retries are not attempted.
type RetryConfig struct {
MaxRetries int
CheckForRetry RetryCondition
ExpBackoffFactor float64
MaxDelay *time.Duration
}
// RetryCondition determines if an HTTP request should be retried depending on its last outcome.
type RetryCondition func(resp *http.Response, networkErr error) bool
func (rc *RetryConfig) retryDelay(retries int, resp *http.Response, err error) (time.Duration, bool) {
if !rc.retryEligible(retries, resp, err) {
return 0, false
}
estimatedDelay := rc.estimateDelayBeforeNextRetry(retries)
serverRecommendedDelay := parseRetryAfterHeader(resp)
if serverRecommendedDelay > estimatedDelay {
estimatedDelay = serverRecommendedDelay
}
if rc.MaxDelay != nil && estimatedDelay > *rc.MaxDelay {
return 0, false
}
return estimatedDelay, true
}
func (rc *RetryConfig) retryEligible(retries int, resp *http.Response, err error) bool {
if retries >= rc.MaxRetries {
return false
}
if rc.CheckForRetry == nil {
return err != nil || resp.StatusCode >= 500
}
return rc.CheckForRetry(resp, err)
}
func (rc *RetryConfig) estimateDelayBeforeNextRetry(retries int) time.Duration {
if retries == 0 {
return 0
}
delayInSeconds := int64(math.Pow(2, float64(retries)) * rc.ExpBackoffFactor)
estimatedDelay := time.Duration(delayInSeconds) * time.Second
if rc.MaxDelay != nil && estimatedDelay > *rc.MaxDelay {
estimatedDelay = *rc.MaxDelay
}
return estimatedDelay
}
var retryTimeClock Clock = SystemClock
func parseRetryAfterHeader(resp *http.Response) time.Duration {
if resp == nil {
return 0
}
retryAfterHeader := resp.Header.Get("retry-after")
if retryAfterHeader == "" {
return 0
}
if delayInSeconds, err := strconv.ParseInt(retryAfterHeader, 10, 64); err == nil {
return time.Duration(delayInSeconds) * time.Second
}
if timestamp, err := http.ParseTime(retryAfterHeader); err == nil {
return timestamp.Sub(retryTimeClock.Now())
}
return 0
}
func retryNetworkAndHTTPErrors(statusCodes ...int) RetryCondition {
return func(resp *http.Response, networkErr error) bool {
if networkErr != nil {
return true
}
for _, retryOnStatus := range statusCodes {
if resp.StatusCode == retryOnStatus {
return true
}
}
return false
}
}