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=== game exited status=0, killing wine prefix === (3 times)
=== game exited status=143, killing wine prefix ===
bridgeplay-run.log (redacted)
=== bridgeplay run Fri Oct 30 12:03:01 CST 2026 ===
verb=waitforexitandrun
args:
[~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64/Dawnwalker.exe]
cwd=~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64
STEAM_COMPAT_DATA_PATH=~/Library/Application Support/Steam/steamapps/compatdata/2596326184
STEAM_COMPAT_INSTALL_PATH=~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64/
STEAM_COMPAT_APP_ID=0
-- steam env passed through --
SDL_GAMECONTROLLER_ALLOW_STEAM_VIRTUAL_GAMEPAD=1
SDL_GAMECONTROLLER_IGNORE_DEVICES=0x28de/0x1002,0x28de/0x1003,0x28de/0x1071,0x28de/0x1052,0x28de/0x1042,0x28de/0x1203,0x28de/0x1204,0x28de/0x1205,0x28de/0x1206,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x28de/0x12ff,0x28de/0x12fe,0x28de/0x12fd,0x28de/0x12fc,0x28de/0x12fb,0x28de/0x12fa,0x28de/0x12f9,0x28de/0x12f8,0x28de/0x12f7,0x28de/0x12f6,0x28de/0x12f5,0x28de/0x12f4,0x28de/0x12f3,0x28de/0x12f2,0x28de/0x12f1,0x28de/0x12f0,0x28DE/0x11E0,0x2dc8/0x6000,0x2dc8/0x6100,0x2dc8/0x6001,0x2dc8/0x6101,0x2dc8/0x6003,0x2dc8/0x6006,0x2dc8/0x6009,0x2dc8/0x6012,0x0000/0x11fb,0x28de/0x1101,0x28de/0x1102,0x28de/0x1105,0x28de/0x1106,0x28de/0x1142,0x28de/0x1201,0x28de/0x1202,0x28de/0x1205,0x28de/0x1220,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x0f0d/0x01ab,0x0f0d/0x0196,
SDL_JOYSTICK_HIDAPI_STEAMXBOX=0
STEAM_APP_BUNDLE_PATH=/Applications/Steam.app
STEAM_CLIENT_CONFIG_FILE=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steam.cfg
STEAM_COMPAT_APP_ID=0
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
STEAM_COMPAT_DATA_PATH=~/Library/Application Support/Steam/steamapps/compatdata/2596326184
STEAM_COMPAT_INSTALL_PATH=~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64/
STEAM_COMPAT_LIBRARY_PATHS=
STEAM_COMPAT_MOUNTS=
STEAM_COMPAT_PROTON=1
STEAM_COMPAT_SHADER_PATH=~/Library/Application Support/Steam/steamapps/shadercache/-1698641112
STEAM_COMPAT_TOOL_PATHS=~/Library/Application Support/Steam/compatibilitytools.d/bridgeplay-proton-winecx-11.17/.
STEAM_DYLD_INSERT_LIBRARIES=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib
STEAM_EXTRA_COMPAT_TOOLS_PATHS=~/Library/Application Support/Steam/compatibilitytools.d
Steam3Master=127.0.0.1:57343
SteamAppId=2596326184
SteamAppUser=<redacted>
SteamClientLaunch=1
SteamEnv=1
SteamGameId=11151136050062032896
SteamNoOverlayUI=1
SteamOverlayGameId=11151136050062032896
SteamUser=<redacted>
SteamVirtualGamepadInfo_Proton=~/Library/Application Support/Steam/config/virtualgamepadinfo.txt
app_id=2596326184 (STEAM_COMPAT_APP_ID=0)
gamefix: reading the shipped-global conf ~/Library/Application Support/bridgeplay/gamefixes-default/default.conf
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: ROSETTA_ADVERTISE_AVX kept from the launch options, the shipped-global conf value is not applied
gamefix: applied D3DM_ENABLE_METALFX=1 from the shipped-global conf
gamefix: NVAPI=1 from the shipped-global conf
gamefix: applied NOTPROTON_FRAMEGEN_ENGINE=metalfx from the global conf
gamefix: applied NOTPROTON_FRAMEGEN=adaptive from the global conf
gamefix: applied NOTPROTON_RETINA=1 from the global conf
gamefix: applied MTL_HUD_ENABLED=1 from the global conf
runner: build winecx-11.17 (WineCX 11.17 (msync, D3DMetal)) at ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver
=== prefix claimed by build winecx-11.17 ===
volume: compatdata on apfs (/System/Volumes/<drive>
sync: WINEMSYNC=1 from engine
avx: ROSETTA_ADVERTISE_AVX=1 from default
launch: progress panel started (new prefix: 1)
=== cloned this prefix from the crossover-winecx-11.17-x86_64-unix template ===
video: RetinaMode=1
msync: bootstrapped mach port on wine-a0fdafe-msync.
msync: up and running.
00b4:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c00000e5
0038:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 1359
video: LogPixels=192
controllers: games read them directly (BRIDGEPLAY_RAW_CONTROLLERS=1)
graphics: staged lib/wine/x86_64-windows/nvapi.dll as drive_c/windows/system32/nvapi.dll
graphics: staged lib/notproton-backends/nvapi-shim/x86_64-windows/nvapi64.dll as drive_c/windows/system32/nvapi64.dll
graphics: NVAPI=1: nvngx on, adapter 0x10de:0x2684 (NVIDIA GeForce RTX 4090)
graphics: backend=d3dmetal (auto-detected, the engine has D3DMetal)
graphics: backend overrides d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64=n,b;nvngx=b
=== installed legacy Steam.dll ===
=== linked legacy Steam.dll at ~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Steam.dll ===
=== bridge staged into ~/Library/Application Support/Steam/steamapps/compatdata/2596326184/pfx/drive_c/Program Files (x86)/Steam ===
WINEDLLPATH=~/Library/Application Support/Steam/steamapps/compatdata/2596326184/pfx/drive_c/Program Files (x86)/Steam:~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-windows:~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix
WINEDLLOVERRIDES=d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64=n,b;nvngx=b;steamclient=n;steamclient64=n;lsteamclient=b
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
launch_args=~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64/Dawnwalker.exe
=== launching (waitforexitandrun): ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix/wine ~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64/Dawnwalker.exe ===
appinfo: no entry for appid 2596326184
iconmaker: using icon from PE resources
icon built from ~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64/Dawnwalker.exe
loader staged in bundle for game mode
launcher bundle updated
=== overlay injected from ~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib ===
launching bundle directly so input permission stays with Steam
=== game exited status=0, killing wine prefix ===
=== session health: healthy after 5192s ===
=== exit summary: exit status 0 after 86 min, the game quit normally ===
=== wine prefix killed, session ending ===
=== bridgeplay run Fri Oct 30 13:30:10 CST 2026 ===
verb=waitforexitandrun
args:
[~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64/Dawnwalker.exe]
cwd=~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64
STEAM_COMPAT_DATA_PATH=~/Library/Application Support/Steam/steamapps/compatdata/2596326184
STEAM_COMPAT_INSTALL_PATH=~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64/
STEAM_COMPAT_APP_ID=0
-- steam env passed through --
SDL_GAMECONTROLLER_ALLOW_STEAM_VIRTUAL_GAMEPAD=1
SDL_GAMECONTROLLER_IGNORE_DEVICES=0x28de/0x1002,0x28de/0x1003,0x28de/0x1071,0x28de/0x1052,0x28de/0x1042,0x28de/0x1203,0x28de/0x1204,0x28de/0x1205,0x28de/0x1206,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x28de/0x12ff,0x28de/0x12fe,0x28de/0x12fd,0x28de/0x12fc,0x28de/0x12fb,0x28de/0x12fa,0x28de/0x12f9,0x28de/0x12f8,0x28de/0x12f7,0x28de/0x12f6,0x28de/0x12f5,0x28de/0x12f4,0x28de/0x12f3,0x28de/0x12f2,0x28de/0x12f1,0x28de/0x12f0,0x28DE/0x11E0,0x2dc8/0x6000,0x2dc8/0x6100,0x2dc8/0x6001,0x2dc8/0x6101,0x2dc8/0x6003,0x2dc8/0x6006,0x2dc8/0x6009,0x2dc8/0x6012,0x0000/0x11fb,0x28de/0x1101,0x28de/0x1102,0x28de/0x1105,0x28de/0x1106,0x28de/0x1142,0x28de/0x1201,0x28de/0x1202,0x28de/0x1205,0x28de/0x1220,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x0f0d/0x01ab,0x0f0d/0x0196,
SDL_JOYSTICK_HIDAPI_STEAMXBOX=0
STEAM_APP_BUNDLE_PATH=/Applications/Steam.app
STEAM_CLIENT_CONFIG_FILE=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steam.cfg
STEAM_COMPAT_APP_ID=0
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
STEAM_COMPAT_DATA_PATH=~/Library/Application Support/Steam/steamapps/compatdata/2596326184
STEAM_COMPAT_INSTALL_PATH=~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64/
STEAM_COMPAT_LIBRARY_PATHS=
STEAM_COMPAT_MOUNTS=
STEAM_COMPAT_PROTON=1
STEAM_COMPAT_SHADER_PATH=~/Library/Application Support/Steam/steamapps/shadercache/-1698641112
STEAM_COMPAT_TOOL_PATHS=~/Library/Application Support/Steam/compatibilitytools.d/bridgeplay-proton-26.3/.
STEAM_DYLD_INSERT_LIBRARIES=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib
STEAM_EXTRA_COMPAT_TOOLS_PATHS=~/Library/Application Support/Steam/compatibilitytools.d
Steam3Master=127.0.0.1:57343
SteamAppId=2596326184
SteamAppUser=<redacted>
SteamClientLaunch=1
SteamEnv=1
SteamGameId=11151136050062032896
SteamNoOverlayUI=1
SteamOverlayGameId=11151136050062032896
SteamUser=<redacted>
SteamVirtualGamepadInfo_Proton=~/Library/Application Support/Steam/config/virtualgamepadinfo.txt
app_id=2596326184 (STEAM_COMPAT_APP_ID=0)
gamefix: reading the shipped-global conf ~/Library/Application Support/bridgeplay/gamefixes-default/default.conf
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: ROSETTA_ADVERTISE_AVX kept from the launch options, the shipped-global conf value is not applied
gamefix: applied D3DM_ENABLE_METALFX=1 from the shipped-global conf
gamefix: NVAPI=1 from the shipped-global conf
gamefix: applied NOTPROTON_FRAMEGEN_ENGINE=metalfx from the global conf
gamefix: NOTPROTON_FRAMEGEN kept from the launch options, the global conf value is not applied
gamefix: applied NOTPROTON_RETINA=1 from the global conf
gamefix: applied MTL_HUD_ENABLED=1 from the global conf
runner: build 26.3.0.39832 (CrossOver 26.3) at ~/Library/Application Support/bridgeplay/runners/crossover-26.3.0.39832/CrossOver
=== prefix was last run by build winecx-11.17 (WineCX 11.17 (msync, D3DMetal)), Wine updates it for 26.3.0.39832 ===
volume: compatdata on apfs (/System/Volumes/<drive>
sync: WINEMSYNC=1 from carried-over
avx: ROSETTA_ADVERTISE_AVX=1 from default
launch: progress panel started (new prefix: 0)
video: RetinaMode=1
msync: bootstrapped mach port on wine-a0fdafe-msync.
msync: up and running.
002c:err:cxcompatdb:verify_file invalid signature
0034:err:cxcompatdb:verify_file invalid signature
0040:err:cxcompatdb:verify_file invalid signature
0064:err:cxcompatdb:verify_file invalid signature
007c:err:cxcompatdb:verify_file invalid signature
0094:err:cxcompatdb:verify_file invalid signature
009c:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c00000e5
0034:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 1359
00d4:err:cxcompatdb:verify_file invalid signature
00dc:err:cxcompatdb:verify_file invalid signature
00f4:err:cxcompatdb:verify_file invalid signature
0120:err:cxcompatdb:verify_file invalid signature
0120:err:setupapi:SetupDefaultQueueCallbackW copy error 1812 L"@C:\\windows\\system32\\drivers\\wineusb.sys,-1" -> L"C:\\windows\\inf\\wineusb.inf"
0128:err:cxcompatdb:verify_file invalid signature
0134:err:cxcompatdb:verify_file invalid signature
013c:err:cxcompatdb:verify_file invalid signature
0024:err:cxcompatdb:verify_file invalid signature
0144:err:cxcompatdb:verify_file invalid signature
controllers: games read them directly (BRIDGEPLAY_RAW_CONTROLLERS=1)
graphics: backend switched from d3dmetal to dxmt-builtin
graphics: backend=d3dmetal (CX_GRAPHICS_BACKEND, applied by the engine)
=== bridge already staged ===
=== bridge staged into ~/Library/Application Support/Steam/steamapps/compatdata/2596326184/pfx/drive_c/Program Files (x86)/Steam ===
WINEDLLPATH=~/Library/Application Support/Steam/steamapps/compatdata/2596326184/pfx/drive_c/Program Files (x86)/Steam:~/Library/Application Support/bridgeplay/runners/crossover-26.3.0.39832/CrossOver/lib/wine/x86_64-windows:~/Library/Application Support/bridgeplay/runners/crossover-26.3.0.39832/CrossOver/lib/wine/x86_64-unix
WINEDLLOVERRIDES=steamclient=n;steamclient64=n;lsteamclient=b
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
launch_args=~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64/Dawnwalker.exe
=== launching (waitforexitandrun): ~/Library/Application Support/bridgeplay/runners/crossover-26.3.0.39832/CrossOver/lib/wine/x86_64-unix/wine ~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64/Dawnwalker.exe ===
appinfo: no entry for appid 2596326184
icon reused from ~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64/Dawnwalker.exe
loader staged in bundle for game mode
launcher bundle updated
=== overlay injected from ~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib ===
launching bundle directly so input permission stays with Steam
0050:fixme:mountmgr:query_property Faking StorageDeviceProperty data
=== termination signal received, killing wine prefix ===
=== game exited status=143, killing wine prefix ===
=== session health: healthy after 350s ===
=== exit summary: exit status 143 after 5 min, stopped from Steam ===
=== wine prefix killed, session ending ===
=== bridgeplay run Fri Oct 30 13:36:35 CST 2026 ===
verb=waitforexitandrun
args:
[~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64/Dawnwalker.exe]
cwd=~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64
STEAM_COMPAT_DATA_PATH=~/Library/Application Support/Steam/steamapps/compatdata/2596326184
STEAM_COMPAT_INSTALL_PATH=~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64/
STEAM_COMPAT_APP_ID=0
-- steam env passed through --
SDL_GAMECONTROLLER_ALLOW_STEAM_VIRTUAL_GAMEPAD=1
SDL_GAMECONTROLLER_IGNORE_DEVICES=0x28de/0x1002,0x28de/0x1003,0x28de/0x1071,0x28de/0x1052,0x28de/0x1042,0x28de/0x1203,0x28de/0x1204,0x28de/0x1205,0x28de/0x1206,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x28de/0x12ff,0x28de/0x12fe,0x28de/0x12fd,0x28de/0x12fc,0x28de/0x12fb,0x28de/0x12fa,0x28de/0x12f9,0x28de/0x12f8,0x28de/0x12f7,0x28de/0x12f6,0x28de/0x12f5,0x28de/0x12f4,0x28de/0x12f3,0x28de/0x12f2,0x28de/0x12f1,0x28de/0x12f0,0x28DE/0x11E0,0x2dc8/0x6000,0x2dc8/0x6100,0x2dc8/0x6001,0x2dc8/0x6101,0x2dc8/0x6003,0x2dc8/0x6006,0x2dc8/0x6009,0x2dc8/0x6012,0x0000/0x11fb,0x28de/0x1101,0x28de/0x1102,0x28de/0x1105,0x28de/0x1106,0x28de/0x1142,0x28de/0x1201,0x28de/0x1202,0x28de/0x1205,0x28de/0x1220,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x0f0d/0x01ab,0x0f0d/0x0196,
SDL_JOYSTICK_HIDAPI_STEAMXBOX=0
STEAM_APP_BUNDLE_PATH=/Applications/Steam.app
STEAM_CLIENT_CONFIG_FILE=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steam.cfg
STEAM_COMPAT_APP_ID=0
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
STEAM_COMPAT_DATA_PATH=~/Library/Application Support/Steam/steamapps/compatdata/2596326184
STEAM_COMPAT_INSTALL_PATH=~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64/
STEAM_COMPAT_LIBRARY_PATHS=
STEAM_COMPAT_MOUNTS=
STEAM_COMPAT_PROTON=1
STEAM_COMPAT_SHADER_PATH=~/Library/Application Support/Steam/steamapps/shadercache/-1698641112
STEAM_COMPAT_TOOL_PATHS=~/Library/Application Support/Steam/compatibilitytools.d/bridgeplay-proton-26.3/.
STEAM_DYLD_INSERT_LIBRARIES=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib
STEAM_EXTRA_COMPAT_TOOLS_PATHS=~/Library/Application Support/Steam/compatibilitytools.d
Steam3Master=127.0.0.1:57343
SteamAppId=2596326184
SteamAppUser=<redacted>
SteamClientLaunch=1
SteamEnv=1
SteamGameId=11151136050062032896
SteamNoOverlayUI=1
SteamOverlayGameId=11151136050062032896
SteamUser=<redacted>
SteamVirtualGamepadInfo_Proton=~/Library/Application Support/Steam/config/virtualgamepadinfo.txt
app_id=2596326184 (STEAM_COMPAT_APP_ID=0)
gamefix: reading the shipped-global conf ~/Library/Application Support/bridgeplay/gamefixes-default/default.conf
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: ROSETTA_ADVERTISE_AVX kept from the launch options, the shipped-global conf value is not applied
gamefix: applied D3DM_ENABLE_METALFX=1 from the shipped-global conf
gamefix: NVAPI=1 from the shipped-global conf
gamefix: applied NOTPROTON_FRAMEGEN_ENGINE=metalfx from the global conf
gamefix: NOTPROTON_FRAMEGEN kept from the launch options, the global conf value is not applied
gamefix: applied NOTPROTON_RETINA=1 from the global conf
gamefix: applied MTL_HUD_ENABLED=1 from the global conf
runner: build 26.3.0.39832 (CrossOver 26.3) at ~/Library/Application Support/bridgeplay/runners/crossover-26.3.0.39832/CrossOver
volume: compatdata on apfs (/System/Volumes/<drive>
sync: WINEMSYNC=1 from environment
avx: ROSETTA_ADVERTISE_AVX=1 from default
launch: progress panel started (new prefix: 0)
video: RetinaMode=1
msync: bootstrapped mach port on wine-a0fdafe-msync.
msync: up and running.
002c:err:cxcompatdb:verify_file invalid signature
0034:err:cxcompatdb:verify_file invalid signature
0040:err:cxcompatdb:verify_file invalid signature
0064:err:cxcompatdb:verify_file invalid signature
007c:err:cxcompatdb:verify_file invalid signature
0094:err:cxcompatdb:verify_file invalid signature
009c:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c00000e5
0034:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 1359
0024:err:cxcompatdb:verify_file invalid signature
00d0:err:cxcompatdb:verify_file invalid signature
controllers: games read them directly (BRIDGEPLAY_RAW_CONTROLLERS=1)
graphics: backend=engine-default (the engine picks its own graphics, CX_GRAPHICS_BACKEND is not set)
=== bridge already staged ===
=== bridge staged into ~/Library/Application Support/Steam/steamapps/compatdata/2596326184/pfx/drive_c/Program Files (x86)/Steam ===
WINEDLLPATH=~/Library/Application Support/Steam/steamapps/compatdata/2596326184/pfx/drive_c/Program Files (x86)/Steam:~/Library/Application Support/bridgeplay/runners/crossover-26.3.0.39832/CrossOver/lib/wine/x86_64-windows:~/Library/Application Support/bridgeplay/runners/crossover-26.3.0.39832/CrossOver/lib/wine/x86_64-unix
WINEDLLOVERRIDES=steamclient=n;steamclient64=n;lsteamclient=b
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
launch_args=~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64/Dawnwalker.exe
=== launching (waitforexitandrun): ~/Library/Application Support/bridgeplay/runners/crossover-26.3.0.39832/CrossOver/lib/wine/x86_64-unix/wine ~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64/Dawnwalker.exe ===
appinfo: no entry for appid 2596326184
icon reused from ~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64/Dawnwalker.exe
loader staged in bundle for game mode
launcher bundle unchanged
=== overlay injected from ~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib ===
launching bundle directly so input permission stays with Steam
0108:err:cxcompatdb:verify_file invalid signature
0050:fixme:mountmgr:query_property Faking StorageDeviceProperty data
=== game exited status=0, killing wine prefix ===
=== session health: healthy after 96s ===
=== exit summary: exit status 0 after 96s, the game quit normally ===
=== wine prefix killed, session ending ===
=== bridgeplay run Fri Oct 30 13:38:19 CST 2026 ===
verb=waitforexitandrun
args:
[~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64/Dawnwalker.exe]
cwd=~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64
STEAM_COMPAT_DATA_PATH=~/Library/Application Support/Steam/steamapps/compatdata/2596326184
STEAM_COMPAT_INSTALL_PATH=~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64/
STEAM_COMPAT_APP_ID=0
-- steam env passed through --
SDL_GAMECONTROLLER_ALLOW_STEAM_VIRTUAL_GAMEPAD=1
SDL_GAMECONTROLLER_IGNORE_DEVICES=0x28de/0x1002,0x28de/0x1003,0x28de/0x1071,0x28de/0x1052,0x28de/0x1042,0x28de/0x1203,0x28de/0x1204,0x28de/0x1205,0x28de/0x1206,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x28de/0x12ff,0x28de/0x12fe,0x28de/0x12fd,0x28de/0x12fc,0x28de/0x12fb,0x28de/0x12fa,0x28de/0x12f9,0x28de/0x12f8,0x28de/0x12f7,0x28de/0x12f6,0x28de/0x12f5,0x28de/0x12f4,0x28de/0x12f3,0x28de/0x12f2,0x28de/0x12f1,0x28de/0x12f0,0x28DE/0x11E0,0x2dc8/0x6000,0x2dc8/0x6100,0x2dc8/0x6001,0x2dc8/0x6101,0x2dc8/0x6003,0x2dc8/0x6006,0x2dc8/0x6009,0x2dc8/0x6012,0x0000/0x11fb,0x28de/0x1101,0x28de/0x1102,0x28de/0x1105,0x28de/0x1106,0x28de/0x1142,0x28de/0x1201,0x28de/0x1202,0x28de/0x1205,0x28de/0x1220,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x0f0d/0x01ab,0x0f0d/0x0196,
SDL_JOYSTICK_HIDAPI_STEAMXBOX=0
STEAM_APP_BUNDLE_PATH=/Applications/Steam.app
STEAM_CLIENT_CONFIG_FILE=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steam.cfg
STEAM_COMPAT_APP_ID=0
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
STEAM_COMPAT_DATA_PATH=~/Library/Application Support/Steam/steamapps/compatdata/2596326184
STEAM_COMPAT_INSTALL_PATH=~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64/
STEAM_COMPAT_LIBRARY_PATHS=
STEAM_COMPAT_MOUNTS=
STEAM_COMPAT_PROTON=1
STEAM_COMPAT_SHADER_PATH=~/Library/Application Support/Steam/steamapps/shadercache/-1698641112
STEAM_COMPAT_TOOL_PATHS=~/Library/Application Support/Steam/compatibilitytools.d/bridgeplay-proton-26.3/.
STEAM_DYLD_INSERT_LIBRARIES=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib
STEAM_EXTRA_COMPAT_TOOLS_PATHS=~/Library/Application Support/Steam/compatibilitytools.d
Steam3Master=127.0.0.1:57343
SteamAppId=2596326184
SteamAppUser=<redacted>
SteamClientLaunch=1
SteamEnv=1
SteamGameId=11151136050062032896
SteamNoOverlayUI=1
SteamOverlayGameId=11151136050062032896
SteamUser=<redacted>
SteamVirtualGamepadInfo_Proton=~/Library/Application Support/Steam/config/virtualgamepadinfo.txt
app_id=2596326184 (STEAM_COMPAT_APP_ID=0)
gamefix: reading the shipped-global conf ~/Library/Application Support/bridgeplay/gamefixes-default/default.conf
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: ROSETTA_ADVERTISE_AVX kept from the launch options, the shipped-global conf value is not applied
gamefix: applied D3DM_ENABLE_METALFX=1 from the shipped-global conf
gamefix: NVAPI=1 from the shipped-global conf
gamefix: applied NOTPROTON_FRAMEGEN_ENGINE=metalfx from the global conf
gamefix: NOTPROTON_FRAMEGEN kept from the launch options, the global conf value is not applied
gamefix: applied NOTPROTON_RETINA=1 from the global conf
gamefix: applied MTL_HUD_ENABLED=1 from the global conf
runner: build 26.3.0.39832 (CrossOver 26.3) at ~/Library/Application Support/bridgeplay/runners/crossover-26.3.0.39832/CrossOver
volume: compatdata on apfs (/System/Volumes/<drive>
sync: WINEMSYNC=1 from environment
avx: ROSETTA_ADVERTISE_AVX=1 from default
launch: progress panel started (new prefix: 0)
video: RetinaMode=1
msync: bootstrapped mach port on wine-a0fdafe-msync.
msync: up and running.
002c:err:cxcompatdb:verify_file invalid signature
0034:err:cxcompatdb:verify_file invalid signature
0040:err:cxcompatdb:verify_file invalid signature
0064:err:cxcompatdb:verify_file invalid signature
007c:err:cxcompatdb:verify_file invalid signature
0094:err:cxcompatdb:verify_file invalid signature
009c:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c00000e5
0034:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 1359
0024:err:cxcompatdb:verify_file invalid signature
00d4:err:cxcompatdb:verify_file invalid signature
controllers: games read them directly (BRIDGEPLAY_RAW_CONTROLLERS=1)
=== bridgeplay run Fri Oct 30 13:38:31 CST 2026 ===
verb=waitforexitandrun
args:
[~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64/Dawnwalker.exe]
cwd=~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64
STEAM_COMPAT_DATA_PATH=~/Library/Application Support/Steam/steamapps/compatdata/2596326184
STEAM_COMPAT_INSTALL_PATH=~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64/
STEAM_COMPAT_APP_ID=0
-- steam env passed through --
SDL_GAMECONTROLLER_ALLOW_STEAM_VIRTUAL_GAMEPAD=1
SDL_GAMECONTROLLER_IGNORE_DEVICES=0x28de/0x1002,0x28de/0x1003,0x28de/0x1071,0x28de/0x1052,0x28de/0x1042,0x28de/0x1203,0x28de/0x1204,0x28de/0x1205,0x28de/0x1206,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x28de/0x12ff,0x28de/0x12fe,0x28de/0x12fd,0x28de/0x12fc,0x28de/0x12fb,0x28de/0x12fa,0x28de/0x12f9,0x28de/0x12f8,0x28de/0x12f7,0x28de/0x12f6,0x28de/0x12f5,0x28de/0x12f4,0x28de/0x12f3,0x28de/0x12f2,0x28de/0x12f1,0x28de/0x12f0,0x28DE/0x11E0,0x2dc8/0x6000,0x2dc8/0x6100,0x2dc8/0x6001,0x2dc8/0x6101,0x2dc8/0x6003,0x2dc8/0x6006,0x2dc8/0x6009,0x2dc8/0x6012,0x0000/0x11fb,0x28de/0x1101,0x28de/0x1102,0x28de/0x1105,0x28de/0x1106,0x28de/0x1142,0x28de/0x1201,0x28de/0x1202,0x28de/0x1205,0x28de/0x1220,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x0f0d/0x01ab,0x0f0d/0x0196,
SDL_JOYSTICK_HIDAPI_STEAMXBOX=0
STEAM_APP_BUNDLE_PATH=/Applications/Steam.app
STEAM_CLIENT_CONFIG_FILE=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steam.cfg
STEAM_COMPAT_APP_ID=0
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
STEAM_COMPAT_DATA_PATH=~/Library/Application Support/Steam/steamapps/compatdata/2596326184
STEAM_COMPAT_INSTALL_PATH=~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64/
STEAM_COMPAT_LIBRARY_PATHS=
STEAM_COMPAT_MOUNTS=
STEAM_COMPAT_PROTON=1
STEAM_COMPAT_SHADER_PATH=~/Library/Application Support/Steam/steamapps/shadercache/-1698641112
STEAM_COMPAT_TOOL_PATHS=~/Library/Application Support/Steam/compatibilitytools.d/bridgeplay-proton-26.3/.
STEAM_DYLD_INSERT_LIBRARIES=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib
STEAM_EXTRA_COMPAT_TOOLS_PATHS=~/Library/Application Support/Steam/compatibilitytools.d
Steam3Master=127.0.0.1:57343
SteamAppId=2596326184
SteamAppUser=<redacted>
SteamClientLaunch=1
SteamEnv=1
SteamGameId=11151136050062032896
SteamNoOverlayUI=1
SteamOverlayGameId=11151136050062032896
SteamUser=<redacted>
SteamVirtualGamepadInfo_Proton=~/Library/Application Support/Steam/config/virtualgamepadinfo.txt
app_id=2596326184 (STEAM_COMPAT_APP_ID=0)
gamefix: reading the shipped-global conf ~/Library/Application Support/bridgeplay/gamefixes-default/default.conf
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: ROSETTA_ADVERTISE_AVX kept from the launch options, the shipped-global conf value is not applied
gamefix: applied D3DM_ENABLE_METALFX=1 from the shipped-global conf
gamefix: NVAPI=1 from the shipped-global conf
gamefix: applied NOTPROTON_FRAMEGEN_ENGINE=metalfx from the global conf
gamefix: NOTPROTON_FRAMEGEN kept from the launch options, the global conf value is not applied
gamefix: applied NOTPROTON_RETINA=1 from the global conf
gamefix: applied MTL_HUD_ENABLED=1 from the global conf
runner: build 26.3.0.39832 (CrossOver 26.3) at ~/Library/Application Support/bridgeplay/runners/crossover-26.3.0.39832/CrossOver
volume: compatdata on apfs (/System/Volumes/<drive>
sync: WINEMSYNC=1 from environment
avx: ROSETTA_ADVERTISE_AVX=1 from default
launch: progress panel started (new prefix: 0)
video: RetinaMode=1
msync: bootstrapped mach port on wine-a0fdafe-msync.
msync: up and running.
002c:err:cxcompatdb:verify_file invalid signature
0034:err:cxcompatdb:verify_file invalid signature
0040:err:cxcompatdb:verify_file invalid signature
0064:err:cxcompatdb:verify_file invalid signature
007c:err:cxcompatdb:verify_file invalid signature
0094:err:cxcompatdb:verify_file invalid signature
009c:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c00000e5
0034:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 1359
0024:err:cxcompatdb:verify_file invalid signature
00d4:err:cxcompatdb:verify_file invalid signature
controllers: games read them directly (BRIDGEPLAY_RAW_CONTROLLERS=1)
graphics: backend=engine-default (the engine picks its own graphics, CX_GRAPHICS_BACKEND is not set)
=== bridge already staged ===
=== bridge staged into ~/Library/Application Support/Steam/steamapps/compatdata/2596326184/pfx/drive_c/Program Files (x86)/Steam ===
WINEDLLPATH=~/Library/Application Support/Steam/steamapps/compatdata/2596326184/pfx/drive_c/Program Files (x86)/Steam:~/Library/Application Support/bridgeplay/runners/crossover-26.3.0.39832/CrossOver/lib/wine/x86_64-windows:~/Library/Application Support/bridgeplay/runners/crossover-26.3.0.39832/CrossOver/lib/wine/x86_64-unix
WINEDLLOVERRIDES=steamclient=n;steamclient64=n;lsteamclient=b
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
launch_args=~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64/Dawnwalker.exe
=== launching (waitforexitandrun): ~/Library/Application Support/bridgeplay/runners/crossover-26.3.0.39832/CrossOver/lib/wine/x86_64-unix/wine ~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64/Dawnwalker.exe ===
appinfo: no entry for appid 2596326184
icon reused from ~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Dawnwalker/Binaries/Win64/Dawnwalker.exe
loader staged in bundle for game mode
launcher bundle unchanged
=== overlay injected from ~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib ===
launching bundle directly so input permission stays with Steam
0114:err:cxcompatdb:verify_file invalid signature
0050:fixme:mountmgr:query_property Faking StorageDeviceProperty data
=== game exited status=0, killing wine prefix ===
=== session health: healthy after 185s ===
=== exit summary: exit status 0 after 3 min, the game quit normally ===
=== wine prefix killed, session ending ===
bridgeplay-wine.log, end (redacted)
[… 65342 characters cut …]
NP framegen stats: real=99.0 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=metalfx mode=3x quality=quality ui=1 fallback=1 state=3 lead=7.2 ms presented=0 dropped=0 luma real=0.279 gen=0.279 layer[hidden=1 opacity=1.00 frame=2560x1440@0,0 bounds=2560x1440 scale=1.0/1.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=100
NP framegen stats: real=100.4 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=metalfx mode=3x quality=quality ui=1 fallback=1 state=3 lead=7.2 ms presented=0 dropped=0 luma real=0.279 gen=0.279 layer[hidden=1 opacity=1.00 frame=2560x1440@0,0 bounds=2560x1440 scale=1.0/1.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=101
NP framegen stats: real=98.3 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=metalfx mode=3x quality=quality ui=1 fallback=1 state=3 lead=7.2 ms presented=0 dropped=0 luma real=0.279 gen=0.279 layer[hidden=1 opacity=1.00 frame=2560x1440@0,0 bounds=2560x1440 scale=1.0/1.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=99
NP framegen stats: real=93.6 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=metalfx mode=3x quality=quality ui=1 fallback=1 state=3 lead=7.2 ms presented=0 dropped=0 luma real=0.279 gen=0.279 layer[hidden=1 opacity=1.00 frame=2560x1440@0,0 bounds=2560x1440 scale=1.0/1.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=94
NP framegen stats: real=99.2 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=metalfx mode=3x quality=quality ui=1 fallback=1 state=3 lead=7.2 ms presented=0 dropped=0 luma real=0.279 gen=0.279 layer[hidden=1 opacity=1.00 frame=2560x1440@0,0 bounds=2560x1440 scale=1.0/1.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=100
NP framegen stats: real=98.6 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=metalfx mode=3x quality=quality ui=1 fallback=1 state=3 lead=7.2 ms presented=0 dropped=0 luma real=0.279 gen=0.279 layer[hidden=1 opacity=1.00 frame=2560x1440@0,0 bounds=2560x1440 scale=1.0/1.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=99
NP framegen stats: real=92.5 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=metalfx mode=3x quality=quality ui=1 fallback=1 state=3 lead=7.2 ms presented=0 dropped=0 luma real=0.279 gen=0.279 layer[hidden=1 opacity=1.00 frame=2560x1440@0,0 bounds=2560x1440 scale=1.0/1.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=93
NP framegen stats: real=93.3 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=metalfx mode=3x quality=quality ui=1 fallback=1 state=3 lead=7.2 ms presented=0 dropped=0 luma real=0.279 gen=0.279 layer[hidden=1 opacity=1.00 frame=2560x1440@0,0 bounds=2560x1440 scale=1.0/1.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=94
NP framegen stats: real=94.4 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=metalfx mode=3x quality=quality ui=1 fallback=1 state=3 lead=7.2 ms presented=0 dropped=0 luma real=0.279 gen=0.279 layer[hidden=1 opacity=1.00 frame=2560x1440@0,0 bounds=2560x1440 scale=1.0/1.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=95
NP framegen stats: real=97.4 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=metalfx mode=3x quality=quality ui=1 fallback=1 state=3 lead=7.2 ms presented=0 dropped=0 luma real=0.279 gen=0.279 layer[hidden=1 opacity=1.00 frame=2560x1440@0,0 bounds=2560x1440 scale=1.0/1.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=98
NP framegen stats: real=97.4 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=metalfx mode=3x quality=quality ui=1 fallback=1 state=3 lead=7.2 ms presented=0 dropped=0 luma real=0.279 gen=0.279 layer[hidden=1 opacity=1.00 frame=2560x1440@0,0 bounds=2560x1440 scale=1.0/1.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=98
NP framegen stats: real=94.5 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=metalfx mode=3x quality=quality ui=1 fallback=1 state=3 lead=7.2 ms presented=0 dropped=0 luma real=0.279 gen=0.279 layer[hidden=1 opacity=1.00 frame=2560x1440@0,0 bounds=2560x1440 scale=1.0/1.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=95
NP framegen stats: real=93.2 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=metalfx mode=3x quality=quality ui=1 fallback=1 state=3 lead=7.2 ms presented=0 dropped=0 luma real=0.279 gen=0.279 layer[hidden=1 opacity=1.00 frame=2560x1440@0,0 bounds=2560x1440 scale=1.0/1.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=94
NP framegen stats: real=85.5 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=metalfx mode=3x quality=quality ui=1 fallback=1 state=3 lead=7.2 ms presented=0 dropped=0 luma real=0.279 gen=0.279 layer[hidden=1 opacity=1.00 frame=2560x1440@0,0 bounds=2560x1440 scale=1.0/1.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=86
NP framegen stats: real=89.1 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=metalfx mode=3x quality=quality ui=1 fallback=1 state=3 lead=7.2 ms presented=0 dropped=0 luma real=0.279 gen=0.279 layer[hidden=1 opacity=1.00 frame=2560x1440@0,0 bounds=2560x1440 scale=1.0/1.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=90
NP framegen stats: real=96.9 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=metalfx mode=3x quality=quality ui=1 fallback=1 state=3 lead=7.2 ms presented=0 dropped=0 luma real=0.279 gen=0.279 layer[hidden=1 opacity=1.00 frame=2560x1440@0,0 bounds=2560x1440 scale=1.0/1.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=97
NP framegen stats: real=102.9 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=metalfx mode=3x quality=quality ui=1 fallback=1 state=3 lead=7.2 ms presented=0 dropped=0 luma real=0.279 gen=0.279 layer[hidden=1 opacity=1.00 frame=2560x1440@0,0 bounds=2560x1440 scale=1.0/1.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=103
NP framegen stats: real=98.9 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=metalfx mode=3x quality=quality ui=1 fallback=1 state=3 lead=7.2 ms presented=0 dropped=0 luma real=0.279 gen=0.279 layer[hidden=1 opacity=1.00 frame=2560x1440@0,0 bounds=2560x1440 scale=1.0/1.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=99
File 'Z:~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Engine/Plugins/Runtime/Nvidia/StreamlineCore/Binaries/ThirdParty/Win64/sl.common.dll' is signed by NVIDIA and the signature was verified.
File 'Z:~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Engine/Plugins/Runtime/Nvidia/StreamlineCore/Binaries/ThirdParty/Win64/sl.deepdvc.dll' is signed by NVIDIA and the signature was verified.
File 'Z:~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Engine/Plugins/Runtime/Nvidia/StreamlineCore/Binaries/ThirdParty/Win64/sl.dlss_g.dll' is signed by NVIDIA and the signature was verified.
File 'Z:~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Engine/Plugins/Runtime/Nvidia/StreamlineCore/Binaries/ThirdParty/Win64/sl.pcl.dll' is signed by NVIDIA and the signature was verified.
File 'Z:~/Games/The Blood of Dawnwalker (2026)/The Blood of Dawnwalker/Engine/Plugins/Runtime/Nvidia/StreamlineCore/Binaries/ThirdParty/Win64/sl.reflex.dll' is signed by NVIDIA and the signature was verified.
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Game name
Dawnwalker
Steam AppID
2596326184
Status
platinum (perfect out of the box)
Backend used
d3dmetal
Engine
CrossOver 26.3
Bridgeplay version
0.7.59 (76)
Mac chip
M4 Max
Memory (RAM)
128 GB
macOS version
macOS 27.2
Mac model
Mac16,9
Notes
One tap in the Bridgeplay app. Session 3 min, exit status 0 after 3 min, the game quit normally
Setup at report time
{"schema":1,"appid":"2596326184","name":"Dawnwalker","status":"platinum","chip":"M4 Max","memory":"128 GB","macos":"macOS 27.2","version":"0.7.59 (76)","engine":"CrossOver 26.3","backend":"d3dmetal","model":"Mac16,9","source":"tap"}Error lines from the whole log (redacted)
bridgeplay-run.log (redacted)
bridgeplay-wine.log, end (redacted)
All reactions