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CONTROLResonant (3960536963) · Playable · M4 Max
#1778
=== game exited status=0, killing wine prefix === (3 times)
bridgeplay-run.log (redacted)
=== bridgeplay run Fri Oct 30 00:08:49 CST 2026 ===
verb=waitforexitandrun
args:
[~/Games/CONTROL.Resonant-InsaneRamZes/CONTROLResonant.exe]
cwd=~/Games/CONTROL.Resonant-InsaneRamZes
STEAM_COMPAT_DATA_PATH=~/Library/Application Support/Steam/steamapps/compatdata/3960536963
STEAM_COMPAT_INSTALL_PATH=~/Games/CONTROL.Resonant-InsaneRamZes/
STEAM_COMPAT_APP_ID=0
-- steam env passed through --
SDL_GAMECONTROLLER_ALLOW_STEAM_VIRTUAL_GAMEPAD=1
SDL_GAMECONTROLLER_IGNORE_DEVICES=0x28de/0x1002,0x28de/0x1003,0x28de/0x1071,0x28de/0x1052,0x28de/0x1042,0x28de/0x1203,0x28de/0x1204,0x28de/0x1205,0x28de/0x1206,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x28de/0x12ff,0x28de/0x12fe,0x28de/0x12fd,0x28de/0x12fc,0x28de/0x12fb,0x28de/0x12fa,0x28de/0x12f9,0x28de/0x12f8,0x28de/0x12f7,0x28de/0x12f6,0x28de/0x12f5,0x28de/0x12f4,0x28de/0x12f3,0x28de/0x12f2,0x28de/0x12f1,0x28de/0x12f0,0x28DE/0x11E0,0x2dc8/0x6000,0x2dc8/0x6100,0x2dc8/0x6001,0x2dc8/0x6101,0x2dc8/0x6003,0x2dc8/0x6006,0x2dc8/0x6009,0x2dc8/0x6012,0x0000/0x11fb,0x28de/0x1101,0x28de/0x1102,0x28de/0x1105,0x28de/0x1106,0x28de/0x1142,0x28de/0x1201,0x28de/0x1202,0x28de/0x1205,0x28de/0x1220,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x0f0d/0x01ab,0x0f0d/0x0196,
SDL_JOYSTICK_HIDAPI_STEAMXBOX=0
STEAM_APP_BUNDLE_PATH=/Applications/Steam.app
STEAM_CLIENT_CONFIG_FILE=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steam.cfg
STEAM_COMPAT_APP_ID=0
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
STEAM_COMPAT_DATA_PATH=~/Library/Application Support/Steam/steamapps/compatdata/3960536963
STEAM_COMPAT_INSTALL_PATH=~/Games/CONTROL.Resonant-InsaneRamZes/
STEAM_COMPAT_LIBRARY_PATHS=
STEAM_COMPAT_MOUNTS=
STEAM_COMPAT_PROTON=1
STEAM_COMPAT_SHADER_PATH=~/Library/Application Support/Steam/steamapps/shadercache/-334430333
STEAM_COMPAT_TOOL_PATHS=~/Library/Application Support/Steam/compatibilitytools.d/bridgeplay-proton-winecx-11.17/.
STEAM_DYLD_INSERT_LIBRARIES=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib
STEAM_EXTRA_COMPAT_TOOLS_PATHS=~/Library/Application Support/Steam/compatibilitytools.d
Steam3Master=127.0.0.1:57343
SteamAppId=3960536963
SteamAppUser=<redacted>
SteamClientLaunch=1
SteamEnv=1
SteamGameId=17010376730717716480
SteamNoOverlayUI=1
SteamOverlayGameId=17010376730717716480
SteamUser=<redacted>
SteamVirtualGamepadInfo_Proton=~/Library/Application Support/Steam/config/virtualgamepadinfo.txt
app_id=3960536963 (STEAM_COMPAT_APP_ID=0)
gamefix: reading the shipped-global conf ~/Library/Application Support/bridgeplay/gamefixes-default/default.conf
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: ROSETTA_ADVERTISE_AVX kept from the launch options, the shipped-global conf value is not applied
gamefix: applied D3DM_ENABLE_METALFX=1 from the shipped-global conf
gamefix: NVAPI=1 from the shipped-global conf
gamefix: applied NOTPROTON_FRAMEGEN_ENGINE=metalfx from the global conf
gamefix: applied NOTPROTON_FRAMEGEN=adaptive from the global conf
gamefix: applied NOTPROTON_RETINA=1 from the global conf
gamefix: applied MTL_HUD_ENABLED=1 from the global conf
runner: build winecx-11.17 (WineCX 11.17 (msync, D3DMetal)) at ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver
=== prefix claimed by build winecx-11.17 ===
volume: compatdata on apfs (/System/Volumes/<drive>
sync: WINEMSYNC=1 from engine
avx: ROSETTA_ADVERTISE_AVX=1 from default
launch: progress panel started (new prefix: 1)
=== cloned this prefix from the crossover-winecx-11.17-x86_64-unix template ===
video: RetinaMode=1
msync: bootstrapped mach port on wine-a0eec82-msync.
msync: up and running.
00b4:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c00000e5
0038:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 1359
video: LogPixels=192
controllers: games read them directly (BRIDGEPLAY_RAW_CONTROLLERS=1)
graphics: staged lib/wine/x86_64-windows/nvapi.dll as drive_c/windows/system32/nvapi.dll
graphics: staged lib/notproton-backends/nvapi-shim/x86_64-windows/nvapi64.dll as drive_c/windows/system32/nvapi64.dll
graphics: NVAPI=1: nvngx on, adapter 0x10de:0x2684 (NVIDIA GeForce RTX 4090)
graphics: backend=d3dmetal (auto-detected, the engine has D3DMetal)
graphics: backend overrides d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64=n,b;nvngx=b
=== installed legacy Steam.dll ===
=== bridge staged into ~/Library/Application Support/Steam/steamapps/compatdata/3960536963/pfx/drive_c/Program Files (x86)/Steam ===
WINEDLLPATH=~/Library/Application Support/Steam/steamapps/compatdata/3960536963/pfx/drive_c/Program Files (x86)/Steam:~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-windows:~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix
WINEDLLOVERRIDES=d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64=n,b;nvngx=b;steamclient=n;steamclient64=n;lsteamclient=b
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
launch_args=~/Games/CONTROL.Resonant-InsaneRamZes/CONTROLResonant.exe
=== launching (waitforexitandrun): ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix/wine ~/Games/CONTROL.Resonant-InsaneRamZes/CONTROLResonant.exe ===
appinfo: no entry for appid 3960536963
iconmaker: using icon from PE resources
icon built from ~/Games/CONTROL.Resonant-InsaneRamZes/CONTROLResonant.exe
loader staged in bundle for game mode
launcher bundle updated
=== overlay injected from ~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib ===
launching bundle directly so input permission stays with Steam
=== game exited status=0, killing wine prefix ===
=== session health: healthy after 380s ===
=== exit summary: exit status 0 after 6 min, the game quit normally ===
=== wine prefix killed, session ending ===
=== bridgeplay run Fri Oct 30 00:15:42 CST 2026 ===
verb=waitforexitandrun
args:
[~/Games/CONTROL.Resonant-InsaneRamZes/CONTROLResonant.exe]
cwd=~/Games/CONTROL.Resonant-InsaneRamZes
STEAM_COMPAT_DATA_PATH=~/Library/Application Support/Steam/steamapps/compatdata/3960536963
STEAM_COMPAT_INSTALL_PATH=~/Games/CONTROL.Resonant-InsaneRamZes/
STEAM_COMPAT_APP_ID=0
-- steam env passed through --
SDL_GAMECONTROLLER_ALLOW_STEAM_VIRTUAL_GAMEPAD=1
SDL_GAMECONTROLLER_IGNORE_DEVICES=0x28de/0x1002,0x28de/0x1003,0x28de/0x1071,0x28de/0x1052,0x28de/0x1042,0x28de/0x1203,0x28de/0x1204,0x28de/0x1205,0x28de/0x1206,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x28de/0x12ff,0x28de/0x12fe,0x28de/0x12fd,0x28de/0x12fc,0x28de/0x12fb,0x28de/0x12fa,0x28de/0x12f9,0x28de/0x12f8,0x28de/0x12f7,0x28de/0x12f6,0x28de/0x12f5,0x28de/0x12f4,0x28de/0x12f3,0x28de/0x12f2,0x28de/0x12f1,0x28de/0x12f0,0x28DE/0x11E0,0x2dc8/0x6000,0x2dc8/0x6100,0x2dc8/0x6001,0x2dc8/0x6101,0x2dc8/0x6003,0x2dc8/0x6006,0x2dc8/0x6009,0x2dc8/0x6012,0x0000/0x11fb,0x28de/0x1101,0x28de/0x1102,0x28de/0x1105,0x28de/0x1106,0x28de/0x1142,0x28de/0x1201,0x28de/0x1202,0x28de/0x1205,0x28de/0x1220,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x0f0d/0x01ab,0x0f0d/0x0196,
SDL_JOYSTICK_HIDAPI_STEAMXBOX=0
STEAM_APP_BUNDLE_PATH=/Applications/Steam.app
STEAM_CLIENT_CONFIG_FILE=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steam.cfg
STEAM_COMPAT_APP_ID=0
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
STEAM_COMPAT_DATA_PATH=~/Library/Application Support/Steam/steamapps/compatdata/3960536963
STEAM_COMPAT_INSTALL_PATH=~/Games/CONTROL.Resonant-InsaneRamZes/
STEAM_COMPAT_LIBRARY_PATHS=
STEAM_COMPAT_MOUNTS=
STEAM_COMPAT_PROTON=1
STEAM_COMPAT_SHADER_PATH=~/Library/Application Support/Steam/steamapps/shadercache/-334430333
STEAM_COMPAT_TOOL_PATHS=~/Library/Application Support/Steam/compatibilitytools.d/bridgeplay-proton-26.3/.
STEAM_DYLD_INSERT_LIBRARIES=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib
STEAM_EXTRA_COMPAT_TOOLS_PATHS=~/Library/Application Support/Steam/compatibilitytools.d
Steam3Master=127.0.0.1:57343
SteamAppId=3960536963
SteamAppUser=<redacted>
SteamClientLaunch=1
SteamEnv=1
SteamGameId=17010376730717716480
SteamNoOverlayUI=1
SteamOverlayGameId=17010376730717716480
SteamUser=<redacted>
SteamVirtualGamepadInfo_Proton=~/Library/Application Support/Steam/config/virtualgamepadinfo.txt
app_id=3960536963 (STEAM_COMPAT_APP_ID=0)
gamefix: reading the shipped-global conf ~/Library/Application Support/bridgeplay/gamefixes-default/default.conf
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: ROSETTA_ADVERTISE_AVX kept from the launch options, the shipped-global conf value is not applied
gamefix: applied D3DM_ENABLE_METALFX=1 from the shipped-global conf
gamefix: NVAPI=1 from the shipped-global conf
gamefix: applied NOTPROTON_FRAMEGEN_ENGINE=metalfx from the global conf
gamefix: NOTPROTON_FRAMEGEN kept from the launch options, the global conf value is not applied
gamefix: applied NOTPROTON_RETINA=1 from the global conf
gamefix: applied MTL_HUD_ENABLED=1 from the global conf
runner: build 26.3.0.39832 (CrossOver 26.3) at ~/Library/Application Support/bridgeplay/runners/crossover-26.3.0.39832/CrossOver
=== prefix was last run by build winecx-11.17 (WineCX 11.17 (msync, D3DMetal)), Wine updates it for 26.3.0.39832 ===
volume: compatdata on apfs (/System/Volumes/<drive>
sync: WINEMSYNC=1 from carried-over
avx: ROSETTA_ADVERTISE_AVX=1 from default
launch: progress panel started (new prefix: 0)
video: RetinaMode=1
msync: bootstrapped mach port on wine-a0eec82-msync.
msync: up and running.
002c:err:cxcompatdb:verify_file invalid signature
0034:err:cxcompatdb:verify_file invalid signature
0040:err:cxcompatdb:verify_file invalid signature
0064:err:cxcompatdb:verify_file invalid signature
007c:err:cxcompatdb:verify_file invalid signature
0094:err:cxcompatdb:verify_file invalid signature
009c:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c00000e5
0034:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 1359
00d4:err:cxcompatdb:verify_file invalid signature
00dc:err:cxcompatdb:verify_file invalid signature
00dc:fixme:keyboard:NtUserActivateKeyboardLayout Changing user locale is not supported
00e0:fixme:keyboard:NtUserActivateKeyboardLayout Changing user locale is not supported
00f4:err:cxcompatdb:verify_file invalid signature
00d4:fixme:keyboard:NtUserActivateKeyboardLayout Changing user locale is not supported
0120:err:cxcompatdb:verify_file invalid signature
0120:fixme:keyboard:NtUserActivateKeyboardLayout Changing user locale is not supported
0120:err:setupapi:SetupDefaultQueueCallbackW copy error 1812 L"@C:\\windows\\system32\\drivers\\wineusb.sys,-1" -> L"C:\\windows\\inf\\wineusb.inf"
0128:err:cxcompatdb:verify_file invalid signature
0134:err:cxcompatdb:verify_file invalid signature
0134:fixme:keyboard:NtUserActivateKeyboardLayout Changing user locale is not supported
013c:err:cxcompatdb:verify_file invalid signature
0024:err:cxcompatdb:verify_file invalid signature
0144:err:cxcompatdb:verify_file invalid signature
controllers: games read them directly (BRIDGEPLAY_RAW_CONTROLLERS=1)
graphics: backend switched from d3dmetal to dxmt-builtin
graphics: backend=d3dmetal (CX_GRAPHICS_BACKEND, applied by the engine)
=== bridge already staged ===
=== bridge staged into ~/Library/Application Support/Steam/steamapps/compatdata/3960536963/pfx/drive_c/Program Files (x86)/Steam ===
WINEDLLPATH=~/Library/Application Support/Steam/steamapps/compatdata/3960536963/pfx/drive_c/Program Files (x86)/Steam:~/Library/Application Support/bridgeplay/runners/crossover-26.3.0.39832/CrossOver/lib/wine/x86_64-windows:~/Library/Application Support/bridgeplay/runners/crossover-26.3.0.39832/CrossOver/lib/wine/x86_64-unix
WINEDLLOVERRIDES=steamclient=n;steamclient64=n;lsteamclient=b
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
launch_args=~/Games/CONTROL.Resonant-InsaneRamZes/CONTROLResonant.exe
=== launching (waitforexitandrun): ~/Library/Application Support/bridgeplay/runners/crossover-26.3.0.39832/CrossOver/lib/wine/x86_64-unix/wine ~/Games/CONTROL.Resonant-InsaneRamZes/CONTROLResonant.exe ===
appinfo: no entry for appid 3960536963
icon reused from ~/Games/CONTROL.Resonant-InsaneRamZes/CONTROLResonant.exe
loader staged in bundle for game mode
launcher bundle updated
=== overlay injected from ~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib ===
launching bundle directly so input permission stays with Steam
=== game exited status=0, killing wine prefix ===
=== session health: healthy after 548s ===
=== exit summary: exit status 0 after 9 min, the game quit normally ===
=== wine prefix killed, session ending ===
=== bridgeplay run Fri Oct 30 00:25:20 CST 2026 ===
verb=waitforexitandrun
args:
[~/Games/CONTROL.Resonant-InsaneRamZes/CONTROLResonant.exe]
cwd=~/Games/CONTROL.Resonant-InsaneRamZes
STEAM_COMPAT_DATA_PATH=~/Library/Application Support/Steam/steamapps/compatdata/3960536963
STEAM_COMPAT_INSTALL_PATH=~/Games/CONTROL.Resonant-InsaneRamZes/
STEAM_COMPAT_APP_ID=0
-- steam env passed through --
SDL_GAMECONTROLLER_ALLOW_STEAM_VIRTUAL_GAMEPAD=1
SDL_GAMECONTROLLER_IGNORE_DEVICES=0x28de/0x1002,0x28de/0x1003,0x28de/0x1071,0x28de/0x1052,0x28de/0x1042,0x28de/0x1203,0x28de/0x1204,0x28de/0x1205,0x28de/0x1206,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x28de/0x12ff,0x28de/0x12fe,0x28de/0x12fd,0x28de/0x12fc,0x28de/0x12fb,0x28de/0x12fa,0x28de/0x12f9,0x28de/0x12f8,0x28de/0x12f7,0x28de/0x12f6,0x28de/0x12f5,0x28de/0x12f4,0x28de/0x12f3,0x28de/0x12f2,0x28de/0x12f1,0x28de/0x12f0,0x28DE/0x11E0,0x2dc8/0x6000,0x2dc8/0x6100,0x2dc8/0x6001,0x2dc8/0x6101,0x2dc8/0x6003,0x2dc8/0x6006,0x2dc8/0x6009,0x2dc8/0x6012,0x0000/0x11fb,0x28de/0x1101,0x28de/0x1102,0x28de/0x1105,0x28de/0x1106,0x28de/0x1142,0x28de/0x1201,0x28de/0x1202,0x28de/0x1205,0x28de/0x1220,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x0f0d/0x01ab,0x0f0d/0x0196,
SDL_JOYSTICK_HIDAPI_STEAMXBOX=0
STEAM_APP_BUNDLE_PATH=/Applications/Steam.app
STEAM_CLIENT_CONFIG_FILE=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steam.cfg
STEAM_COMPAT_APP_ID=0
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
STEAM_COMPAT_DATA_PATH=~/Library/Application Support/Steam/steamapps/compatdata/3960536963
STEAM_COMPAT_INSTALL_PATH=~/Games/CONTROL.Resonant-InsaneRamZes/
STEAM_COMPAT_LIBRARY_PATHS=
STEAM_COMPAT_MOUNTS=
STEAM_COMPAT_PROTON=1
STEAM_COMPAT_SHADER_PATH=~/Library/Application Support/Steam/steamapps/shadercache/-334430333
STEAM_COMPAT_TOOL_PATHS=~/Library/Application Support/Steam/compatibilitytools.d/bridgeplay-proton-26.3/.
STEAM_DYLD_INSERT_LIBRARIES=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib
STEAM_EXTRA_COMPAT_TOOLS_PATHS=~/Library/Application Support/Steam/compatibilitytools.d
Steam3Master=127.0.0.1:57343
SteamAppId=3960536963
SteamAppUser=<redacted>
SteamClientLaunch=1
SteamEnv=1
SteamGameId=17010376730717716480
SteamNoOverlayUI=1
SteamOverlayGameId=17010376730717716480
SteamUser=<redacted>
SteamVirtualGamepadInfo_Proton=~/Library/Application Support/Steam/config/virtualgamepadinfo.txt
app_id=3960536963 (STEAM_COMPAT_APP_ID=0)
gamefix: reading the shipped-global conf ~/Library/Application Support/bridgeplay/gamefixes-default/default.conf
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: ROSETTA_ADVERTISE_AVX kept from the launch options, the shipped-global conf value is not applied
gamefix: applied D3DM_ENABLE_METALFX=1 from the shipped-global conf
gamefix: NVAPI=1 from the shipped-global conf
gamefix: NOTPROTON_FRAMEGEN_ENGINE kept from the launch options, the global conf value is not applied
gamefix: NOTPROTON_FRAMEGEN kept from the launch options, the global conf value is not applied
gamefix: applied NOTPROTON_RETINA=1 from the global conf
gamefix: applied MTL_HUD_ENABLED=1 from the global conf
runner: build 26.3.0.39832 (CrossOver 26.3) at ~/Library/Application Support/bridgeplay/runners/crossover-26.3.0.39832/CrossOver
volume: compatdata on apfs (/System/Volumes/<drive>
sync: WINEMSYNC=1 from environment
avx: ROSETTA_ADVERTISE_AVX=1 from default
launch: progress panel started (new prefix: 0)
video: RetinaMode=1
msync: bootstrapped mach port on wine-a0eec82-msync.
msync: up and running.
002c:err:cxcompatdb:verify_file invalid signature
0034:err:cxcompatdb:verify_file invalid signature
0040:err:cxcompatdb:verify_file invalid signature
0064:err:cxcompatdb:verify_file invalid signature
007c:err:cxcompatdb:verify_file invalid signature
0094:err:cxcompatdb:verify_file invalid signature
009c:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c00000e5
0034:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 1359
0024:err:cxcompatdb:verify_file invalid signature
00d0:err:cxcompatdb:verify_file invalid signature
controllers: games read them directly (BRIDGEPLAY_RAW_CONTROLLERS=1)
graphics: backend=d3dmetal (CX_GRAPHICS_BACKEND, applied by the engine)
=== bridge already staged ===
=== bridge staged into ~/Library/Application Support/Steam/steamapps/compatdata/3960536963/pfx/drive_c/Program Files (x86)/Steam ===
WINEDLLPATH=~/Library/Application Support/Steam/steamapps/compatdata/3960536963/pfx/drive_c/Program Files (x86)/Steam:~/Library/Application Support/bridgeplay/runners/crossover-26.3.0.39832/CrossOver/lib/wine/x86_64-windows:~/Library/Application Support/bridgeplay/runners/crossover-26.3.0.39832/CrossOver/lib/wine/x86_64-unix
WINEDLLOVERRIDES=steamclient=n;steamclient64=n;lsteamclient=b
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
launch_args=~/Games/CONTROL.Resonant-InsaneRamZes/CONTROLResonant.exe
=== launching (waitforexitandrun): ~/Library/Application Support/bridgeplay/runners/crossover-26.3.0.39832/CrossOver/lib/wine/x86_64-unix/wine ~/Games/CONTROL.Resonant-InsaneRamZes/CONTROLResonant.exe ===
appinfo: no entry for appid 3960536963
icon reused from ~/Games/CONTROL.Resonant-InsaneRamZes/CONTROLResonant.exe
loader staged in bundle for game mode
launcher bundle unchanged
=== overlay injected from ~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib ===
launching bundle directly so input permission stays with Steam
=== game exited status=0, killing wine prefix ===
=== session health: healthy after 556s ===
=== exit summary: exit status 0 after 9 min, the game quit normally ===
=== wine prefix killed, session ending ===
bridgeplay-wine.log, end (redacted)
[… 205132 characters cut …]
NP framegen stats: real=93.5 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=own mode=2x quality=quality ui=1 fallback=1 state=3 lead=0.0 ms presented=0 dropped=0 luma real=0.000 gen=0.000 layer[hidden=1 opacity=1.00 frame=1920x1080@0,0 bounds=1920x1080 scale=2.0/2.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=94
NP framegen stats: real=95.6 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=own mode=2x quality=quality ui=1 fallback=1 state=3 lead=0.0 ms presented=0 dropped=0 luma real=0.000 gen=0.000 layer[hidden=1 opacity=1.00 frame=1920x1080@0,0 bounds=1920x1080 scale=2.0/2.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=96
NP framegen stats: real=93.4 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=own mode=2x quality=quality ui=1 fallback=1 state=3 lead=0.0 ms presented=0 dropped=0 luma real=0.000 gen=0.000 layer[hidden=1 opacity=1.00 frame=1920x1080@0,0 bounds=1920x1080 scale=2.0/2.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=94
NP framegen stats: real=90.5 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=own mode=2x quality=quality ui=1 fallback=1 state=3 lead=0.0 ms presented=0 dropped=0 luma real=0.000 gen=0.000 layer[hidden=1 opacity=1.00 frame=1920x1080@0,0 bounds=1920x1080 scale=2.0/2.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=91
NP framegen stats: real=93.3 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=own mode=2x quality=quality ui=1 fallback=1 state=3 lead=0.0 ms presented=0 dropped=0 luma real=0.000 gen=0.000 layer[hidden=1 opacity=1.00 frame=1920x1080@0,0 bounds=1920x1080 scale=2.0/2.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=94
NP framegen stats: real=94.1 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=own mode=2x quality=quality ui=1 fallback=1 state=3 lead=0.0 ms presented=0 dropped=0 luma real=0.000 gen=0.000 layer[hidden=1 opacity=1.00 frame=1920x1080@0,0 bounds=1920x1080 scale=2.0/2.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=95
NP framegen stats: real=92.8 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=own mode=2x quality=quality ui=1 fallback=1 state=3 lead=0.0 ms presented=0 dropped=0 luma real=0.000 gen=0.000 layer[hidden=1 opacity=1.00 frame=1920x1080@0,0 bounds=1920x1080 scale=2.0/2.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=93
NP framegen stats: real=90.2 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=own mode=2x quality=quality ui=1 fallback=1 state=3 lead=0.0 ms presented=0 dropped=0 luma real=0.000 gen=0.000 layer[hidden=1 opacity=1.00 frame=1920x1080@0,0 bounds=1920x1080 scale=2.0/2.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=91
NP framegen stats: real=90.3 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=own mode=2x quality=quality ui=1 fallback=1 state=3 lead=0.0 ms presented=0 dropped=0 luma real=0.000 gen=0.000 layer[hidden=1 opacity=1.00 frame=1920x1080@0,0 bounds=1920x1080 scale=2.0/2.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=91
NP framegen stats: real=93.0 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=own mode=2x quality=quality ui=1 fallback=1 state=3 lead=0.0 ms presented=0 dropped=0 luma real=0.000 gen=0.000 layer[hidden=1 opacity=1.00 frame=1920x1080@0,0 bounds=1920x1080 scale=2.0/2.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=93
NP framegen stats: real=94.4 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=own mode=2x quality=quality ui=1 fallback=1 state=3 lead=0.0 ms presented=0 dropped=0 luma real=0.000 gen=0.000 layer[hidden=1 opacity=1.00 frame=1920x1080@0,0 bounds=1920x1080 scale=2.0/2.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=95
NP framegen stats: real=95.8 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=own mode=2x quality=quality ui=1 fallback=1 state=3 lead=0.0 ms presented=0 dropped=0 luma real=0.000 gen=0.000 layer[hidden=1 opacity=1.00 frame=1920x1080@0,0 bounds=1920x1080 scale=2.0/2.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=96
NP framegen stats: real=95.4 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=own mode=2x quality=quality ui=1 fallback=1 state=3 lead=0.0 ms presented=0 dropped=0 luma real=0.000 gen=0.000 layer[hidden=1 opacity=1.00 frame=1920x1080@0,0 bounds=1920x1080 scale=2.0/2.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=96
NP framegen stats: real=95.4 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=own mode=2x quality=quality ui=1 fallback=1 state=3 lead=0.0 ms presented=0 dropped=0 luma real=0.000 gen=0.000 layer[hidden=1 opacity=1.00 frame=1920x1080@0,0 bounds=1920x1080 scale=2.0/2.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=96
NP framegen stats: real=97.4 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=own mode=2x quality=quality ui=1 fallback=1 state=3 lead=0.0 ms presented=0 dropped=0 luma real=0.000 gen=0.000 layer[hidden=1 opacity=1.00 frame=1920x1080@0,0 bounds=1920x1080 scale=2.0/2.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=98
NP framegen stats: real=99.0 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=own mode=2x quality=quality ui=1 fallback=1 state=3 lead=0.0 ms presented=0 dropped=0 luma real=0.000 gen=0.000 layer[hidden=1 opacity=1.00 frame=1920x1080@0,0 bounds=1920x1080 scale=2.0/2.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=99
NP framegen stats: real=97.5 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=own mode=2x quality=quality ui=1 fallback=1 state=3 lead=0.0 ms presented=0 dropped=0 luma real=0.000 gen=0.000 layer[hidden=1 opacity=1.00 frame=1920x1080@0,0 bounds=1920x1080 scale=2.0/2.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=98
NP framegen stats: real=65.8 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=own mode=2x quality=quality ui=1 fallback=1 state=3 lead=0.0 ms presented=0 dropped=0 luma real=0.000 gen=0.000 layer[hidden=1 opacity=1.00 frame=1920x1080@0,0 bounds=1920x1080 scale=2.0/2.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=66
NP framegen stats: real=57.4 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=own mode=2x quality=quality ui=1 fallback=1 state=3 lead=0.0 ms presented=0 dropped=0 luma real=0.000 gen=0.000 layer[hidden=1 opacity=1.00 frame=1920x1080@0,0 bounds=1920x1080 scale=2.0/2.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=58
NP framegen stats: real=61.7 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=own mode=2x quality=quality ui=1 fallback=1 state=3 lead=0.0 ms presented=0 dropped=0 luma real=0.000 gen=0.000 layer[hidden=1 opacity=1.00 frame=1920x1080@0,0 bounds=1920x1080 scale=2.0/2.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=27 settling=35
NP framegen stats: real=124.1 fps generated=0.0 fps gpu=0.00 ms avg 0.00 ms max engine=own mode=2x quality=quality ui=1 fallback=1 state=3 lead=0.0 ms presented=0 dropped=0 luma real=0.000 gen=0.000 layer[hidden=1 opacity=1.00 frame=1920x1080@0,0 bounds=1920x1080 scale=2.0/2.0 z=1000 super=game cs=kCGColorSpaceSRGB/kCGColorSpaceSRGB edr=0/0 sync=0/0] skips: fps>=refresh=110 settling=15
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Game name
CONTROLResonant
Steam AppID
3960536963
Status
platinum (perfect out of the box)
Backend used
d3dmetal
Engine
CrossOver 26.3
Bridgeplay version
0.7.59 (76)
Mac chip
M4 Max
Memory (RAM)
128 GB
macOS version
macOS 27.2
Mac model
Mac16,9
Notes
One tap in the Bridgeplay app. Session 9 min, exit status 0 after 9 min, the game quit normally
Setup at report time
{"schema":1,"appid":"3960536963","name":"CONTROLResonant","status":"platinum","chip":"M4 Max","memory":"128 GB","macos":"macOS 27.2","version":"0.7.59 (76)","engine":"CrossOver 26.3","backend":"d3dmetal","model":"Mac16,9","source":"tap"}Error lines from the whole log (redacted)
bridgeplay-run.log (redacted)
bridgeplay-wine.log, end (redacted)
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