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Pixel Strike 3D (915320) · Playable · M4 Pro
#2185
=== game exited status=0, killing wine prefix === (2 times)
NullReferenceException: Object reference not set to an instance of an object. (2029 times)
SocketException: Access denied
Rethrow as AggregateException: One or more errors occurred. (Access denied)
bridgeplay-run.log (redacted)
=== bridgeplay run Sun Nov 1 21:14:24 CET 2026 ===
verb=waitforexitandrun
args:
[~/Library/Application Support/Steam/steamapps/common/Pixel Strike 3D/PixelStrike3D.exe]
cwd=~/Library/Application Support/Steam/steamapps/common/Pixel Strike 3D
STEAM_COMPAT_DATA_PATH=~/Library/Application Support/Steam/steamapps/compatdata/915320
STEAM_COMPAT_INSTALL_PATH=~/Library/Application Support/Steam/steamapps/common/Pixel Strike 3D
STEAM_COMPAT_APP_ID=915320
-- steam env passed through --
SDL_GAMECONTROLLER_ALLOW_STEAM_VIRTUAL_GAMEPAD=1
SDL_GAMECONTROLLER_IGNORE_DEVICES=0x28de/0x1002,0x28de/0x1003,0x28de/0x1071,0x28de/0x1052,0x28de/0x1042,0x28de/0x1203,0x28de/0x1204,0x28de/0x1205,0x28de/0x1206,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x28de/0x12ff,0x28de/0x12fe,0x28de/0x12fd,0x28de/0x12fc,0x28de/0x12fb,0x28de/0x12fa,0x28de/0x12f9,0x28de/0x12f8,0x28de/0x12f7,0x28de/0x12f6,0x28de/0x12f5,0x28de/0x12f4,0x28de/0x12f3,0x28de/0x12f2,0x28de/0x12f1,0x28de/0x12f0,0x28DE/0x11E0,0x0079/0x181a,0x044f/0xb315,0x044f/0xd007,0x046d/0xcad1,0x054c/0x0268,0x056e/0x200f,0x056e/0x2013,0x05b8/0x1004,0x05b8/0x1006,0x06a3/0xf622,0x0738/0x3180,0x0738/0x3250,0x0738/0x3481,0x0738/0x8180,0x0738/0x8838,0x0810/0x0001,0x0810/0x0003,0x0925/0x0005,0x0925/0x8866,0x0925/0x8888,0x0e6f/0x0109,0x0e6f/0x011e,0x0e6f/0x0128,0x0e6f/0x0214,0x0e6f/0x1314,0x0e6f/0x6302,0x0e8f/0x0008,0x0e8f/0x3075,0x0e8f/0x310d,0x0f0d/0x0009,0x0f0d/0x004d,0x0f0d/0x005f,0x0f0d/0x006a,0x0f0d/0x006e,0x0f0d/0x0085,0x0f0d/0x0086,0x0f0d/0x0088,0x0f30/0x1100,0x11ff/0x3331,0x12ba/0x0100,0x12ba/0x0120,0x12ba/0x0140,0x12ba/0x0200,0x12ba/0x0210,0x12ba/0x0218,0x12ba/0x074b,0x12ba/0x2330,0x12ba/0x2338,0x12ba/0x2430,0x12ba/0x2438,0x12ba/0x2530,0x12ba/0x2538,0x1345/0x1000,0x1345/0x6005,0x146b/0x5500,0x1a34/0x0836,0x1bad/0x0004,0x1bad/0x0005,0x1bad/0x3010,0x1bad/0x3110,0x1bad/0x3138,0x1bad/0x3330,0x1bad/0x3338,0x1bad/0x3430,0x1bad/0x3438,0x1bad/0x3530,0x1bad/0x3538,0x20bc/0x5500,0x20d6/0x576d,0x20d6/0xca6d,0x2563/0x0523,0x2563/0x0575,0x25f0/0x83c3,0x25f0/0xc121,0x2c22/0x2003,0x2c22/0x2302,0x2c22/0x2502,0x8380/0x0003,0x8888/0x0308,0x0079/0x181b,0x044f/0xd00e,0x054c/0x05c4,0x054c/0x05c5,0x054c/0x09cc,0x054c/0x0ba0,0x0738/0x8250,0x0738/0x8384,0x0738/0x8480,0x0738/0x8481,0x0c12/0x0e10,0x0c12/0x0e13,0x0c12/0x0e15,0x0c12/0x0e20,0x0c12/0x0ef6,0x0c12/0x1cf6,0x0c12/0x1e10,0x0c12/0x2e18,0x0e6f/0x0203,0x0e6f/0x0207,0x0e6f/0x020a,0x0f0d/0x0055,0x0f0d/0x005e,0x0f0d/0x0066,0x0f0d/0x0084,0x0f0d/0x0087,0x0f0d/0x008a,0x0f0d/0x009c,0x0f0d/0x00a0,0x0f0d/0x00ee,0x0f0d/0x011c,0x0f0d/0x0123,0x0f0d/0x0162,0x11c0/0x4001,0x146b/0x0d01,0x146b/0x0d02,0x146b/0x0d06,0x146b/0x0d08,0x146b/0x0d09,0x146b/0x0d10,0x146b/0x0d10,0x146b/0x0d13,0x146b/0x1103,0x1532/0x0401,0x1532/0x1000,0x1532/0x1004,0x1532/0x1007,0x1532/0x1008,0x1532/0x1009,0x1532/0x100a,0x1532/0x1100,0x20d6/0x792a,0x2c22/0x2000,0x2c22/0x2300,0x2c22/0x2500,0x3285/0x0d16,0x3285/0x0d17,0x7545/0x0104,0x9886/0x0025,0x054c/0x0ce6,0x054c/0x0e5f,0x0e6f/0x0209,0x0f0d/0x0163,0x0f0d/0x0184,0x1532/0x100b,0x1532/0x100c,0x1532/0x1012,0x1532/0x1024,0x1532/0x1026,0x3285/0x0d18,0x3285/0x0d19,0x358a/0x0104,0x358a/0x0304,0x057e/0x2006,0x057e/0x2067,0x057e/0x2007,0x057e/0x2066,0x057e/0x2008,0x057e/0x2068,0x057e/0x2009,0x057e/0x2069,0x0f0d/0x00c1,0x0f0d/0x0092,0x0f0d/0x00f6,0x0e6f/0x0180,0x0e6f/0x0181,0x0e6f/0x0184,0x0e6f/0x0185,0x0e6f/0x0186,0x0e6f/0x0187,0x0e6f/0x0188,0x0e6f/0x018b,0x0e6f/0x018c,0x0e6f/0x0193,0x0e6f/0x0196,0x0e6f/0x0197,0x0e6f/0x0198,0x0f0d/0x00aa,0x20d6/0xa711,0x20d6/0xa712,0x20d6/0xa713,0x20d6/0xa714,0x20d6/0xa715,0x20d6/0xa716,0x20d6/0xa718,0x33dd/0x0001,0x33dd/0x0002,0x33dd/0x0003,0x0f0d/0x00f0,0x054c/0x0df2,0x2dc8/0x6000,0x2dc8/0x6100,0x2dc8/0x6001,0x2dc8/0x6101,0x2dc8/0x6003,0x2dc8/0x6006,0x2dc8/0x6009,0x2dc8/0x6012,0x0000/0x11fb,0x28de/0x1101,0x28de/0x1102,0x28de/0x1105,0x28de/0x1106,0x28de/0x1142,0x28de/0x1201,0x28de/0x1202,0x28de/0x1205,0x28de/0x1220,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x0f0d/0x01ab,0x0f0d/0x0196,0x2dc8/0x3019,0x2dc8/0x9000,0x2dc8/0x3810,0x2dc8/0x5006,0x2dc8/0x0651,0x05ac/0x0004,0x2dc8/0x9015,0x2dc8/0x2865,0x1235/0xab12,0x2002/0x9000,0x3820/0x0009,0x2810/0x0009,0x2dc8/0x9012,0x2dc8/0x6002,0x2dc8/0x6102,0x2dc8/0x301b,0x2dc8/0x3011,0x2dc8/0x3013,0x2dc8/0x9018,0x2dc8/0x3230,0x05a0/0x3232,0x05a0/0x3232,0x0b05/0x7905,0x0b05/0x7906,0x1949/0x0419,0x0171/0x0419,0x24c6/0x891a,0x24c6/0x891b,0x0583/0xb031,0x0926/0x8888,0x05ac/0x061a,0x0000/0x0000,0x18d1/0x9400,0x0e8f/0x3013,0x046d/0xc216,0x046d/0xc216,0x046d/0xc216,0x046d/0xc216,0x046d/0xc218,0x046d/0xc219,0x14d8/0xcfce,0x24c6/0x892a,0x24c6/0x892b,0x0738/0x3384,0x0925/0x03e8,0x0079/0x1800,0x3285/0x0689,0x0810/0xe501,0x0955/0x7214,0x124b/0x4d01,0x0079/0x1843,0x0079/0x1844,0x0079/0x1846,0x1209/0x2f07,0x0e8f/0x0003,0x1532/0x0402,0x1532/0x0705,0x1532/0x0900,0x0079/0x0011,0x0079/0x0011,0x1235/0xab21,0x7545/0x1122,0x04b4/0x010a,0x1781/0x057e,0x0000/0x0000,0x0111/0x1420,0x0111/0x1420,0x1038/0x1420,0x0111/0x1417,0x0111/0x1417,0x044f/0xb300,0x12bd/0xd015,0x12bd/0xd015,0x0000/0x0000,0x0000/0x0000,0x2717/0x3144,0x16c0/0x05e1,0x3507/0x0004,0x0583/0x2060,0x0583/0x2060,0x05ac/0x0001,0x05ac/0x0001,0x05ac/0x0001,0x05ac/0x0001,0x05ac/0x0002,0x05ac/0x0004,0x05ac/0x0004,0x05ac/0x0004,0x358a/0x0103,0x05ac/0x0004,0x05ac/0x0004,0x05ac/0x0003,
SDL_GAMECONTROLLER_USE_BUTTON_LABELS=1
SDL_JOYSTICK_HIDAPI_STEAMXBOX=0
STEAM_APP_BUNDLE_PATH=/Applications/Steam.app
STEAM_CLIENT_CONFIG_FILE=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steam.cfg
STEAM_COMPAT_APP_ID=915320
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
STEAM_COMPAT_DATA_PATH=~/Library/Application Support/Steam/steamapps/compatdata/915320
STEAM_COMPAT_INSTALL_PATH=~/Library/Application Support/Steam/steamapps/common/Pixel Strike 3D
STEAM_COMPAT_LIBRARY_PATHS=~/Library/Application Support/Steam/steamapps
STEAM_COMPAT_MOUNTS=
STEAM_COMPAT_PROTON=1
STEAM_COMPAT_SHADER_PATH=~/Library/Application Support/Steam/steamapps/shadercache/915320
STEAM_COMPAT_TOOL_PATHS=~/Library/Application Support/Steam/compatibilitytools.d/bridgeplay-proton-winecx-11.17/.
STEAM_DYLD_INSERT_LIBRARIES=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib
STEAM_EXTRA_COMPAT_TOOLS_PATHS=~/Library/Application Support/Steam/compatibilitytools.d
Steam3Master=127.0.0.1:57343
SteamAppId=915320
SteamClientLaunch=1
SteamEnv=1
SteamGameId=915320
SteamGenericControllers=0x2dc8/0x3019,0x2dc8/0x9000,0x2dc8/0x3810,0x2dc8/0x5006,0x2dc8/0x0651,0x05ac/0x0004,0x2dc8/0x9015,0x2dc8/0x2865,0x1235/0xab12,0x2002/0x9000,0x3820/0x0009,0x2810/0x0009,0x2dc8/0x9012,0x2dc8/0x6002,0x2dc8/0x6102,0x2dc8/0x301b,0x2dc8/0x3011,0x2dc8/0x3013,0x2dc8/0x9018,0x2dc8/0x3230,0x05a0/0x3232,0x05a0/0x3232,0x0b05/0x7905,0x0b05/0x7906,0x1949/0x0419,0x0171/0x0419,0x24c6/0x891a,0x24c6/0x891b,0x0583/0xb031,0x0926/0x8888,0x05ac/0x061a,0x0000/0x0000,0x18d1/0x9400,0x0e8f/0x3013,0x046d/0xc216,0x046d/0xc216,0x046d/0xc216,0x046d/0xc216,0x046d/0xc218,0x046d/0xc219,0x14d8/0xcfce,0x24c6/0x892a,0x24c6/0x892b,0x0738/0x3384,0x0925/0x03e8,0x0079/0x1800,0x3285/0x0689,0x0810/0xe501,0x0955/0x7214,0x124b/0x4d01,0x0079/0x1843,0x0079/0x1844,0x0079/0x1846,0x1209/0x2f07,0x0e8f/0x0003,0x1532/0x0402,0x1532/0x0705,0x1532/0x0900,0x0079/0x0011,0x0079/0x0011,0x1235/0xab21,0x7545/0x1122,0x04b4/0x010a,0x1781/0x057e,0x0000/0x0000,0x0111/0x1420,0x0111/0x1420,0x1038/0x1420,0x0111/0x1417,0x0111/0x1417,0x044f/0xb300,0x12bd/0xd015,0x12bd/0xd015,0x0000/0x0000,0x0000/0x0000,0x2717/0x3144,0x16c0/0x05e1,0x3507/0x0004,0x0583/0x2060,0x0583/0x2060,0x05ac/0x0001,0x05ac/0x0001,0x05ac/0x0001,0x05ac/0x0001,0x05ac/0x0002,0x05ac/0x0004,0x05ac/0x0004,0x05ac/0x0004,0x358a/0x0103,0x05ac/0x0004,0x05ac/0x0004,0x05ac/0x0003,
SteamOverlayGameId=915320
SteamVirtualGamepadInfo_Proton=~/Library/Application Support/Steam/config/virtualgamepadinfo.txt
app_id=915320 (STEAM_COMPAT_APP_ID=915320)
controllers: 2 mapping(s) in SDL_GAMECONTROLLERCONFIG from ~/Library/Application Support/bridgeplay/gamecontrollerdb.txt
gamefix: reading the shipped-global conf ~/Library/Application Support/bridgeplay/gamefixes-default/default.conf
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: ROSETTA_ADVERTISE_AVX kept from the launch options, the shipped-global conf value is not applied
gamefix: applied D3DM_ENABLE_METALFX=1 from the shipped-global conf
gamefix: NVAPI=1 from the shipped-global conf
gamefix: applied MTL_HUD_ENABLED=1 from the global conf
runner: build winecx-11.17 (WineCX 11.17 (msync, D3DMetal)) at ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver
=== prefix claimed by build winecx-11.17 ===
volume: compatdata on apfs (/System/Volumes/<drive>
sync: WINEMSYNC=1 from engine
avx: ROSETTA_ADVERTISE_AVX=1 from default
launch: progress panel started (new prefix: 1)
=== cloned this prefix from the crossover-winecx-11.17-x86_64-unix template ===
video: RetinaMode=0
=== mapped drive S: to ~/Library/Application Support/Steam ===
msync: bootstrapped mach port on wine-2ff3250-msync.
msync: up and running.
00b4:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c00000e5
0038:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 1359
controllers: games read them directly (BRIDGEPLAY_RAW_CONTROLLERS=1)
graphics: staged lib/wine/x86_64-windows/nvapi.dll as drive_c/windows/system32/nvapi.dll
graphics: staged lib/notproton-backends/nvapi-shim/x86_64-windows/nvapi64.dll as drive_c/windows/system32/nvapi64.dll
graphics: NVAPI=1: nvngx on, adapter 0x10de:0x2684 (NVIDIA GeForce RTX 4090)
graphics: backend=d3dmetal (auto-detected, the engine has D3DMetal)
graphics: backend overrides d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64=n,b;nvngx=b
=== installed legacy Steam.dll ===
=== bridge staged into ~/Library/Application Support/Steam/steamapps/compatdata/915320/pfx/drive_c/Program Files (x86)/Steam ===
WINEDLLPATH=~/Library/Application Support/Steam/steamapps/compatdata/915320/pfx/drive_c/Program Files (x86)/Steam:~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-windows:~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix
WINEDLLOVERRIDES=d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64=n,b;nvngx=b;steamclient=n;steamclient64=n;lsteamclient=b
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
launch_args=~/Library/Application Support/Steam/steamapps/common/Pixel Strike 3D/PixelStrike3D.exe
=== launching (waitforexitandrun): ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix/wine ~/Library/Application Support/Steam/steamapps/common/Pixel Strike 3D/PixelStrike3D.exe ===
fetched client icon 634eafd7e4f6cc50ffac5535220b781afbdbcd0d
icon built from ~/Library/Application Support/bridgeplay/launchers/915320/clienticon-634eafd7e4f6cc50ffac5535220b781afbdbcd0d.ico
loader staged in bundle for game mode
launcher bundle updated
=== overlay injected from ~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib ===
launching bundle directly so input permission stays with Steam
=== game exited status=0, killing wine prefix ===
=== session health: healthy after 189s ===
=== exit summary: exit status 0 after 3 min, the game quit normally ===
=== wine prefix killed, session ending ===
=== bridgeplay run Sun Nov 1 21:18:22 CET 2026 ===
verb=waitforexitandrun
args:
[~/Library/Application Support/Steam/steamapps/common/Pixel Strike 3D/PixelStrike3D.exe]
cwd=~/Library/Application Support/Steam/steamapps/common/Pixel Strike 3D
STEAM_COMPAT_DATA_PATH=~/Library/Application Support/Steam/steamapps/compatdata/915320
STEAM_COMPAT_INSTALL_PATH=~/Library/Application Support/Steam/steamapps/common/Pixel Strike 3D
STEAM_COMPAT_APP_ID=915320
-- steam env passed through --
SDL_GAMECONTROLLER_ALLOW_STEAM_VIRTUAL_GAMEPAD=1
SDL_GAMECONTROLLER_IGNORE_DEVICES=0x28de/0x1002,0x28de/0x1003,0x28de/0x1071,0x28de/0x1052,0x28de/0x1042,0x28de/0x1203,0x28de/0x1204,0x28de/0x1205,0x28de/0x1206,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x28de/0x12ff,0x28de/0x12fe,0x28de/0x12fd,0x28de/0x12fc,0x28de/0x12fb,0x28de/0x12fa,0x28de/0x12f9,0x28de/0x12f8,0x28de/0x12f7,0x28de/0x12f6,0x28de/0x12f5,0x28de/0x12f4,0x28de/0x12f3,0x28de/0x12f2,0x28de/0x12f1,0x28de/0x12f0,0x28DE/0x11E0,0x0079/0x181a,0x044f/0xb315,0x044f/0xd007,0x046d/0xcad1,0x054c/0x0268,0x056e/0x200f,0x056e/0x2013,0x05b8/0x1004,0x05b8/0x1006,0x06a3/0xf622,0x0738/0x3180,0x0738/0x3250,0x0738/0x3481,0x0738/0x8180,0x0738/0x8838,0x0810/0x0001,0x0810/0x0003,0x0925/0x0005,0x0925/0x8866,0x0925/0x8888,0x0e6f/0x0109,0x0e6f/0x011e,0x0e6f/0x0128,0x0e6f/0x0214,0x0e6f/0x1314,0x0e6f/0x6302,0x0e8f/0x0008,0x0e8f/0x3075,0x0e8f/0x310d,0x0f0d/0x0009,0x0f0d/0x004d,0x0f0d/0x005f,0x0f0d/0x006a,0x0f0d/0x006e,0x0f0d/0x0085,0x0f0d/0x0086,0x0f0d/0x0088,0x0f30/0x1100,0x11ff/0x3331,0x12ba/0x0100,0x12ba/0x0120,0x12ba/0x0140,0x12ba/0x0200,0x12ba/0x0210,0x12ba/0x0218,0x12ba/0x074b,0x12ba/0x2330,0x12ba/0x2338,0x12ba/0x2430,0x12ba/0x2438,0x12ba/0x2530,0x12ba/0x2538,0x1345/0x1000,0x1345/0x6005,0x146b/0x5500,0x1a34/0x0836,0x1bad/0x0004,0x1bad/0x0005,0x1bad/0x3010,0x1bad/0x3110,0x1bad/0x3138,0x1bad/0x3330,0x1bad/0x3338,0x1bad/0x3430,0x1bad/0x3438,0x1bad/0x3530,0x1bad/0x3538,0x20bc/0x5500,0x20d6/0x576d,0x20d6/0xca6d,0x2563/0x0523,0x2563/0x0575,0x25f0/0x83c3,0x25f0/0xc121,0x2c22/0x2003,0x2c22/0x2302,0x2c22/0x2502,0x8380/0x0003,0x8888/0x0308,0x0079/0x181b,0x044f/0xd00e,0x054c/0x05c4,0x054c/0x05c5,0x054c/0x09cc,0x054c/0x0ba0,0x0738/0x8250,0x0738/0x8384,0x0738/0x8480,0x0738/0x8481,0x0c12/0x0e10,0x0c12/0x0e13,0x0c12/0x0e15,0x0c12/0x0e20,0x0c12/0x0ef6,0x0c12/0x1cf6,0x0c12/0x1e10,0x0c12/0x2e18,0x0e6f/0x0203,0x0e6f/0x0207,0x0e6f/0x020a,0x0f0d/0x0055,0x0f0d/0x005e,0x0f0d/0x0066,0x0f0d/0x0084,0x0f0d/0x0087,0x0f0d/0x008a,0x0f0d/0x009c,0x0f0d/0x00a0,0x0f0d/0x00ee,0x0f0d/0x011c,0x0f0d/0x0123,0x0f0d/0x0162,0x11c0/0x4001,0x146b/0x0d01,0x146b/0x0d02,0x146b/0x0d06,0x146b/0x0d08,0x146b/0x0d09,0x146b/0x0d10,0x146b/0x0d10,0x146b/0x0d13,0x146b/0x1103,0x1532/0x0401,0x1532/0x1000,0x1532/0x1004,0x1532/0x1007,0x1532/0x1008,0x1532/0x1009,0x1532/0x100a,0x1532/0x1100,0x20d6/0x792a,0x2c22/0x2000,0x2c22/0x2300,0x2c22/0x2500,0x3285/0x0d16,0x3285/0x0d17,0x7545/0x0104,0x9886/0x0025,0x054c/0x0ce6,0x054c/0x0e5f,0x0e6f/0x0209,0x0f0d/0x0163,0x0f0d/0x0184,0x1532/0x100b,0x1532/0x100c,0x1532/0x1012,0x1532/0x1024,0x1532/0x1026,0x3285/0x0d18,0x3285/0x0d19,0x358a/0x0104,0x358a/0x0304,0x057e/0x2006,0x057e/0x2067,0x057e/0x2007,0x057e/0x2066,0x057e/0x2008,0x057e/0x2068,0x057e/0x2009,0x057e/0x2069,0x0f0d/0x00c1,0x0f0d/0x0092,0x0f0d/0x00f6,0x0e6f/0x0180,0x0e6f/0x0181,0x0e6f/0x0184,0x0e6f/0x0185,0x0e6f/0x0186,0x0e6f/0x0187,0x0e6f/0x0188,0x0e6f/0x018b,0x0e6f/0x018c,0x0e6f/0x0193,0x0e6f/0x0196,0x0e6f/0x0197,0x0e6f/0x0198,0x0f0d/0x00aa,0x20d6/0xa711,0x20d6/0xa712,0x20d6/0xa713,0x20d6/0xa714,0x20d6/0xa715,0x20d6/0xa716,0x20d6/0xa718,0x33dd/0x0001,0x33dd/0x0002,0x33dd/0x0003,0x0f0d/0x00f0,0x054c/0x0df2,0x2dc8/0x6000,0x2dc8/0x6100,0x2dc8/0x6001,0x2dc8/0x6101,0x2dc8/0x6003,0x2dc8/0x6006,0x2dc8/0x6009,0x2dc8/0x6012,0x0000/0x11fb,0x28de/0x1101,0x28de/0x1102,0x28de/0x1105,0x28de/0x1106,0x28de/0x1142,0x28de/0x1201,0x28de/0x1202,0x28de/0x1205,0x28de/0x1220,0x28de/0x1302,0x28de/0x1303,0x28de/0x1304,0x28de/0x1305,0x0f0d/0x01ab,0x0f0d/0x0196,0x2dc8/0x3019,0x2dc8/0x9000,0x2dc8/0x3810,0x2dc8/0x5006,0x2dc8/0x0651,0x05ac/0x0004,0x2dc8/0x9015,0x2dc8/0x2865,0x1235/0xab12,0x2002/0x9000,0x3820/0x0009,0x2810/0x0009,0x2dc8/0x9012,0x2dc8/0x6002,0x2dc8/0x6102,0x2dc8/0x301b,0x2dc8/0x3011,0x2dc8/0x3013,0x2dc8/0x9018,0x2dc8/0x3230,0x05a0/0x3232,0x05a0/0x3232,0x0b05/0x7905,0x0b05/0x7906,0x1949/0x0419,0x0171/0x0419,0x24c6/0x891a,0x24c6/0x891b,0x0583/0xb031,0x0926/0x8888,0x05ac/0x061a,0x0000/0x0000,0x18d1/0x9400,0x0e8f/0x3013,0x046d/0xc216,0x046d/0xc216,0x046d/0xc216,0x046d/0xc216,0x046d/0xc218,0x046d/0xc219,0x14d8/0xcfce,0x24c6/0x892a,0x24c6/0x892b,0x0738/0x3384,0x0925/0x03e8,0x0079/0x1800,0x3285/0x0689,0x0810/0xe501,0x0955/0x7214,0x124b/0x4d01,0x0079/0x1843,0x0079/0x1844,0x0079/0x1846,0x1209/0x2f07,0x0e8f/0x0003,0x1532/0x0402,0x1532/0x0705,0x1532/0x0900,0x0079/0x0011,0x0079/0x0011,0x1235/0xab21,0x7545/0x1122,0x04b4/0x010a,0x1781/0x057e,0x0000/0x0000,0x0111/0x1420,0x0111/0x1420,0x1038/0x1420,0x0111/0x1417,0x0111/0x1417,0x044f/0xb300,0x12bd/0xd015,0x12bd/0xd015,0x0000/0x0000,0x0000/0x0000,0x2717/0x3144,0x16c0/0x05e1,0x3507/0x0004,0x0583/0x2060,0x0583/0x2060,0x05ac/0x0001,0x05ac/0x0001,0x05ac/0x0001,0x05ac/0x0001,0x05ac/0x0002,0x05ac/0x0004,0x05ac/0x0004,0x05ac/0x0004,0x358a/0x0103,0x05ac/0x0004,0x05ac/0x0004,0x05ac/0x0003,
SDL_GAMECONTROLLER_USE_BUTTON_LABELS=1
SDL_JOYSTICK_HIDAPI_STEAMXBOX=0
STEAM_APP_BUNDLE_PATH=/Applications/Steam.app
STEAM_CLIENT_CONFIG_FILE=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steam.cfg
STEAM_COMPAT_APP_ID=915320
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
STEAM_COMPAT_DATA_PATH=~/Library/Application Support/Steam/steamapps/compatdata/915320
STEAM_COMPAT_INSTALL_PATH=~/Library/Application Support/Steam/steamapps/common/Pixel Strike 3D
STEAM_COMPAT_LIBRARY_PATHS=~/Library/Application Support/Steam/steamapps
STEAM_COMPAT_MOUNTS=
STEAM_COMPAT_PROTON=1
STEAM_COMPAT_SHADER_PATH=~/Library/Application Support/Steam/steamapps/shadercache/915320
STEAM_COMPAT_TOOL_PATHS=~/Library/Application Support/Steam/compatibilitytools.d/bridgeplay-proton-winecx-11.17/.
STEAM_DYLD_INSERT_LIBRARIES=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib
STEAM_EXTRA_COMPAT_TOOLS_PATHS=~/Library/Application Support/Steam/compatibilitytools.d
Steam3Master=127.0.0.1:57343
SteamAppId=915320
SteamClientLaunch=1
SteamEnv=1
SteamGameId=915320
SteamGenericControllers=0x2dc8/0x3019,0x2dc8/0x9000,0x2dc8/0x3810,0x2dc8/0x5006,0x2dc8/0x0651,0x05ac/0x0004,0x2dc8/0x9015,0x2dc8/0x2865,0x1235/0xab12,0x2002/0x9000,0x3820/0x0009,0x2810/0x0009,0x2dc8/0x9012,0x2dc8/0x6002,0x2dc8/0x6102,0x2dc8/0x301b,0x2dc8/0x3011,0x2dc8/0x3013,0x2dc8/0x9018,0x2dc8/0x3230,0x05a0/0x3232,0x05a0/0x3232,0x0b05/0x7905,0x0b05/0x7906,0x1949/0x0419,0x0171/0x0419,0x24c6/0x891a,0x24c6/0x891b,0x0583/0xb031,0x0926/0x8888,0x05ac/0x061a,0x0000/0x0000,0x18d1/0x9400,0x0e8f/0x3013,0x046d/0xc216,0x046d/0xc216,0x046d/0xc216,0x046d/0xc216,0x046d/0xc218,0x046d/0xc219,0x14d8/0xcfce,0x24c6/0x892a,0x24c6/0x892b,0x0738/0x3384,0x0925/0x03e8,0x0079/0x1800,0x3285/0x0689,0x0810/0xe501,0x0955/0x7214,0x124b/0x4d01,0x0079/0x1843,0x0079/0x1844,0x0079/0x1846,0x1209/0x2f07,0x0e8f/0x0003,0x1532/0x0402,0x1532/0x0705,0x1532/0x0900,0x0079/0x0011,0x0079/0x0011,0x1235/0xab21,0x7545/0x1122,0x04b4/0x010a,0x1781/0x057e,0x0000/0x0000,0x0111/0x1420,0x0111/0x1420,0x1038/0x1420,0x0111/0x1417,0x0111/0x1417,0x044f/0xb300,0x12bd/0xd015,0x12bd/0xd015,0x0000/0x0000,0x0000/0x0000,0x2717/0x3144,0x16c0/0x05e1,0x3507/0x0004,0x0583/0x2060,0x0583/0x2060,0x05ac/0x0001,0x05ac/0x0001,0x05ac/0x0001,0x05ac/0x0001,0x05ac/0x0002,0x05ac/0x0004,0x05ac/0x0004,0x05ac/0x0004,0x358a/0x0103,0x05ac/0x0004,0x05ac/0x0004,0x05ac/0x0003,
SteamOverlayGameId=915320
SteamVirtualGamepadInfo_Proton=~/Library/Application Support/Steam/config/virtualgamepadinfo.txt
app_id=915320 (STEAM_COMPAT_APP_ID=915320)
controllers: 2 mapping(s) in SDL_GAMECONTROLLERCONFIG from ~/Library/Application Support/bridgeplay/gamecontrollerdb.txt
gamefix: reading the shipped-global conf ~/Library/Application Support/bridgeplay/gamefixes-default/default.conf
gamefix: reading the global conf ~/Library/Application Support/bridgeplay/gamefixes/default.conf
gamefix: ROSETTA_ADVERTISE_AVX kept from the launch options, the shipped-global conf value is not applied
gamefix: D3DM_ENABLE_METALFX kept from the launch options, the shipped-global conf value is not applied
gamefix: NVAPI=1 from the shipped-global conf
gamefix: MTL_HUD_ENABLED kept from the launch options, the global conf value is not applied
runner: build winecx-11.17 (WineCX 11.17 (msync, D3DMetal)) at ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver
volume: compatdata on apfs (/System/Volumes/<drive>
sync: WINEMSYNC=1 from engine
avx: ROSETTA_ADVERTISE_AVX=1 from default
launch: progress panel started (new prefix: 0)
video: RetinaMode=0
msync: bootstrapped mach port on wine-2ff3250-msync.
msync: up and running.
00b4:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c00000e5
0038:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 1359
controllers: games read them directly (BRIDGEPLAY_RAW_CONTROLLERS=1)
graphics: staged lib/wine/x86_64-windows/nvapi.dll as drive_c/windows/system32/nvapi.dll
graphics: NVAPI=1: nvngx on, adapter 0x10de:0x2684 (NVIDIA GeForce RTX 4090)
graphics: backend=d3dmetal (auto-detected, the engine has D3DMetal)
graphics: backend overrides d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64=n,b;nvngx=b
=== bridge already staged ===
=== bridge staged into ~/Library/Application Support/Steam/steamapps/compatdata/915320/pfx/drive_c/Program Files (x86)/Steam ===
WINEDLLPATH=~/Library/Application Support/Steam/steamapps/compatdata/915320/pfx/drive_c/Program Files (x86)/Steam:~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-windows:~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix
WINEDLLOVERRIDES=d3d10,d3d10core,d3d11,d3d12,dxgi=b;nvapi64=n,b;nvngx=b;steamclient=n;steamclient64=n;lsteamclient=b
STEAM_COMPAT_CLIENT_INSTALL_PATH=~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS
launch_args=~/Library/Application Support/Steam/steamapps/common/Pixel Strike 3D/PixelStrike3D.exe
=== launching (waitforexitandrun): ~/Library/Application Support/bridgeplay/runners/crossover-winecx-11.17/CrossOver/lib/wine/x86_64-unix/wine ~/Library/Application Support/Steam/steamapps/common/Pixel Strike 3D/PixelStrike3D.exe ===
icon reused from ~/Library/Application Support/bridgeplay/launchers/915320/clienticon-634eafd7e4f6cc50ffac5535220b781afbdbcd0d.ico
loader staged in bundle for game mode
launcher bundle unchanged
=== overlay injected from ~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:~/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib ===
launching bundle directly so input permission stays with Steam
=== game exited status=0, killing wine prefix ===
=== session health: healthy after 217s ===
=== exit summary: exit status 0 after 3 min, the game quit normally ===
=== wine prefix killed, session ending ===
bridgeplay-wine.log, end (redacted)
[… 348385 characters cut …]
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.Update () [0x00000] in <00000000000000000000000000000000>:0
Unloaded 0 unused Resources
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ResourceManager:unloadUnusedResources()
NullReferenceException: Object reference not set to an instance of an object.
at DiscordController.OnApplicationQuit () [0x00000] in <00000000000000000000000000000000>:0
[Physics::Module] Cleanup current backned.
[Physics::Module] Id: 0xf2b8ea05
Input System module state changed to: ShutdownInProgress.
Input System polling thread exited.
Input System module state changed to: Shutdown.
overlay_shim image_added: overlay text 0x208684000-0x2086ab000
overlay_shim_load: pid=91955 exe=UnityCrashHandler64 layer_hooks=3 overlay=present
pid 90913 != 90912, skipping destruction (fork without exec?)
pid 90912 != 90913, skipping dealloc of client_port = 15891, server_port = 11539
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Game name
Pixel Strike 3D
Steam AppID
915320
Status
platinum (perfect out of the box)
Backend used
d3dmetal
Engine
WineCX 11.17 (msync, D3DMetal)
Bridgeplay version
0.7.61 (78)
Mac chip
M4 Pro
Memory (RAM)
24 GB
macOS version
macOS 26.6.2
Mac model
Mac16,8
Notes
One tap in the Bridgeplay app. Session 3 min, exit status 0 after 3 min, the game quit normally
Setup at report time
{"schema":1,"appid":"915320","name":"Pixel Strike 3D","status":"platinum","chip":"M4 Pro","memory":"24 GB","macos":"macOS 26.6.2","version":"0.7.61 (78)","engine":"WineCX 11.17 (msync, D3DMetal)","backend":"d3dmetal","model":"Mac16,8","source":"tap"}Error lines from the whole log (redacted)
bridgeplay-run.log (redacted)
bridgeplay-wine.log, end (redacted)
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