Add compute shader to API #4165
gehrigwilcox
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I want to use compute shaders and I see the game of life example but it seems to be using internal code rather than API calls which means that you can't use compute shaders through any language bindings.
I can help create this, I just want to make sure that
a. There isn't already a way to use compute shaders with raylib in other languages (such as go)
b. The proposed API calls fit in the ecosystem
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