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I've linked draco library and seems the cgltf already decode the mesh correctly, but still result in a crash. I think the problem might occurr somewhere else.
I'm using examples/models/models_loading_gltf.c with attached glb file. coffecup.glb.zip
The text was updated successfully, but these errors were encountered:
raysan5
changed the title
Load glb with draco compression will result in a crash
[rmodels] Load glb with draco compression will result in a crash
May 14, 2023
Issue description
I've linked draco library and seems the cgltf already decode the mesh correctly, but still result in a crash. I think the problem might occurr somewhere else.
I'm using
examples/models/models_loading_gltf.c
with attached glb file.coffecup.glb.zip
Here is the error log
From the log seems model and textures are loaded successfully
Here is my compile_commands.json
Environment
OS: macOS v13
Raylib: 4.5.0
draco: 1.5.6
Detail Error Report
The text was updated successfully, but these errors were encountered: