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Cinematic-UI

An easy-to-use UI to create simple cinematic conversations with NPCs on Onset

Demo:

Demo
FULL DEMO AVAILABLE HERE

Import package:

local CUI = ImportPackage("cinematicui")

Functions:

CUI.startCinematic(params, npc*, animation*)

  • params (Table)

{
	title = "NPC Name",
	message = "Hello world!"
	actions = {
		{
			text = "Yes",
			callback = "YesClickedOnCUI",
			close_on_click = true
		},
		{
			text = "No"
			callback = "NoClickedOnCUI"
		}
	}
}

Please note that, in this example, YesClickedOnCUI and NoClickedOnCUI are events registered in your package like this:

AddEvent("YesClickedOnCUI", function()
	-- Do something
end)
  • npc (Number, optional)

The Npc identifier (by default, it will be the closest NPC)

  • animation (String, optional)

An animation present in the AnimationList. Default is WAVE2

CUI.updateCinematic(params, npc*, animation*)

  • params (Table)

Same as CUI.startCinematic. Please note that iftitle and/or message is/are empty, the UI will keep those sent tostartCinematic. Not sending any actions will remove buttons from the UI.

CUI.stopCinematic(params, npc*, animation*)

Stops the cinematic.

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