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Fails to build in VS2017/Python3.6 64bit #2
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Hello @chrisvarns, The problem is that the Can you try the second way of installation (latest version) here ? |
I'm having the same issue. Unfortunately it was not solved by using the development version. Here the last few lines of output:
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Hello @voegtlel, |
Hi @realitix, This is what I did: cd C:\Users\Luke\
git clone https://github.com/realitix/pyshaderc.git
cd pyshaderc
python setup.py build >build.log This time I redirected the build output to build.log. Thanks for looking into it! |
Thanks for the build log. Can you look in the |
Sure, here you go:
|
Ok so you don't have the Can you run this command in the folder
I wait for the output |
Here is the console output: Btw, there exists Output of I also attached a list of all files within the directory. |
Hello @voegtlel, |
Ok so I have to do it myself because the problem is bigger than I though |
Hello @Micha0, I pushed the 1.1.3 tag and added it to Pypi too. |
Hi,
I am probably being an idiot somehow, but I get this error when I try to build with
pip install pyshaderc
from the Python 3.6 command prompt, launched from VS2017.LINK : fatal error LNK1181: cannot open input file 'shaderc_combined.lib'
I have the 2015 build tools installed too, but cmake seems to pick up the 2017 ones (i am doing all this from 2017 after all). It appears to me from the log that all the preceeding builds succeed, and its just the link step that fails.
Cheers!
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