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The MacOS version of Link Branch functions differently than the Windows version.[Problem] #930
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Could you please demonstrate the differences using some simple model? |
I’ll try to get it down as simple as possible.
Thanks,
Jason
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From: Zheng Lei ***@***.***>
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Subject: Re: [realthunder/FreeCAD] The MacOS version of Link Branch functions differently than the Windows version.[Problem] (Issue #930)
Could you please demonstrate the differences using some simple model?
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Simple Drawing Not Showing in MacOS.FCStd.zip This should be a simple cube. Let me know if it looks correct on your MacOS machine. |
The datum plane seems to be not attached because it shows you have selected to attach it to inertia of the xz plane. Attaching the datum plane to any of the origin planes using object's face attachment mode instead of inertia renders the cube properly. [code]
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Is there an existing issue for this?
Version
0.21 (Development)
Full version info
Subproject(s) affected?
None
Problem description
When I attempt to build a simple electronic enclosure, I am unable to complete it under MacOS. On Widows 10, the experience is much improved. I receive a number of recompute errors and this means that many surfaces disappear randomly. I attempt to start over, but I end up exactly in the same place. Maybe there is an obvious reason for this, but I don't know if there are any differences between the code on the two platforms. Would it be worth it to walk through the two platforms with my example 3D drawing to see why they are so different?
Anything else?
No response
Code of Conduct
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