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Several SWS actions don't work during recording - under discussion (was: "SWS/S&M: Map selected tracks MIDI input to channel x" doesn´t work during recording) #913
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@devs: sws/SnM/SnM_ChunkParserPatcher.h Line 260 in 400c3c1
So it has to be with all actions which involve chunk editing. @jurek123: |
The GetPlayState check was added in 9f2726a:
Until c1a4f8f there was a comment saying:
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Nice, thanks for the additional info @cfillion ! The last Post in this 2010 thread makes me tend to remove the check but I'm sure Jeffos still had very good reasons to leave it in up until last year. |
Asked Justin about it, let's see what he says... edit: |
Thank you. Going to test on linux with the check disabled, though I'm probably not of any help here (never recorded anything at all). I realized the Call Hierarchy of ParsePatch(), which I guess is the main method for chunk patching, is huge. Jeffos (and others) made good use of his swiss army knife tool.
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Thanks for checking veto. Seeing it affects so much (and it would be a huge task to test this all with the check disabled during recording) I'd say safety first and leave the check in (so the issue would be a "Live with it.") |
I'm pretty much a beginner but I still tend to leave it in too (at least for the older actions/functions). Concerning the OP, if he doesn't like the JSFX approach, I'm ready to do it by Reascript for him. |
Indeed, I´d be very interested if you could do a Reascript for that? That´d be fantastic.
Jurek (OP)
… Am 26.10.2017 um 10:54 schrieb veto-gh ***@***.***>:
I'm pretty much a noob but I still tend to leave it in too (at least for the older actions/functions).
Maybe a long or separate beta would make sense too.
Concerning the OP, if he doesn't like the JSFX approach, I'm ready to do it by Reascript for him.
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Hi Jurek, |
Hey, I just had a chance to test it, works like a charm! Thank you so much!
Jurek
… Am 02.11.2017 um 21:30 schrieb veto-gh ***@***.***>:
Hi Jurek,
for different channels duplicate the script, change the file name and edit the source (look for the "user settings" part).
If you set CHANNEL to 0 you can map MIDI to the source channel.
File: Map selected tracks MIDI input to channel 1.lua.zip <https://github.com/reaper-oss/sws/files/1439283/Map.selected.tracks.MIDI.input.to.channel.1.lua.zip>
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Since OP's original issue sounds solved (thanks Veto) I took the liberty to rename the title to reflect the broader topic going on here. edit: |
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