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[MacOS] Installing Alice/LG on the new M1 chip fails #54
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@BryanChrisBrown If you find the time to post some error logs here, that would be great. Thank you! |
Hi @regcs looks like the only file in the logs directory on the add-on is the init.py file, is there somewhere else I'm supposed to be looking? |
Actually, you should find the log files in there. If they are not there that indicates that the error happens during add-on initialization or the error is in the log module 😅 |
@BryanChrisBrown In case you find some time, could you try to start Blender in console mode again on the Mac M1 to see, if get some information from that? |
Here are the log files for both the Alice-lg.log and side-packages-install.log side-packages-install.log
Alice-lg.log
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Thanks, @BryanChrisBrown. That looks like there is something going wrong during either the installation of the side-packages or the loading of these modules on start-up. Could you have a look inside the Also: The folder name of your add-on is AliceLG-2. Are there two instances of the add-on installed? |
just adding an update here that the issue seems to stem from pynng not having an m1 build currently: |
We now verified that the issue was due to Use a pre-compiled wheel of pynng for M1 Macs, which will be bundled with Alice/LG. This wheel will be used for installation of pynng on M1 Macs. Other operating systems will still install |
This is still an issue in 2023. |
This is still an issue in 2023. I installed version 2.2.1. It still automatically downloads a version of pynng that is not apple m1 compliant. Then the plug-in cannot be installed. |
The issue was fixed until Dec 25, 2023. It seems, a new version of pynng was released after two years – so I need to recompile for Apple Silicon, since it is not done by the author of pynng. |
There might be some issue with installing the add-on on macOS with hardware that uses Apple's new M1 chip. Still need some confirmation and error logs.
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