I am a 3D Character Artist and Software Engineer who is passionate about crafting immersive avatars and developing tools to make it happen!
I created the Unified Expressions face tracking standard to help solve the fragmented face tracking standardization and manage several projects in relation to face tracking.
- 2D/3D Character Art and Design
- Blender
- Substance Painter
- Substance Designer
- Software Design
- C, C++, C#, Python, Rust, JavaScript, Kotlin