Skip to content

Commit

Permalink
Clarified READMEs
Browse files Browse the repository at this point in the history
  • Loading branch information
repelliuss committed Jul 17, 2020
1 parent d606a24 commit e5d54db
Show file tree
Hide file tree
Showing 2 changed files with 2 additions and 1 deletion.
1 change: 1 addition & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -52,6 +52,7 @@ This is a demonstration and it just represents the original game assets loaded t
## How to Get
* If you want to get *Boulder Dash 2020* on Windows or Linux:
* [Please click here for further instructions!](https://github.com/repelliuss/Boulder-Dash-Engine/releases/latest)
* Don't forget to see [Making it Playable!](#making-it-playable)

## Making it Playable
Go to the README files at those locations and follow the instructions in them!
Expand Down
2 changes: 1 addition & 1 deletion Resources/Levels/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,7 @@
* levelX_tileset.png is consisting from tiles with their different frames. World
5 has a different color key. level8 and level9 is in World 5. If you want to
change color keys of levels go to the `get_color_key` function in
`src/level.c` and modify it. I put a 2 templates representing how should you put
`src/level.c`, modify and recompile it. I put a 2 templates representing how should you put
your textures but in a blurred way because of legal problems. I also put an
blurred_info_tileset.png to make it explicit what this tile is. Tiles below the info text are
animation frames of that tile which is represented by the info text.

0 comments on commit e5d54db

Please sign in to comment.