Wrapper for libwebp in C#. The most complete wrapper in pure managed C#.
Exposes Simple Decoding API and Encoding API, Advanced Decoding and Encoding API (with compression statistics), Get version library and WebPGetFeatures (info on any WebP file). Exposed get PSNR, SSIM or LSIM distortion metrics.
The wrapper is in safe managed code. No need for external dll except libwebp_x86.dll (included v0.4.4) and libwebp_x64.dll (included v1.2.1). The wrapper works in 32, 64 bit or ANY (auto switch to the appropriate library).
The code is commented and include simple examples for using the wrapper.
Load WebP image for WebP file
Bitmap bmp = WebP.Load("test.webp");
Decode WebP filename to bitmap and load in PictureBox container
byte[] rawWebP = File.ReadAllBytes("test.webp");
this.pictureBox.Image = WebP.Decode(rawWebP);
Advanced decode WebP filename to bitmap and load in PictureBox container
byte[] rawWebP = File.ReadAllBytes("test.webp");
WebPDecoderOptions decoderOptions = new WebPDecoderOptions();
decoderOptions.use_threads = 1; //Use multhreading
decoderOptions.flip = 1; //Flip the image
this.pictureBox.Image = WebP.Decode(rawWebP, decoderOptions);
Get thumbnail with 200x150 pixels in fast/low quality mode
this.pictureBox.Image = WebP.GetThumbnailFast(rawWebP, 200, 150);
Get thumbnail with 200x150 pixels in slow/high quality mode
this.pictureBox.Image = WebP.GetThumbnailQuality(rawWebP, 200, 150);
Save bitmap to WebP file
Bitmap bmp = new Bitmap("test.jpg");
WebP.Save(bmp, 80, "test.webp");
Encode to memory buffer in lossy mode with quality 75 and save to file
Bitmap bmp = new Bitmap("test.jpg");
byte[] rawWebP = WebP.EncodeLossy(bmp, 75);
File.WriteAllBytes("test.webp", rawWebP);
Encode to memory buffer in lossy mode with quality 75 and speed 9. Save to file
Bitmap bmp = new Bitmap("test.jpg");
byte[] rawWebP = WebP.EncodeLossy(bmp, 75, 9);
File.WriteAllBytes("test.webp", rawWebP);
Encode to memory buffer in lossy mode with quality 75, speed 9 and get information. Save to file
Bitmap bmp = new Bitmap("test.jpg");
byte[] rawWebP = WebP.EncodeLossy(bmp, 75, 9, true);
File.WriteAllBytes("test.webp", rawWebP);
Encode to memory buffer in lossless mode and save to file
Bitmap bmp = new Bitmap("test.jpg");
byte[] rawWebP = WebP.EncodeLossless(bmp);
File.WriteAllBytes("test.webp", rawWebP);
Encode to memory buffer in lossless mode with speed 9 and save to file
Bitmap bmp = new Bitmap("test.jpg");
byte[] rawWebP = WebP.EncodeLossless(bmp, 9);
File.WriteAllBytes("test.webp", rawWebP);
Encode to memory buffer in near lossless mode with quality 40 and speed 9 and save to file
Bitmap bmp = new Bitmap("test.jpg");
byte[] rawWebP = WebP.EncodeNearLossless(bmp, 40, 9);
File.WriteAllBytes("test.webp", rawWebP);
Get version of libwebp.dll
string version = "libwebp.dll v" + WebP.GetVersion();
Get info from WebP file
byte[] rawWebp = File.ReadAllBytes(pathFileName);
WebPInfo info = WebP.GetInfo(rawWebp);
MessageBox.Show("Width: " + info.Width + "\n" +
"Height: " + info.Height + "\n" +
"Has alpha: " + info.HasAlpha + "\n" +
"Is animation: " + info.IsAnimated + "\n" +
"Format: " + info.Format);
Get PSNR, SSIM or LSIM distortion metric between two pictures
int metric = 0; //0 = PSNR, 1= SSIM, 2=LSIM
Bitmap bmp1 = Bitmap.FromFile("image1.png");
Bitmap bmp2 = Bitmap.FromFile("image2.png");
result = WebP.GetPictureDistortion(source, reference, metric);
MessageBox.Show("Red: " + result[0] + "dB.\nGreen: " + result[1] + "dB.\nBlue: " + result[2] + "dB.\nAlpha: " + result[3] + "dB.\nAll: " + result[4] + "dB.", "PSNR");
MessageBox.Show("Red: " + result[0] + "dB\n" +
"Green: " + result[1] + "dB\n" +
"Blue: " + result[2] + "dB\n" +
"Alpha: " + result[3] + "dB\n" +
"All: " + result[4] + "dB\n");
Thanks to jzern@google.com
Without his help this wrapper would not have been possible.