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Split SpaceView -> SpaceViewState + SpaceViewBlueprint #2188

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May 29, 2023
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11 changes: 6 additions & 5 deletions crates/re_viewer/src/blueprint_components/space_view.rs
Original file line number Diff line number Diff line change
Expand Up @@ -2,9 +2,9 @@ use arrow2_convert::{ArrowDeserialize, ArrowField, ArrowSerialize};
use re_data_store::ComponentName;
use re_log_types::{serde_field::SerdeField, Component};

use crate::ui::SpaceView;
use crate::ui::SpaceViewBlueprint;

/// A [`SpaceView`]
/// A [`SpaceViewBlueprint`]
///
/// ## Example
/// ```
Expand All @@ -20,8 +20,8 @@ use crate::ui::SpaceView;
/// ```
#[derive(Clone, PartialEq, ArrowField, ArrowSerialize, ArrowDeserialize)]
pub struct SpaceViewComponent {
#[arrow_field(type = "SerdeField<SpaceView>")]
pub space_view: SpaceView,
#[arrow_field(type = "SerdeField<SpaceViewBlueprint>")]
pub space_view: SpaceViewBlueprint,
}

impl SpaceViewComponent {
Expand All @@ -46,7 +46,8 @@ impl std::fmt::Debug for SpaceViewComponent {
fn test_spaceview() {
use crate::ui::ViewCategory;
use arrow2_convert::{deserialize::TryIntoCollection, serialize::TryIntoArrow};
let space_view = SpaceView::new(ViewCategory::Spatial, &"foo".into(), &["foo/bar".into()]);
let space_view =
SpaceViewBlueprint::new(ViewCategory::Spatial, &"foo".into(), &["foo/bar".into()]);

let data = [SpaceViewComponent { space_view }];
let array: Box<dyn arrow2::array::Array> = data.try_into_arrow().unwrap();
Expand Down
2 changes: 1 addition & 1 deletion crates/re_viewer/src/lib.rs
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ use re_log_types::PythonVersion;
pub(crate) use ui::{memory_panel, selection_panel};

// TODO(jleibs): Do we want to expose this
pub use ui::{SpaceView, ViewCategory};
pub use ui::{SpaceViewBlueprint, ViewCategory};

pub use app::{App, StartupOptions};
pub use remote_viewer_app::RemoteViewerApp;
Expand Down
4 changes: 2 additions & 2 deletions crates/re_viewer/src/misc/space_view_highlights.rs
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@ use re_viewer_context::{
HoverHighlight, InteractionHighlight, Item, SelectionHighlight, SelectionState, SpaceViewId,
};

use crate::ui::SpaceView;
use crate::ui::SpaceViewBlueprint;

/// Highlights of a specific entity path in a specific space view.
///
Expand Down Expand Up @@ -90,7 +90,7 @@ impl SpaceViewHighlights {
pub fn highlights_for_space_view(
selection_state: &SelectionState,
space_view_id: SpaceViewId,
space_views: &HashMap<SpaceViewId, SpaceView>,
space_views: &HashMap<SpaceViewId, SpaceViewBlueprint>,
) -> SpaceViewHighlights {
crate::profile_function!();

Expand Down
28 changes: 18 additions & 10 deletions crates/re_viewer/src/ui/auto_layout.rs
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,10 @@ use itertools::Itertools as _;
use re_data_store::{EntityPath, EntityPathPart};
use re_viewer_context::SpaceViewId;

use super::{space_view::SpaceView, view_category::ViewCategory};
use super::{
space_view::{SpaceViewBlueprint, SpaceViewState},
view_category::ViewCategory,
};

#[derive(Clone, Debug)]
pub struct SpaceMakeInfo {
Expand Down Expand Up @@ -47,7 +50,8 @@ enum SplitDirection {
pub(crate) fn tree_from_space_views(
viewport_size: egui::Vec2,
visible: &std::collections::BTreeSet<SpaceViewId>,
space_views: &HashMap<SpaceViewId, SpaceView>,
space_views: &HashMap<SpaceViewId, SpaceViewBlueprint>,
space_view_states: &HashMap<SpaceViewId, SpaceViewState>,
) -> egui_tiles::Tree<SpaceViewId> {
let mut space_make_infos = space_views
.iter()
Expand All @@ -63,15 +67,19 @@ pub(crate) fn tree_from_space_views(
.map(|(space_view_id, space_view)| {
let aspect_ratio = match space_view.category {
ViewCategory::Spatial => {
let state_spatial = &space_view.view_state.state_spatial;
match *state_spatial.nav_mode.get() {
// This is the only thing where the aspect ratio makes complete sense.
super::view_spatial::SpatialNavigationMode::TwoD => {
let size = state_spatial.scene_bbox_accum.size();
Some(size.x / size.y)
if let Some(space_view_state) = space_view_states.get(space_view_id) {
let state_spatial = &space_view_state.state_spatial;
match *state_spatial.nav_mode.get() {
// This is the only thing where the aspect ratio makes complete sense.
super::view_spatial::SpatialNavigationMode::TwoD => {
let size = state_spatial.scene_bbox_accum.size();
Some(size.x / size.y)
}
// 3D scenes can be pretty flexible
super::view_spatial::SpatialNavigationMode::ThreeD => None,
}
// 3D scenes can be pretty flexible
super::view_spatial::SpatialNavigationMode::ThreeD => None,
} else {
None
}
}
ViewCategory::TextBox | ViewCategory::Tensor | ViewCategory::TimeSeries => {
Expand Down
24 changes: 14 additions & 10 deletions crates/re_viewer/src/ui/blueprint_load.rs
Original file line number Diff line number Diff line change
Expand Up @@ -11,19 +11,20 @@ use crate::blueprint_components::{
},
};

use super::{Blueprint, SpaceView, Viewport};
use super::{Blueprint, SpaceViewBlueprint, Viewport};

impl Blueprint {
pub fn from_db(egui_ctx: &egui::Context, blueprint_db: &re_data_store::LogDb) -> Self {
let mut ret = Self::new(egui_ctx);

let space_views: HashMap<SpaceViewId, SpaceView> = if let Some(space_views) = blueprint_db
.entity_db
.tree
.children
.get(&re_data_store::EntityPathPart::Name(
SpaceViewComponent::SPACEVIEW_PREFIX.into(),
)) {
let space_views: HashMap<SpaceViewId, SpaceViewBlueprint> = if let Some(space_views) =
blueprint_db
.entity_db
.tree
.children
.get(&re_data_store::EntityPathPart::Name(
SpaceViewComponent::SPACEVIEW_PREFIX.into(),
)) {
space_views
.children
.values()
Expand Down Expand Up @@ -61,14 +62,17 @@ fn load_panel_state(path: &EntityPath, blueprint_db: &re_data_store::LogDb) -> O
.map(|p| p.expanded)
}

fn load_space_view(path: &EntityPath, blueprint_db: &re_data_store::LogDb) -> Option<SpaceView> {
fn load_space_view(
path: &EntityPath,
blueprint_db: &re_data_store::LogDb,
) -> Option<SpaceViewBlueprint> {
query_timeless_single::<SpaceViewComponent>(&blueprint_db.entity_db.data_store, path)
.map(|c| c.space_view)
}

fn load_viewport(
blueprint_db: &re_data_store::LogDb,
space_views: HashMap<SpaceViewId, SpaceView>,
space_views: HashMap<SpaceViewId, SpaceViewBlueprint>,
) -> Viewport {
let auto_space_views = query_timeless_single::<AutoSpaceViews>(
&blueprint_db.entity_db.data_store,
Expand Down
6 changes: 3 additions & 3 deletions crates/re_viewer/src/ui/blueprint_sync.rs
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@ use crate::blueprint_components::{
},
};

use super::{Blueprint, SpaceView, Viewport};
use super::{Blueprint, SpaceViewBlueprint, Viewport};

// Resolving and applying updates
impl Blueprint {
Expand Down Expand Up @@ -73,8 +73,8 @@ pub fn sync_panel_expanded(

pub fn sync_space_view(
blueprint_db: &mut re_data_store::LogDb,
space_view: &SpaceView,
snapshot: Option<&SpaceView>,
space_view: &SpaceViewBlueprint,
snapshot: Option<&SpaceViewBlueprint>,
) {
if Some(space_view) != snapshot {
let entity_path = EntityPath::from(format!(
Expand Down
2 changes: 1 addition & 1 deletion crates/re_viewer/src/ui/mod.rs
Original file line number Diff line number Diff line change
Expand Up @@ -25,7 +25,7 @@ pub mod view_spatial;

pub(crate) use self::blueprint::Blueprint;
// TODO(jleibs) should we avoid leaking this?
pub use self::space_view::{item_ui, SpaceView};
pub use self::space_view::{item_ui, SpaceViewBlueprint};

pub use self::view_category::ViewCategory;
pub use self::viewport::{Viewport, ViewportState, VisibilitySet};
70 changes: 43 additions & 27 deletions crates/re_viewer/src/ui/selection_panel.rs
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@ use re_viewer_context::{Item, SpaceViewId, UiVerbosity, ViewerContext};
use crate::ui::Blueprint;

use super::{
selection_history_ui::SelectionHistoryUi, space_view::ViewState,
selection_history_ui::SelectionHistoryUi, space_view::SpaceViewState,
view_spatial::SpatialNavigationMode, Viewport, ViewportState,
};

Expand Down Expand Up @@ -259,37 +259,48 @@ fn blueprint_ui(
ui.add_space(ui.spacing().item_spacing.y);

if let Some(space_view) = blueprint.viewport.space_view_mut(space_view_id) {
space_view.selection_ui(ctx, ui);
// TODO(jleibs): Is this the right place to create default state?
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as good as any I suppose 🤷 . Anything that needs more parameters can be handled on first frame where we have more information anyways (some stuff works already like this)

let space_view_state = viewport_state
.space_view_states
.entry(*space_view_id)
.or_default();

space_view.selection_ui(space_view_state, ctx, ui);
}
}

Item::InstancePath(space_view_id, instance_path) => {
if let Some(space_view) = space_view_id
.and_then(|space_view_id| blueprint.viewport.space_view_mut(&space_view_id))
{
if instance_path.instance_key.is_specific() {
ui.horizontal(|ui| {
ui.label("Part of");
item_ui::entity_path_button(
if let Some(space_view_id) = space_view_id {
if let Some(space_view) = blueprint.viewport.space_view_mut(space_view_id) {
if instance_path.instance_key.is_specific() {
ui.horizontal(|ui| {
ui.label("Part of");
item_ui::entity_path_button(
ctx,
ui,
Some(*space_view_id),
&instance_path.entity_path,
);
});
// TODO(emilk): show the values of this specific instance (e.g. point in the point cloud)!
} else {
let space_view_state = viewport_state
.space_view_states
.entry(*space_view_id)
.or_default();

// splat - the whole entity
let data_blueprint = space_view.data_blueprint.data_blueprints_individual();
let mut props = data_blueprint.get(&instance_path.entity_path);
entity_props_ui(
ctx,
ui,
*space_view_id,
&instance_path.entity_path,
Some(&instance_path.entity_path),
&mut props,
space_view_state,
);
});
// TODO(emilk): show the values of this specific instance (e.g. point in the point cloud)!
} else {
// splat - the whole entity
let data_blueprint = space_view.data_blueprint.data_blueprints_individual();
let mut props = data_blueprint.get(&instance_path.entity_path);
entity_props_ui(
ctx,
ui,
Some(&instance_path.entity_path),
&mut props,
&space_view.view_state,
);
data_blueprint.set(instance_path.entity_path.clone(), props);
data_blueprint.set(instance_path.entity_path.clone(), props);
}
}
} else {
list_existing_data_blueprints(ui, ctx, &instance_path.entity_path, blueprint);
Expand All @@ -302,12 +313,17 @@ fn blueprint_ui(
.data_blueprint
.group_mut(*data_blueprint_group_handle)
{
let space_view_state = viewport_state
.space_view_states
.entry(*space_view_id)
.or_default();

entity_props_ui(
ctx,
ui,
None,
&mut group.properties_individual,
&space_view.view_state,
space_view_state,
);
} else {
ctx.selection_state_mut().clear_current();
Expand Down Expand Up @@ -354,7 +370,7 @@ fn entity_props_ui(
ui: &mut egui::Ui,
entity_path: Option<&EntityPath>,
entity_props: &mut EntityProperties,
view_state: &ViewState,
view_state: &SpaceViewState,
) {
ui.checkbox(&mut entity_props.visible, "Visible");
ui.checkbox(&mut entity_props.interactive, "Interactive")
Expand Down
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