Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Added dynamic loading of move function code blueprints #89

Merged
merged 2 commits into from
Jun 22, 2024

Conversation

retroandchill
Copy link
Owner

Pull Request Description
Can dynamically load move effect blueprints on runtime.

Reviewer Checklist

  • Is the code easy to read an follow
  • Is it annotated with the proper header comment blocks
  • Do all fields and methods contain the proper documentation comments above them
  • Do any Unreal accessible fields and methods make sense to be so
  • Are there any potential security or performance issues from the implementation?
  • Is the new code covered by unit tests?
  • Are there any new issues in SonarCloud that need to be addressed before merging the code in?

Copy link

sonarcloud bot commented Jun 22, 2024

@retroandchill retroandchill merged commit 539922d into main Jun 22, 2024
2 checks passed
@retroandchill retroandchill deleted the feature/move-effects branch June 22, 2024 00:55
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant