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Updated AnimTask_PrimalReversion #2446

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merged 1 commit into from
Jan 4, 2023
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LOuroboros
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Description

This function was working correctly before, but it wasn't laid out correctly.
It's supposed to set the first battle animation argument to either the Red or the Blue Orb to decide which Primal Reversion animation to play.
I noticed it just now and decided to fix it.

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Lunos#4026

@LOuroboros
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Ah, GitHub saves the last mode that the last PR I submitted used, i.e. Draft. Interesting.

@LOuroboros LOuroboros marked this pull request as ready for review November 8, 2022 12:40
@ghoulslash ghoulslash merged commit a425de7 into rh-hideout:upcoming Jan 4, 2023
@LOuroboros LOuroboros deleted the primal branch January 4, 2023 14:17
@AsparagusEduardo AsparagusEduardo mentioned this pull request Feb 19, 2023
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2 participants