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[Community PR] Shadow Pokémon #4128

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AsparagusEduardo
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Description

This PR replaces the usage of the https://github.com/rh-hideout/pokeemerald-expansion-shadow/ repository.
It's labeled as "Community PR" as a way to invite other collaborators into contributing to it, similar to how #3249 (Gen 9 Species) was handled.

This is a very WIP branch, so many features aren't implemented and are buggy, so fixes are welcome!

Credits list:

FULL DESCRIPTION COMING SOON

Images

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Discord contact info

AsparagusEduardo

gruxor and others added 30 commits February 2, 2023 14:31
# Conflicts:
#	asm/macros/battle_script.inc
#	include/battle_scripts.h
#	include/constants/battle_script_commands.h
#	include/constants/battle_string_ids.h
#	src/battle_message.c
#	src/battle_script_commands.c
# Conflicts:
#	asm/macros/event.inc
#	data/battle_scripts_1.s
#	data/script_cmd_table.inc
#	data/scripts/gift_pichu.inc
#	data/specials.inc
#	include/battle_scripts.h
#	include/constants/battle_string_ids.h
#	include/pokemon.h
#	include/trade.h
#	src/battle_gfx_sfx_util.c
#	src/battle_message.c
#	src/battle_util.c
#	src/egg_hatch.c
#	src/party_menu.c
#	src/pokemon.c
#	src/scrcmd.c
#	src/trade.c
…nto RHH/pr/feature/shadow_pokemon_moves

# Conflicts:
#	asm/macros/battle_script.inc
#	data/battle_anim_scripts.s
#	data/battle_scripts_1.s
#	graphics/battle_anims/backgrounds/shadowstorm.pal
#	graphics/battle_anims/backgrounds/shadowstorm.png
#	include/battle_scripts.h
#	include/constants/battle_move_effects.h
#	include/constants/battle_script_commands.h
#	include/constants/battle_string_ids.h
#	include/constants/moves.h
#	include/pokemon.h
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/data/pokemon/species_info.h
#	src/data/text/abilities.h
#	src/data/text/move_descriptions.h
#	src/data/text/move_names.h
#	src/pokemon.c
#	src/pokemon_summary_screen.c
# Conflicts:
#	data/battle_anim_scripts.s
#	data/battle_scripts_1.s
#	include/battle_scripts.h
#	include/constants/battle_move_effects.h
#	include/constants/trainers.h
#	include/data.h
#	src/battle_main.c
#	src/battle_script_commands.c
#	src/battle_setup.c
#	src/data/text/move_descriptions.h
#	src/data/text/move_names.h
Credit to BittersweetNSour
# Conflicts:
#	asm/macros/battle_script.inc
#	data/battle_anim_scripts.s
#	data/battle_scripts_1.s
#	graphics/interface/status_icons.png
#	include/battle_scripts.h
#	include/constants/battle.h
#	include/constants/battle_anim.h
#	include/constants/battle_move_effects.h
#	include/constants/battle_script_commands.h
#	include/constants/battle_string_ids.h
#	include/constants/party_menu.h
#	src/battle_anim_effects_3.c
#	src/battle_gfx_sfx_util.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/data/battle_anim.h
#	src/pokemon_summary_screen.c
Originally by Bitter
# Conflicts:
#	include/constants/battle_anim.h
#	include/constants/battle_move_effects.h
#	include/pokemon.h
#	src/battle_controller_player.c
#	src/battle_script_commands.c
#	test/test_runner.c
BittersweetNSour and others added 20 commits November 17, 2023 13:37
…xes' into _RHH_shadow/shadow

# Conflicts:
#	include/pokemon.h
This reverts commit 8253723.

# Conflicts:
#	include/constants/party_menu.h
#	include/pokemon.h
#	src/pokemon.c
# Conflicts:
#	README.md
#	asm/macros/battle_script.inc
#	asm/macros/event.inc
#	data/battle_anim_scripts.s
#	data/battle_scripts_1.s
#	data/script_cmd_table.inc
#	include/battle_controllers.h
#	include/battle_interface.h
#	include/battle_scripts.h
#	include/constants/battle_anim.h
#	include/constants/battle_move_effects.h
#	include/constants/battle_script_commands.h
#	include/constants/battle_string_ids.h
#	include/constants/moves.h
#	include/constants/trainers.h
#	include/data.h
#	include/pokemon.h
#	src/battle_controller_link_opponent.c
#	src/battle_controller_link_partner.c
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_controller_player_partner.c
#	src/battle_controller_recorded_opponent.c
#	src/battle_controller_recorded_player.c
#	src/battle_controller_safari.c
#	src/battle_controller_wally.c
#	src/battle_gfx_sfx_util.c
#	src/battle_interface.c
#	src/battle_main.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/data/battle_anim.h
#	src/data/battle_moves.h
#	src/data/text/move_descriptions.h
#	src/data/text/move_names.h
#	src/data/trainer_parties.h
#	src/graphics.c
#	src/pokemon.c
#	src/pokemon_summary_screen.c
#	src/script_pokemon_util.c
#	src/trade.c
# Conflicts:
#	include/constants/battle_move_effects.h
#	src/data/battle_move_effects.h
@AsparagusEduardo AsparagusEduardo marked this pull request as draft February 6, 2024 11:00
# Conflicts:
#	data/battle_anim_scripts.s
#	data/battle_scripts_1.s
#	graphics/interface/status_icons.png
#	graphics_file_rules.mk
#	include/battle_scripts.h
#	include/constants/battle.h
#	include/constants/battle_anim.h
#	include/constants/battle_move_effects.h
#	include/constants/battle_script_commands.h
#	include/constants/battle_string_ids.h
#	include/constants/moves.h
#	include/constants/party_menu.h
#	include/constants/pokemon.h
#	include/data.h
#	src/battle_anim_effects_3.c
#	src/battle_gfx_sfx_util.c
#	src/battle_interface.c
#	src/battle_main.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/data/battle_move_effects.h
#	src/data/trainer_parties.h
#	src/data/trainers.h
#	src/pokedex.c
#	src/pokemon.c
#	src/pokemon_summary_screen.c
#	src/script_pokemon_util.c
#	test/battle/trainer_control.c
# Conflicts:
#	data/battle_anim_scripts.s
#	include/constants/battle_anim.h
#	src/battle_util.c
#	src/data/battle_anim.h
@hedara90 hedara90 added the new-feature Adds a feature label Jul 26, 2024
# Conflicts:
#	asm/macros/event.inc
#	data/battle_anim_scripts.s
#	data/battle_scripts_1.s
#	graphics_file_rules.mk
#	include/battle_interface.h
#	include/battle_scripts.h
#	include/constants/battle_anim.h
#	include/constants/battle_move_effects.h
#	include/constants/battle_script_commands.h
#	include/constants/battle_string_ids.h
#	include/constants/pokemon.h
#	include/data.h
#	include/pokemon.h
#	src/battle_anim_new.c
#	src/battle_controllers.c
#	src/battle_gfx_sfx_util.c
#	src/battle_interface.c
#	src/battle_main.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/data/battle_anim.h
#	src/data/battle_move_effects.h
#	src/pokedex.c
#	src/pokemon.c
#	src/pokemon_summary_screen.c
#	src/scrcmd.c
@AsparagusEduardo
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Closing the PR for now, until we come back to work on this.

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6 participants