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An octree raytracer

This time i'm focusing on huge worlds by streaming data to the GPU. This project is a follow on from voxel-tracing-playground and df-tracer.

Running

This project is very easy to run.

  1. Install rust
  2. Clone this repository
  3. Run cargo run --release in this repo's directory

If you have any problems feel free to create an issue.

Screenshots

Octree.mov

Island

dragon

fractal

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An octree raytracer focused on huge worlds

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