forked from webmproject/libwebm
-
Notifications
You must be signed in to change notification settings - Fork 0
Mirror only. Please do not send pull requests.
License
richiefi/libwebm
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
Building Libwebm To build libwebm you must first create project files. To do this run cmake and pass it the path to your libwebm repo. Makefile.unix can be used as a fallback on systems that cmake does not support. CMake Basics To generate project/make files for the default toolchain on your system simply run cmake with the path to the libwebm repo: $ cmake path/to/libwebm On Windows the above command will produce Visual Studio project files for the newest Visual Studio detected on the system. On Mac OS X and Linux systems, the above command will produce a makefile. To control what types of projects are generated the -G parameter is added to the cmake command line. This argument must be followed by the name of a generator. Running cmake with the --help argument will list the available generators for your system. On Mac OS X you would run the following command to generate Xcode projects: $ cmake path/to/libwebm -G Xcode On a Windows box you would run the following command to generate Visual Studio 2013 projects: $ cmake path/to/libwebm -G "Visual Studio 12" To generate 64-bit Windows Visual Studio 2013 projects: $ cmake path/to/libwebm "Visual Studio 12 Win64" CMake Makefiles: Debugging and Optimization Unlike Visual Studio and Xcode projects, the build configuration for make builds is controlled when you run cmake. The following examples demonstrate various build configurations. Omitting the build type produces makefiles that use build flags containing neither optimization nor debug flags: $ cmake path/to/libwebm A makefile using release (optimized) flags is produced like this: $ cmake path/to/libwebm -DCMAKE_BUILD_TYPE=release A release build with debug info can be produced as well: $ cmake path/to/libwebm -DCMAKE_BUILD_TYPE=relwithdebinfo And your standard debug build will be produced using: $ cmake path/to/libwebm -DCMAKE_BUILD_TYPE=debug Tests To enable libwebm tests add -DENABLE_TESTS=ON CMake generation command line. For example: $ cmake path/to/libwebm -G Xcode -DENABLE_TESTS=ON Libwebm tests depend on googletest. By default googletest is expected to be a sibling directory of the Libwebm repository. To change that, update your CMake command to be similar to the following: $ cmake path/to/libwebm -G Xcode -DENABLE_TESTS=ON \ -DGTEST_SRC_DIR=/path/to/googletest The tests rely upon the LIBWEBM_TEST_DATA_PATH environment variable to locate test input. The following example demonstrates running the muxer tests from the build directory: $ LIBWEBM_TEST_DATA_PATH=path/to/libwebm/testing/testdata ./mkvmuxer_tests Note: Libwebm Googletest integration was built with googletest from https://github.com/google/googletest.git at git revision ddb8012eb48bc203aa93dcc2b22c1db516302b29. CMake Include-what-you-use integration Include-what-you-use is an analysis tool that helps ensure libwebm includes the C/C++ header files actually in use. To enable the integration support ENABLE_IWYU must be turned on at cmake run time: $ cmake path/to/libwebm -G "Unix Makefiles" -DENABLE_IWYU=ON This adds the iwyu target to the build. To run include-what-you-use: $ make iwyu The following requirements must be met for ENABLE_IWYU to enable the iwyu target: 1. include-what-you-use and iwyu_tool.py must be in your PATH. 2. A python interpreter must be on the system and available to CMake. The values of the following variables are used to determine if the requirements have been met. Values to the right of the equals sign are what a successful run might look like: iwyu_path=/path/to/iwyu_tool.py iwyu_tool_path=/path/to/include-what-you-use PYTHONINTERP_FOUND=TRUE An empty PYTHONINTERP_FOUND, or iwyu_path/iwyu_tool_path suffixed with NOTFOUND are failures. For Include-what-you-use setup instructions, see: https://github.com/include-what-you-use/include-what-you-use/blob/master/docs/InstructionsForUsers.md If, when building the iwyu target, compile errors reporting failures loading standard include files occur, one solution can be found here: include-what-you-use/include-what-you-use#100 CMake cross compile To cross compile libwebm for Windows using mingw-w64 run cmake with the following arguments: $ cmake -DCMAKE_TOOLCHAIN_FILE=path/to/libwebm/build/mingw-w64_toolchain.cmake \ path/to/libwebm Note1: As of this writing googletest will not build via mingw-w64 without disabling pthreads. googletest hash: d225acc90bc3a8c420a9bcd1f033033c1ccd7fe0 To build with tests when using mingw-w64 use the following arguments when running CMake: $ cmake -DCMAKE_TOOLCHAIN_FILE=path/to/libwebm/build/mingw-w64_toolchain.cmake \ -DENABLE_TESTS=ON -Dgtest_disable_pthreads=ON path/to/libwebm Note2: i686-w64-mingw32 is the default compiler. This can be controlled using the MINGW_PREFIX variable: $ cmake -DCMAKE_TOOLCHAIN_FILE=path/to/libwebm/build/mingw-w64_toolchain.cmake \ -DMINGW_PREFIX=x86_64-w64-mingw32 path/to/libwebm
About
Mirror only. Please do not send pull requests.
Resources
License
Stars
Watchers
Forks
Packages 0
No packages published
Languages
- C++ 97.7%
- CMake 1.7%
- Other 0.6%