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video game in C langage : doom like ==> mix mario kart battle

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rim31/42_C_wolf3d

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42-C-wolf3d

Ihis prgm is a game project based on a raycasting technic. It was used in old games like Wolfenstein, Doom , Duke Nukem, quake etc...

#environment Mac os x el capitan

C langage

mini lib x

Run

git clone https://github.com/rim31/42_C_wolf3d.git

cd 42-C-wolf3d

make

./wolf3d 1

(choose a map between 1 to 4)

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basic render :

move withe arrows : multi touch

move with mouse and left clic mouse

stop by walls

wall in differents colors accordint to directions

Esc to quit the prgm

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Bonus :

mini map : press 's'

see the map, you position in blue

the enemy in green : wihte colum (initially a blue shell)

mod "toad kart"

skybox

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Ultimate bonus:

texture on walls press 'a' (in qwerty) or 'q' (in azerty)

'spacebar' to accelerate

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Difficulties :

put textures. It was fun to creat a game like wolfeinstein. I think out of the box, that why i didin't creat a shooting game but a mario kart like battle game. I wanted to create a rocket league & mario kart :)

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video game in C langage : doom like ==> mix mario kart battle

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