Porting (well, re-implementing) a certain 2600 game to the NES. Uses no original code. Targets the NROM mapper, AKA no mapper at all.
Uses ca65/ld65 from the cc65 package to build.
I'm doing this strictly because I love the game, and I want to learn NES development without having to invent a game at the same time. I'll never try to sell this. Please don't hurt me.