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<p align="center"> | ||
<img alt="rivet_logo" src="./media/banner.png"> | ||
</p> | ||
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<p align="center"> | ||
<i>Managed game servers, matchmaking, and DDoS mitigation that lets you focus on building your game.</i> | ||
<picture> | ||
<source media="(prefers-color-scheme: dark)" srcset="./media/icon-text-white.svg" alt="Rivet"> | ||
<img src="./media/icon-text-black.svg" alt="Rivet"> | ||
</picture> | ||
</p> | ||
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<p align="center"> | ||
<a href="/docs/philosophy/LICENSING.md"><img alt="License Apache-2.0" src="https://img.shields.io/github/license/rivet-gg/rivet?style=flat-square"></a> | ||
<a href="/docs/processes/VERSIONING.md"><img alt="Calendar versioning" src="https://img.shields.io/badge/calver-YY.MINOR.MICRO-22bfda.svg?style=flat-square"/></a> | ||
<a href='http://makeapullrequest.com'><img alt='PRs Welcome' src='https://img.shields.io/badge/PRs-welcome-brightgreen.svg?style=flat-square'/></a> | ||
<a href="https://github.com/rivet-gg/rivet/graphs/commit-activity"><img alt="GitHub commit activity" src="https://img.shields.io/github/commit-activity/m/rivet-gg/rivet?style=flat-square"/></a> | ||
<a href="https://github.com/rivet-gg/rivet/issues"><img alt="GitHub closed issues" src="https://img.shields.io/github/issues-closed/rivet-gg/rivet?style=flat-square"/></a> | ||
<a href="https://rivet.gg/discord"><img alt="GitHub closed issues" src="https://img.shields.io/discord/822914074136018994?style=flat-square&label=discord"/></a> | ||
</p> | ||
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<p align="center"> | ||
<a href="https://rivet.gg/">Home</a> - <a href="https://rivet.gg/docs">Docs</a> - <a href="https://twitter.com/rivet_gg">Twitter</a> - <a href="https://discord.gg/BG2vqsJczH">Discord</a> | ||
</p> | ||
## Features | ||
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## 👾 Features | ||
### 🎮 Dedicated Game Servers | ||
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- Everything is accessible from an easy to use [GUI, CLI, or API](https://rivet.gg/docs/general/gui-cli-api) | ||
- [Serverless Lobbies](https://rivet.gg/docs/serverless-lobbies) for auto-scaling game lobbies | ||
- [Flexible matchmaker](https://rivet.gg/docs/matchmaker) for placing players in lobbies with no wait times | ||
- [CDN](https://rivet.gg/docs/cdn) for hosting assets and webpages with a custom domain or provided rivet.game subdomain | ||
- [Game Guard](https://rivet.gg/docs/serverless-lobbies/concepts/game-guard) for DDoS mitigation and managed WebSocket SSL, TCP+TLS, and UDP | ||
- Streamlined DevOps for teams | ||
- Unified logging & monitoring & analytics | ||
- No downtime deploys with easy rollbacks | ||
Deploy game servers in minutes across multiple regions & clouds providers. | ||
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<p align="center"> | ||
<img alt="rivet_screenshot" src="./media/splash_screenshot.png"> | ||
</p> | ||
- Optimize for performance or cost, servers <Tooltip tip="Shared CPU core similar to VPS providers, see pricing page for details">starting at $2.85/mo</Tooltip> | ||
- Auto-scales 90% faster than AWS GameLift | ||
- No-downtime deploys & instant rollbacks | ||
- Monitoring & crash reporting | ||
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## 🚀 Getting Started | ||
[Documentation](https://rivet.gg/docs/dynamic-servers) | ||
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### 🛡️ DDoS Mitigation | ||
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- No added latency | ||
- Supports UDP & TCP & WebSockets & WebRTC | ||
- Automatic SSL for game servers (WebSockets & TCP+TLS) | ||
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[Documentation](https://rivet.gg/docs/dynamic-servers/concepts/game-guard) | ||
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### 🌐 CDN | ||
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Asset delivery, game downloads, & website hosting | ||
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### Rivet Cloud | ||
- Custom domains | ||
- Instant rollbacks | ||
- Automatic SSL | ||
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[Rivet Cloud](https://rivet.gg) is the fastest way to get your game up and running. Sign up at [rivet.gg](https://rivet.gg) and get a free game server. | ||
[Documentation](https://rivet.gg/docs/cdn) | ||
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### Self-hosting | ||
### 🧩 Backend Modules | ||
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Write server-side logic using TypeScript (or use your own API server) | ||
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- Modules include matchmaking, parties, authentication, & more | ||
- Postgres database included for persistence | ||
- Powered by <a href="https://github.com/rivet-gg/opengb">Open Game Backend</a> | ||
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[Documentation](https://opengb.dev/) | ||
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## 🚀 Getting Started | ||
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**Self-hosting & development** | ||
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See the [setup guide](/docs/getting_started/DEVELOPMENT.md) to develop & deploy Rivet yourself. | ||
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## 📐 Architecture | ||
**Rivet Cloud** | ||
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Below is a simplified architecture diagram of a Rivet cluster. | ||
[Rivet Cloud](https://rivet.gg) is the fastest and most affordable way to get your game up and running. Sign up at [rivet.gg](https://rivet.gg). | ||
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![Architecture](/media/simplified_architecture.png) | ||
## 💬 Community & Support | ||
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## 📖 Documentation Overview | ||
**Discord** | ||
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> **Looking for documentation on building a game with Rivet?** | ||
> | ||
> Visit our [documentation for game developers](https://rivet.gg/docs)! | ||
[Invite](https://rivet.gg/discord) | ||
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**Getting Started** | ||
- **Lounge** The Rivet team is remote and does most of their work in public Discord voice chat. Come drop by if you have questions or want to hang! | ||
- **#support** Ask questions about getting your game runnin on Rivet | ||
- **#open-source-dev** Ask questions about the open source repo | ||
- **#showcase** Show off your game, get feedback | ||
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- [Project Structure](/docs/getting_started/PROJECT_STRUCTURE.md) | ||
- [Developing on Rivet](/docs/getting_started/DEVELOPMENT.md) | ||
- [Debugging Rivet](/docs/getting_started/DEBUGGING.md) | ||
- [Services](/docs/getting_started/SERVICES.md) | ||
- [Error Handling](/docs/libraries/chirp/ERROR_HANDLING.md) | ||
**Releases** | ||
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**Philosophy** | ||
Stay up to date on the latest releases on [X](https://x.com/rivet_gg). | ||
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- [Why open source](/docs/philosophy/WHY_OPEN_SOURCE.md) | ||
Technical release notes can be subscribed to by watcing this repository. | ||
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**Architecture** | ||
**Bugs & Feature Requests** | ||
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- [Software Bill of Materials](/docs/infrastructure/SBOM.md) | ||
Bugs and feature requests can be submitted as a GitHub Issue. | ||
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**About** | ||
**Roadmap** | ||
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- [Notable missing features](/docs/about/MISSING_FEATURES.md) | ||
We create public issues for most items on our roadmpa. | ||
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Subscribe to issues to get notified when they're updated. Add a 👍 reaction to issues to get them prioritized faster | ||
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## 📐 Architecture | ||
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We maintain a detailed architecture diagram [here](https://www.figma.com/file/GvCj77EG79NUoW1dRG4qkg/Architecture?type=whiteboard&node-id=0%3A1&t=WqMQ2r6avjM0jPK0-1). | ||
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![Architecture](./media/architecture.png) | ||
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## 📖 Documentation | ||
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### Game developers | ||
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Visit our documentation for game developers [here](https://rivet.gg/docs). | ||
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### Internal documentation | ||
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<!-- | ||
GPT prompt: | ||
Convert this to a markdown list with indents with links to the document and a human readable name: | ||
$(tree docs/) | ||
--> | ||
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- [About](docs/about) | ||
- [Telemetry](docs/about/TELEMETRY.md) | ||
- [Getting Started](docs/getting_started) | ||
- [Debugging](docs/getting_started/DEBUGGING.md) | ||
- [Development Firewalls](docs/getting_started/DEVELOPMENT_FIREWALLS.md) | ||
- [Development](docs/getting_started/DEVELOPMENT.md) | ||
- [Project Structure](docs/getting_started/PROJECT_STRUCTURE.md) | ||
- [Rust Analyzer](docs/getting_started/RUST_ANALYZER.md) | ||
- [Services](docs/getting_started/SERVICES.md) | ||
- [Infrastructure](docs/infrastructure) | ||
- [Alertmanager](docs/infrastructure/alertmanager/TESTING_ALERTS.md) | ||
- [ClickHouse](docs/infrastructure/clickhouse) | ||
- [Readme](docs/infrastructure/clickhouse/README.md) | ||
- [Troubleshooting](docs/infrastructure/clickhouse/TROUBLESHOOTING.md) | ||
- [Why ClickHouse](docs/infrastructure/clickhouse/WHY_CLICKHOUSE.md) | ||
- [Cockroach](docs/infrastructure/cockroach) | ||
- [Readme](docs/infrastructure/cockroach/README.md) | ||
- [Why Cockroach](docs/infrastructure/cockroach/WHY_COCKRAOCH.md) | ||
- [Helm](docs/infrastructure/helm/TROUBLESHOOTING.md) | ||
- [Imagor](docs/infrastructure/imagor/MEDIA_DELIVERY_AND_RESIZING.md) | ||
- [K3d](docs/infrastructure/k3d/TROUBLESHOOTING.md) | ||
- [K8s](docs/infrastructure/k8s) | ||
- [Tips](docs/infrastructure/k8s/TIPS.md) | ||
- [Troubleshooting](docs/infrastructure/k8s/TROUBLESHOOTING.md) | ||
- [Minio](docs/infrastructure/minio/TROUBLESHOOTING.md) | ||
- [Nats](docs/infrastructure/nats/TROUBLESHOOTING.md) | ||
- [Networking](docs/infrastructure/networking) | ||
- [Edge Cluster Networking](docs/infrastructure/networking/EDGE_CLUSTER_NETWORKING.md) | ||
- [IP Ranges](docs/infrastructure/networking/IP_RANGES.md) | ||
- [IPv6](docs/infrastructure/networking/IPV6.md) | ||
- [Nix](docs/infrastructure/nix) | ||
- [Lorri](docs/infrastructure/nix/LORRI.md) | ||
- [Readme](docs/infrastructure/nix/README.md) | ||
- [Nomad](docs/infrastructure/nomad/README.md) | ||
- [Prometheus](docs/infrastructure/prometheus/README.md) | ||
- [Protobuf](docs/infrastructure/protobuf/TIMESTAMPS.md) | ||
- [Redis](docs/infrastructure/redis) | ||
- [Hosting Providers](docs/infrastructure/redis/HOSTING_PROVIDERS.md) | ||
- [Readme](docs/infrastructure/redis/README.md) | ||
- [Sharding](docs/infrastructure/redis/SHARDING.md) | ||
- [Tips](docs/infrastructure/redis/TIPS.md) | ||
- [Troubleshooting](docs/infrastructure/redis/TROUBLESHOOTING.md) | ||
- [Why Redis](docs/infrastructure/redis/WHY_REDIS.md) | ||
- [Rust](docs/infrastructure/rust/TROUBLESHOOTING.md) | ||
- [S3](docs/infrastructure/s3/TROUBLESHOOTING.md) | ||
- [SBOM](docs/infrastructure/SBOM.md) | ||
- [Terraform](docs/infrastructure/terraform) | ||
- [Configs and Secrets](docs/infrastructure/terraform/CONFIGS_AND_SECRETS.md) | ||
- [Readme](docs/infrastructure/terraform/README.md) | ||
- [Troubleshooting](docs/infrastructure/terraform/TROUBLESHOOTING.md) | ||
- [Timeouts](docs/infrastructure/TIMEOUTS.md) | ||
- [Traefik](docs/infrastructure/traefik) | ||
- [Ing Job Sizing Methodology](docs/infrastructure/traefik/ING_JOB_SIZING_METHODOLOGY.md) | ||
- [Readme](docs/infrastructure/traefik/README.md) | ||
- [Router Priorities](docs/infrastructure/traefik/ROUTER_PRIORITIES.md) | ||
- [Traffic Server](docs/infrastructure/traffic_server) | ||
- [Readme](docs/infrastructure/traffic_server/README.md) | ||
- [Why Traffic Server](docs/infrastructure/traffic_server/WHY_TRAFFIC_SERVER.md) | ||
- [Libraries](docs/libraries) | ||
- [Bolt](docs/libraries/bolt) | ||
- [Buggy Cache Purging](docs/libraries/bolt/BUGGY_CACHE_PURGING.md) | ||
- [Config](docs/libraries/bolt/config) | ||
- [Cloudflare](docs/libraries/bolt/config/CLOUDFLARE.md) | ||
- [DNS](docs/libraries/bolt/config/DNS.md) | ||
- [Linode](docs/libraries/bolt/config/LINODE.md) | ||
- [Namespace](docs/libraries/bolt/config/NAMESPACE.md) | ||
- [Sendgrid](docs/libraries/bolt/config/SENDGRID.md) | ||
- [Debugging Services](docs/libraries/bolt/DEBUGGING_SERVICES.md) | ||
- [Feature Flagging](docs/libraries/bolt/FEATURE_FLAGGING.md) | ||
- [Readme](docs/libraries/bolt/README.md) | ||
- [Regions](docs/libraries/bolt/REGIONS.md) | ||
- [Chirp](docs/libraries/chirp) | ||
- [Error Handling](docs/libraries/chirp/ERROR_HANDLING.md) | ||
- [Glossary](docs/libraries/chirp/GLOSSARY.md) | ||
- [Readme](docs/libraries/chirp/README.md) | ||
- [Claims](docs/libraries/claims/JWT.md) | ||
- [Packages](docs/packages) | ||
- [Api-Auth](docs/packages/api-auth/HUB_AUTH.md) | ||
- [Cluster](docs/packages/cluster) | ||
- [Autoscaling](docs/packages/cluster/AUTOSCALING.md) | ||
- [Server Provisioning](docs/packages/cluster/SERVER_PROVISIONING.md) | ||
- [TLS and DNS](docs/packages/cluster/TLS_AND_DNS.md) | ||
- [Job](docs/packages/job/DOCKER_IMAGE_DELIVERY.md) | ||
- [Mm](docs/packages/mm/IDLE_LOBBIES.md) | ||
- [Upload](docs/packages/upload/UPLOADS.md) | ||
- [Philosophy](docs/philosophy) | ||
- [Infra as Code](docs/philosophy/INFRA_AS_CODE.md) | ||
- [Licensing](docs/philosophy/LICENSING.md) | ||
- [Why Open Source](docs/philosophy/WHY_OPEN_SOURCE.md) | ||
- [Processes](docs/processes) | ||
- [Changelog](docs/processes/CHANGELOG.md) | ||
- [Deploy Process](docs/processes/DEPLOY_PROCESS.md) | ||
- [Making Changes](docs/processes/MAKING_CHANGES.md) | ||
- [Project Management](docs/processes/PROJECT_MANAGEMENT.md) | ||
- [Pull Requests](docs/processes/PULL_REQUESTS.md) | ||
- [Refactoring](docs/processes/REFACTORING.md) | ||
- [Releasing](docs/processes/RELEASING.md) | ||
- [Versioning](docs/processes/VERSIONING.md) | ||
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<!-- | ||
## We're hiring! | ||
We're a team of scrappy engineers willing to get our hands dirty with everything from Linux internals, niche game engines, designs that don't look like [this](https://www.linears.art/), and god-tier developer experiences. If you prefer reading the source instead of documentation, love hacking on games in your free time, and have a healthy dose of anarchy in you, come [join us!](https://rivet-gg.notion.site/Job-Board-eed66f2eab2b4d7ea3e21ccd63b22efe?pvs=4) | ||
--> | ||
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## License | ||
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Apache 2.0 | ||
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_Trust no-one, own your backend_ |
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