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Remove should be able to disambiguate between two carried items if only one is worn.
bug
#130
opened Dec 27, 2014 by
relsqui
Exit messages emit in the exit's location, not the traversing player's.
#123
opened Dec 25, 2014 by
relsqui
What happens to Owns() and OwnsAttribute() locks when the object they refer to disappears?
#114
opened Jun 25, 2013 by
rlazarus
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