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Crashes when allyTeamIDs are not consecutive #1

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aeonios opened this issue Oct 30, 2015 · 2 comments
Closed

Crashes when allyTeamIDs are not consecutive #1

aeonios opened this issue Oct 30, 2015 · 2 comments

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@aeonios
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aeonios commented Oct 30, 2015

ie, if you set up ally teams such that it goes "1, 3, 4, 5" instead of "1, 2, 3, 4" circuit crashes at the load screen.

@rlcevg
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rlcevg commented Oct 30, 2015

Crashes with ZK-Infra indeed. Thank you for report.

@rlcevg
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rlcevg commented Oct 31, 2015

b1ef690

@rlcevg rlcevg closed this as completed Oct 31, 2015
@abma abma mentioned this issue Feb 13, 2017
rlcevg pushed a commit that referenced this issue Nov 23, 2018
Disable SetWantedMaxSpeed
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