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ASC2 Compatibility #111
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The first release of RL2 will not bend to work around ASC2 bugs. We can address that in a patch release as it won't affect the API at all. |
@creynders Do you use Flash Builder? |
Yeps, I do. Is there a list of these issues? Ah I seem to remember there were troubles with the mushroom-assignments? If those have to go, I'll be a very sad Mario. |
These guys ( @psykosoft ) seem to be patching their repo to work with ASC2: https://github.com/psykosoft/robotlegs-framework/commits/master Unfortunately, bad line-endings obscure many of their commits, so it's often hard to spot the fixes. I'm going to try checking out their repo and doing a diff locally. |
Arg. I wish it was just the https://github.com/psykosoft/robotlegs-framework/commit/ebab23fed7ef59e90b8cd0e65116a5bd5327031d |
F*#%, that's horrible. We'll need to maintain a separate fork if there's a |
A lot more of those kinds of bugs I meant to say. This stuff comes close to crippling the code. |
Yeh |
I installed FB4.7 and started porting all the code... and I decided, "no". It's completely ridiculous to have to cast concrete classes back to the interfaces they implement. It looks and feels awful. And it's only a problem if you want to compile against the source. Linking against the SWC works fine. |
Explore ASC2 problems.
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