imgui integration for AtomicGameEngine.
// Create subsystem
auto imgui = new Atomic::ImGUI(context_);
// Register a font (optional, default font is always created)
const unsigned short range[] = {ICON_MIN_FA, ICON_MAX_FA, 0};
imgui->AddFont("UI/fontawesome-webfont.ttf", 0, true, range);
// Draw GUI
SubscribeToEvent(E_IMGUIFRAME, [&](StringHash, VariantMap&) {
ImGui::Begin("Example");
ImGui::Text("%s Search", ICON_FA_SEARCH);
ImGui::End();
});