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initialize resources only after the RTShaderSystem has been started
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simonschmeisser committed Mar 28, 2022
1 parent 65cd88a commit 76d8d56
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Showing 3 changed files with 10 additions and 1 deletion.
6 changes: 5 additions & 1 deletion src/rviz/ogre_helpers/render_system.cpp
Expand Up @@ -115,7 +115,6 @@ RenderSystem::RenderSystem() : ogre_overlay_system_(nullptr), stereo_supported_(
makeRenderWindow(dummy_window_id_, 1, 1);
detectGlVersion();
setupResources();
Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
}

void RenderSystem::prepareOverlays(Ogre::SceneManager* scene_manager)
Expand All @@ -124,6 +123,11 @@ void RenderSystem::prepareOverlays(Ogre::SceneManager* scene_manager)
scene_manager->addRenderQueueListener(ogre_overlay_system_);
}

void RenderSystem::initialiseResources()
{
Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
}

void RenderSystem::setupDummyWindowId()
{
#if defined(Q_OS_MAC) || defined(Q_OS_WIN)
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2 changes: 2 additions & 0 deletions src/rviz/ogre_helpers/render_system.h
Expand Up @@ -67,6 +67,8 @@ class RVIZ_EXPORT RenderSystem
// Needed for Ogre >= 1.9 to use fonts; does nothing for prior versions.
void prepareOverlays(Ogre::SceneManager* scene_manager);

void initialiseResources();

// @brief return OpenGl Version as integer, e.g. 320 for OpenGl 3.20
int getGlVersion()
{
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3 changes: 3 additions & 0 deletions src/rviz/visualization_manager.cpp
Expand Up @@ -161,6 +161,9 @@ VisualizationManager::VisualizationManager(RenderPanel* render_panel,
Ogre::MaterialManager::getSingleton().addListener(private_->material_mgr_listener_);
//}

// We need to wait with resource initialization till the RTShaderSystem is enabled
rviz::RenderSystem::RenderSystem::get()->initialiseResources();

directional_light_ = scene_manager_->createLight("MainDirectional");
directional_light_->setType(Ogre::Light::LT_DIRECTIONAL);
directional_light_->setDirection(Ogre::Vector3(-1, 0, -1));
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