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Investigate and fix timing issues when getting transforms from displays #484

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jacobperron opened this issue Nov 27, 2019 · 2 comments
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bug Something isn't working help wanted Extra attention is needed

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@jacobperron
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Follow up #483.

It's possible that a similar issue to #483 may occur with other displays; rendering will fail if the fixed frame is not static. This may occur if calls to the frame managers getTransform() or transform() functions fail when provided a non-zero timestamp.

Here is a list of displays that request transforms, which we should confirm render properly when in a moving frame:

  • Axes
  • Camera
  • GridCell
  • InteractiveMarkers
  • Marker (marker_base.cpp)
  • Odometry
  • Path
  • Polygon
  • PointCloud (point_cloud_common.cpp)
  • PointStamped
  • Pose
  • PoseArray
  • PoseCovariance
  • Range
  • Wrench
@olmerg
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olmerg commented Feb 10, 2021

There exist some prevision to solve this issue?

@jacobperron
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There exist some prevision to solve this issue?

I don't have bandwidth in the near-term to look at this issue. Any help is appreciated.

@clalancette clalancette added the help wanted Extra attention is needed label Feb 25, 2021
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