Releases: rosey-complex/Skymake
Releases · rosey-complex/Skymake
Skymake 1.1.0
Here's what changed since 1.0.4:
- Backend changes (code simplification, mostly).
- Entirely new UI, this time made with Qt Designer instead of duct tape and prayers.
- Brand new "Random" mode for those who are feeling lucky.
Skymake 1.0.4
- Fixed minor misspellings in Skymake's data entries causing some Imaginator figures to not get generated properly.
- Switched to Qt6.
- Added RPM spec file for Fedora/RHEL based distros.
Skymake 1.0.3
This release doesn't bring anything new to the table. It just introduces partial Windows support.
The windows executable provided here requires to be ran inside of MSYS2. Follow the first 3 steps over at the compilation section.
Skymake 1.0.2
Changes:
- Skylanders are now separated by categories
- A few unused supercharger IDs have been added
- The window is now wider
Skymake 1.0.1.
Now skymake includes - supposedly - all of the skylanders figures.
Skymake 1.0 release
Unfortunately, Windows builds have not been compiled this time... (dependency management on Windows for c++ programs is awful).
Skymake January 2024 binaries
This release contains:
- the source code (skymake-source-24.1.zip)
- a statically linked windows executable (skymake-w64-mingw32-static-24.1.zip)
- a dynamically linked linux binary (skymake-linux-glibc-24.1.zip)
*note: this is based on a version before the GUI got introduced.