Skip to content

Releases: rosey-complex/Skymake

Skymake 1.1.0

20 Apr 18:21
Compare
Choose a tag to compare

Here's what changed since 1.0.4:

  • Backend changes (code simplification, mostly).
  • Entirely new UI, this time made with Qt Designer instead of duct tape and prayers.
  • Brand new "Random" mode for those who are feeling lucky.

Skymake 1.0.4

13 Apr 20:18
Compare
Choose a tag to compare
  • Fixed minor misspellings in Skymake's data entries causing some Imaginator figures to not get generated properly.
  • Switched to Qt6.
  • Added RPM spec file for Fedora/RHEL based distros.

Skymake 1.0.3

28 Jan 10:03
Compare
Choose a tag to compare

This release doesn't bring anything new to the table. It just introduces partial Windows support.
The windows executable provided here requires to be ran inside of MSYS2. Follow the first 3 steps over at the compilation section.

Skymake 1.0.2

21 Jan 11:21
50d2b9b
Compare
Choose a tag to compare

Changes:

  • Skylanders are now separated by categories
  • A few unused supercharger IDs have been added
  • The window is now wider

Skymake 1.0.1.

16 Jan 18:54
Compare
Choose a tag to compare

Now skymake includes - supposedly - all of the skylanders figures.

Skymake 1.0 release

16 Jan 12:39
Compare
Choose a tag to compare

Unfortunately, Windows builds have not been compiled this time... (dependency management on Windows for c++ programs is awful).

Skymake January 2024 binaries

03 Jan 09:45
Compare
Choose a tag to compare
Pre-release

This release contains:

  • the source code (skymake-source-24.1.zip)
  • a statically linked windows executable (skymake-w64-mingw32-static-24.1.zip)
  • a dynamically linked linux binary (skymake-linux-glibc-24.1.zip)

*note: this is based on a version before the GUI got introduced.