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Graphic_Engine

Making my own graphic engine
Project goal is to make a simple graphic engine

Engine.testing.mp4

requirements

OpenGL (3.3 or higher)
GLFW 3 (3.3)
GLM (0.9.9.5)

Organization

CoreEngine
  • core_graphic
ObjectEngine
  • geometry
    • geometry
    • geometry_function
  • component
  • command
    • command_queue
GraphicEngine
  • window
    • openGL_window
    • window_setting
  • shader
    • openGL_shader
  • render
    • openGL_render
PhysicsEngine
  • hitbox
    • surface
    • hitbox
  • transform
    • transform
    • compute_function
  • collision
    • collision

Need to update

object, component class physics engine

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