Releases: roxxploxx/UnificaMagica
Releases · roxxploxx/UnificaMagica
v.3a - Wizard Runes replace Scripts; Hello Druid (edited)
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not well tested since I want to get this out.
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created IExtendedThing so modding will be easier
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an arcane deviltrand plant for ArcaneGrowVats
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added recipes for mortar shells and mechanoid butchering to ArcaneWorkBenches
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wand assortment:
- channeled bursts (chain gun)
- disintegrate
- crippling (short term nausea)
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druid
- defensive plot to grow plants in
- entangling vine plant
- popping fern plant
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Runes instead of Scripts for wizard resource
- more variety and thinking about what you're making
- some runes harder to make
- rebalanced resources to make things so the relative weights are better
- Types
- strength, binding, pulsing, control, awareness
- Old Magic - harder to make
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EDIT: I updated this for v.3a in order to modify rune costs by 1/5. Has some additional druid code you can play with as I am working on v.4.
Wizard Improvements and More Playable
- Wand assortment: (class to handle easily creating projectiles now)
- zap, zap powerful
- lightning
- explosive
- Artwork
- make blank turret top for arcers and pilons
- darken scripts on doors and walls, more purple
- craftable wizard shield
- wand zaps have a flash, LIGHTNGING
- Trait: Wizard Inclined - If you go down the path of Wizardry, you'll gain wizard
powers but it will cost you. Eat the Wizard Pill (craft it) and you can
start using wizard items and benches. Careful, being a wizard comes at a
price of very slow movement. - added larger wizard lamps and made small wizard lamp look smaller
- changes small wizard lamp color to be whiter
- inject screen showing skills
- Grow vats are faster and consume more scripts
Alpha playable Wizard
A playable Wizardry alternative. Moderately complete tech tree.
How To Install: http://rimworldwiki.com/wiki/Installing_mods