Kaolin is available here: https://github.com/NVIDIAGameWorks/kaolin Pre-trained DeFMO is implemented directly in kornia.feature.DeFMO
The code can be easily run by 'python run.py --input video.avi', e.g. check run.sh script. The results will be written to the output folder.
To run on the fast moving object deblurring benchmark, we used: https://github.com/rozumden/fmo-deblurring-benchmark For synthetic dataset generation, we used the publicly available implementation from DeFMO authors: https://github.com/rozumden/DeFMO/tree/master/renderer
If you use this repository, please cite the following publication:
@inproceedings{mfb,
title = {Motion-from-Blur: 3D Shape and Motion Estimation of Motion-blurred Objects in Videos},
author = {Denys Rozumnyi and Martin R. Oswald and Vittorio Ferrari and Marc Pollefeys},
booktitle = {CVPR},
month = {Jun},
year = {2022}
}