Adds Mana Cores mod for Cataclysm: Dark Days Ahead. The mod should be used in the experimental version of the game.
Well, Mana Cores come in 8 flavors. Red, Orange, Yellow, Green, Cyan, Blue, Purple, and White. Each is more powerful than the last and follows exponential growth at the later stages. Be warned though, for each mana core there is a cracked variant. A mana core cracks when too many impurities are in the core. I intend for the impurities to be hidden and your only sense of if it is a good time to breakthrough is when you get a good feeling about breaking through.
I mean your mana core literally will tell you if you are ready for a breakthrough.
Outside of increasing your max mana and mana regen? Mana Cores also assist you with learning magic either through reading or actually practicing magic. There is also a single spell which allows you to gain a variable amount of mana based on your Mana Core tier. Be warned, overuse will lead to unwanted consequences.
Please, by all means make a better mod. I made this because I feel that there is a system missing for being able to improve yourself. Yes yes I know manatouched mutations are a thing but I never liked mutations. If you don't want to make a mod you can feel free to tell me either on discord or on github and I will probably try to implement it. I love CDDA and any change you want done with a good enough reason will probably send me on a quest to fulfill such a change.
Believe it or not mana and spells are in the base game. Originally it was called Magiclysm Mana Cores but I decided to rename the mod to Mana Cores in case any other mods use mana but are not compatible with Magiclysm.
MorvarchPrincess - For updating the mod to use math and work with the latest experimental