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How do I solve "File name has not been provided" #241
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Forgot to note that the BSP was compiled successfully by CompilePal from a Hammer project. |
Thanks for the reply.
BSPZip was missing. Here's the JSON of the configuration:
[
{
"GameFolder":
"E:\\SteamLibrary\\steamapps\\common\\insurgency2\\insurgency",
"VBSP":
"E:\\SteamLibrary\\steamapps\\common\\insurgency2\\bin\\vbsp.exe",
"VVIS":
"E:\\SteamLibrary\\steamapps\\common\\insurgency2\\bin\\vvis.exe",
"VRAD":
"E:\\SteamLibrary\\steamapps\\common\\insurgency2\\bin\\vrad.exe",
* "BSPZip": null,*
"VBSPInfo": null,
"VPK": "E:\\SteamLibrary\\steamapps\\common\\insurgency2\\bin\\vpk.exe",
"GameEXE":
"E:\\SteamLibrary\\steamapps\\common\\insurgency2\\insurgency.exe",
"MapFolder":
"E:\\SteamLibrary\\steamapps\\common\\insurgency2\\insurgency\\maps",
"SDKMapFolder":
"E:\\SteamLibrary\\steamapps\\common\\insurgency2\\sdk_content\\maps",
"BinFolder": "E:\\SteamLibrary\\steamapps\\common\\insurgency2\\bin",
"Name": "Insurgency",
"GameInfoPath":
"E:\\SteamLibrary\\steamapps\\common\\insurgency2\\insurgency\\gameinfo.txt",
"SteamAppID": 222880
}
]
I downloaded a BSPZip.exe file from here:
https://www.pconlife.com/download/otherfile/86126/99005ec0c680eaf12eba20dd9a2b6f26/
Added it to CompilePal
[image: newBSPZip.PNG]
Ran the pack again, still got this:
Starting a 'Pack' compile.
Starting compilation of redeemer_coop
CompilePal - Automated Packaging
Finding sources of game content...
Found search paths...
Found wildcard path:
E:\SteamLibrary\steamapps\common\insurgency2\insurgency\custom\
Found wildcard path:
E:\SteamLibrary\steamapps\common\insurgency2\insurgency\content\
Found search path: E:\SteamLibrary\steamapps\common\insurgency2\insurgency
Found search path: E:\SteamLibrary\steamapps\common\insurgency2\insurgency
Found search path:
E:\SteamLibrary\steamapps\common\insurgency2\insurgency\bin
Found search path:
E:\SteamLibrary\steamapps\common\insurgency2\insurgency\download
Source directories:
E:\SteamLibrary\steamapps\common\insurgency2\insurgency\custom\workshop
E:\SteamLibrary\steamapps\common\insurgency2\insurgency
E:\SteamLibrary\steamapps\common\insurgency2\insurgency\bin
E:\SteamLibrary\steamapps\common\insurgency2\insurgency\download
Reading BSP...
Something broke:
System.InvalidOperationException: Cannot start process because a file name
has not been provided.
at System.Diagnostics.Process.Start()
at CompilePalX.Compilers.BSPPack.BSPPack.UnpackBSP(String unpackDir) in
D:\a\CompilePal\CompilePal\CompilePalX\Compilers\BSPPack\Pack.cs:line 470
at CompilePalX.Compilers.BSPPack.BSPPack.Run(CompileContext context,
CancellationToken cancellationToken) in
D:\a\CompilePal\CompilePal\CompilePalX\Compilers\BSPPack\Pack.cs:line 238
An error cancelled the compile.
Compile forcefully ended.
'Pack' compile finished in 00:00:00
[image: CompilePal_fail_0621.PNG]
Rob Howard
404 422 3210
***@***.***
…On Wed, Jun 19, 2024 at 11:47 AM Zach ***@***.***> wrote:
Can you open the game configuration in Compile Pal and see if there is a
path to BSPZip, and if so, check if the program exists at the location? You
can view the game configuration by clicking the 3 dots on the Game Selector
screen and clicking Edit.
image.png (view on web)
<https://github.com/ruarai/CompilePal/assets/15372675/d3d0880b-df4f-4272-ac1d-ea0b3a4c6a1a>
—
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<#241 (comment)>,
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vbspinfo.exe obviously missing as well, so I got a copy of that and added
it.
Ran CompilePal again.
Got this:
Starting a 'Pack' compile.
Starting compilation of redeemer_coop
CompilePal - Automated Packaging
Finding sources of game content...
Found search paths...
Found wildcard path:
E:\SteamLibrary\steamapps\common\insurgency2\insurgency\custom\
Found wildcard path:
E:\SteamLibrary\steamapps\common\insurgency2\insurgency\content\
Found search path: E:\SteamLibrary\steamapps\common\insurgency2\insurgency
Found search path: E:\SteamLibrary\steamapps\common\insurgency2\insurgency
Found search path:
E:\SteamLibrary\steamapps\common\insurgency2\insurgency\bin
Found search path:
E:\SteamLibrary\steamapps\common\insurgency2\insurgency\download
Source directories:
E:\SteamLibrary\steamapps\common\insurgency2\insurgency\custom\workshop
E:\SteamLibrary\steamapps\common\insurgency2\insurgency
E:\SteamLibrary\steamapps\common\insurgency2\insurgency\bin
E:\SteamLibrary\steamapps\common\insurgency2\insurgency\download
Reading BSP...
Initializing pak file...
Writing file list...
Running bspzip...
BSPZIP exited with code: -1073741511
Finished!
---------------------
0 materials found
0 models found
0 particle files found
0 sounds found
Additional Files:
-Detail file
---------------------
'Pack' compile finished in 00:00:00
1 errors/warnings logged:
1 errors/warnings logged for redeemer_coop:
● 1x: Warning: BSPZIP exited with code: -1073741511
Rob Howard
404 422 3210
***@***.***
…On Fri, Jun 21, 2024 at 7:13 PM Rob Howard ***@***.***> wrote:
Thanks for the reply.
BSPZip was missing. Here's the JSON of the configuration:
[
{
"GameFolder":
"E:\\SteamLibrary\\steamapps\\common\\insurgency2\\insurgency",
"VBSP":
"E:\\SteamLibrary\\steamapps\\common\\insurgency2\\bin\\vbsp.exe",
"VVIS":
"E:\\SteamLibrary\\steamapps\\common\\insurgency2\\bin\\vvis.exe",
"VRAD":
"E:\\SteamLibrary\\steamapps\\common\\insurgency2\\bin\\vrad.exe",
* "BSPZip": null,*
"VBSPInfo": null,
"VPK":
"E:\\SteamLibrary\\steamapps\\common\\insurgency2\\bin\\vpk.exe",
"GameEXE":
"E:\\SteamLibrary\\steamapps\\common\\insurgency2\\insurgency.exe",
"MapFolder":
"E:\\SteamLibrary\\steamapps\\common\\insurgency2\\insurgency\\maps",
"SDKMapFolder":
"E:\\SteamLibrary\\steamapps\\common\\insurgency2\\sdk_content\\maps",
"BinFolder": "E:\\SteamLibrary\\steamapps\\common\\insurgency2\\bin",
"Name": "Insurgency",
"GameInfoPath":
"E:\\SteamLibrary\\steamapps\\common\\insurgency2\\insurgency\\gameinfo.txt",
"SteamAppID": 222880
}
]
I downloaded a BSPZip.exe file from here:
https://www.pconlife.com/download/otherfile/86126/99005ec0c680eaf12eba20dd9a2b6f26/
Added it to CompilePal
[image: newBSPZip.PNG]
Ran the pack again, still got this:
Starting a 'Pack' compile.
Starting compilation of redeemer_coop
CompilePal - Automated Packaging
Finding sources of game content...
Found search paths...
Found wildcard path:
E:\SteamLibrary\steamapps\common\insurgency2\insurgency\custom\
Found wildcard path:
E:\SteamLibrary\steamapps\common\insurgency2\insurgency\content\
Found search path: E:\SteamLibrary\steamapps\common\insurgency2\insurgency
Found search path: E:\SteamLibrary\steamapps\common\insurgency2\insurgency
Found search path:
E:\SteamLibrary\steamapps\common\insurgency2\insurgency\bin
Found search path:
E:\SteamLibrary\steamapps\common\insurgency2\insurgency\download
Source directories:
E:\SteamLibrary\steamapps\common\insurgency2\insurgency\custom\workshop
E:\SteamLibrary\steamapps\common\insurgency2\insurgency
E:\SteamLibrary\steamapps\common\insurgency2\insurgency\bin
E:\SteamLibrary\steamapps\common\insurgency2\insurgency\download
Reading BSP...
Something broke:
System.InvalidOperationException: Cannot start process because a file name
has not been provided.
at System.Diagnostics.Process.Start()
at CompilePalX.Compilers.BSPPack.BSPPack.UnpackBSP(String unpackDir) in
D:\a\CompilePal\CompilePal\CompilePalX\Compilers\BSPPack\Pack.cs:line 470
at CompilePalX.Compilers.BSPPack.BSPPack.Run(CompileContext context,
CancellationToken cancellationToken) in
D:\a\CompilePal\CompilePal\CompilePalX\Compilers\BSPPack\Pack.cs:line 238
An error cancelled the compile.
Compile forcefully ended.
'Pack' compile finished in 00:00:00
[image: CompilePal_fail_0621.PNG]
Rob Howard
404 422 3210
***@***.***
On Wed, Jun 19, 2024 at 11:47 AM Zach ***@***.***> wrote:
> Can you open the game configuration in Compile Pal and see if there is a
> path to BSPZip, and if so, check if the program exists at the location? You
> can view the game configuration by clicking the 3 dots on the Game Selector
> screen and clicking Edit.
> image.png (view on web)
> <https://github.com/ruarai/CompilePal/assets/15372675/d3d0880b-df4f-4272-ac1d-ea0b3a4c6a1a>
>
> —
> Reply to this email directly, view it on GitHub
> <#241 (comment)>,
> or unsubscribe
> <https://github.com/notifications/unsubscribe-auth/ABBNURYMV4KRZ44U7QGKPVLZIGY2XAVCNFSM6AAAAABJCR56DWVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDCNZZGEYTMMZVHA>
> .
> You are receiving this because you authored the thread.Message ID:
> ***@***.***>
>
|
If BSPZip/vbspinfo doesnt come with the game then it may not support packing custom content into the map. Its possible you need to create a VPK, similar to l4d2. You could also try a tool that doesn't rely on bspzip like VIDE |
Thanks, I'll check it out.
…On Sat, Jun 22, 2024, 10:08 PM Zach ***@***.***> wrote:
If BSPZip/vbspinfo doesnt come with the game then it may not support
packing custom content into the map. Its possible you need to create a VPK,
similar to l4d2. You could also try a tool that doesn't rely on bspzip like
VIDE
—
Reply to this email directly, view it on GitHub
<#241 (comment)>,
or unsubscribe
<https://github.com/notifications/unsubscribe-auth/ABBNURZEJWZTFEXEB6IUD2LZIY32TAVCNFSM6AAAAABJCR56DWVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDCOBUGQYDSMRQGU>
.
You are receiving this because you authored the thread.Message ID:
***@***.***>
|
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Compile Pal Version
Describe the bug
Pack fails immediately.
System.InvalidOperationException: Cannot start process because a file name has not been provided.
Steps to reproduce
Expected behavior
Expected to pack a bsp with assets.
Debug.log
Starting a 'Pack' compile.
Starting compilation of redeemer
CompilePal - Automated Packaging
Finding sources of game content...
Found search paths...
Found wildcard path: E:\SteamLibrary\steamapps\common\insurgency2\insurgency\custom
Found wildcard path: E:\SteamLibrary\steamapps\common\insurgency2\insurgency\content
Found search path: E:\SteamLibrary\steamapps\common\insurgency2\insurgency
Found search path: E:\SteamLibrary\steamapps\common\insurgency2\insurgency
Found search path: E:\SteamLibrary\steamapps\common\insurgency2\insurgency\bin
Found search path: E:\SteamLibrary\steamapps\common\insurgency2\insurgency\download
Source directories:
E:\SteamLibrary\steamapps\common\insurgency2\insurgency\custom\workshop
E:\SteamLibrary\steamapps\common\insurgency2\insurgency
E:\SteamLibrary\steamapps\common\insurgency2\insurgency\bin
E:\SteamLibrary\steamapps\common\insurgency2\insurgency\download
Reading BSP...
Something broke:
System.InvalidOperationException: Cannot start process because a file name has not been provided.
at System.Diagnostics.Process.Start()
at CompilePalX.Compilers.BSPPack.BSPPack.UnpackBSP(String unpackDir) in D:\a\CompilePal\CompilePal\CompilePalX\Compilers\BSPPack\Pack.cs:line 470
at CompilePalX.Compilers.BSPPack.BSPPack.Run(CompileContext context, CancellationToken cancellationToken) in D:\a\CompilePal\CompilePal\CompilePalX\Compilers\BSPPack\Pack.cs:line 238
An error cancelled the compile.
Compile forcefully ended.
'Pack' compile finished in 00:00:00
Additional context
Add any other context about the problem here.
The text was updated successfully, but these errors were encountered: