fleet ties together systemd and etcd into a distributed init system. Think of it as an extension of systemd that operates at the cluster level instead of the machine level.
This project is very low level and is designed as a foundation for higher order orchestration. This is a preview release – please read the security notice.
fleet allows you to define flexible architectures for running your services:
- Deploy a single container anywhere on the cluster
- Deploy multiple copies of the same container
- Ensure that containers are deployed together on the same machine
- Forbid specific services from co-habitation
- Maintain N containers of a service, re-deploying on failure
- Deploy containers on machines matching specific metadata
$ fleetctl list-machines
MACHINE IP METADATA
148a18ff-6e95-4cd8-92da-c9de9bb90d5a 19.4.0.112 region=us-west
491586a6-508f-4583-a71d-bfc4d146e996 19.4.0.113 region=us-east
$ ls examples/
hello.service ping.service pong.service
$ fleetctl submit examples/*
$ fleetctl start hello.service
$ fleetctl list-units
UNIT LOAD ACTIVE SUB DESC MACHINE
hello.service loaded active running - 148a18ff-6e95-4cd8-92da-c9de9bb90d5a
ping.service - - - - -
pong.service - - - - -
Before you can deploy units, fleet must be deployed and configured on each host in your cluster. After you have machines configured (fleetctl list-machines
), start some units.
fleet must be built with Go 1.2 on a Linux machine, or in a Go docker container. Simply run ./build
and then copy the binaries out of bin/ onto each of your machines.
The current fleet interfaces should not be considered stable. Expect incompatible changes in subsequent releases.
See CONTRIBUTING for details on submitting patches and contacting developers via IRC and mailing lists.
fleet is released under the Apache 2.0 license. See the LICENSE file for details.
Specific components of fleet use code derivative from software distributed under other licenses; in those cases the appropriate licenses are stipulated alongside the code.