This is a game made with Lua and the framework LOVE2D. The tiles, players, enemies, items and HUD-elements are from the Platformer Pack Redux made by Kenney.nl with some slight modifications done by me. The maps are made using Tiled.
No particular order
- Find a name
- Lonely keys
- Fix all known bugs
- Unducking cause issues when there is a block above (considering not fixing, not very noticable)
- Player suddenly stop when walking on flat surface
- Coins duplicate when restarting (pressing R)
- Editing number of keys in Tiled messes up the HUD
- If user hasn't added a required layer in Tiled, it crashes
- Land sound doesn't play when just falling of a ledge
- Possible to land on cloud startingpoint
- Slow down when crouching
- Add HUD
- Lives (hearts)
- Have key or not
- Time
- FPS
- Score
- Highscore
- Coins
- Switch to next level
- All levels complete
- Add startingscreen / tutoriallevel
- Change character
- Collecting coins
- Wasting time lowers score
- Keys
- Press E to go to next level when all available keys are collected
- Create level 1
- Create level 2
- Create level 3
- Create level 4
- Add startingscreen / tutoriallevel
- Add key and lock
- Add coins
- Restart when dead
- Spikes
- Add gameoverscreen
- Music
- Soundeffects
- Coins
- Land
- Jump
- Key
- Hurt
- Highscoresystem